fix CollisionShape3D Shape Size handle will missing

when Script editor floating
This commit is contained in:
jsjtxietian 2023-08-15 12:40:32 +08:00
parent c495eb5102
commit fec0396cac
3 changed files with 9 additions and 1 deletions

View file

@ -1791,6 +1791,10 @@ void ScriptEditor::ensure_select_current() {
_update_selected_editor_menu();
}
bool ScriptEditor::is_editor_floating() {
return is_floating;
}
void ScriptEditor::_find_scripts(Node *p_base, Node *p_current, HashSet<Ref<Script>> &used) {
if (p_current != p_base && p_current->get_owner() != p_base) {
return;
@ -3747,6 +3751,7 @@ void ScriptEditor::_on_find_in_files_modified_files(PackedStringArray paths) {
void ScriptEditor::_window_changed(bool p_visible) {
make_floating->set_visible(!p_visible);
is_floating = p_visible;
}
void ScriptEditor::_filter_scripts_text_changed(const String &p_newtext) {