Check is the ref shader valid in visual shader's update_option_menu

This commit is contained in:
jsjtxietian 2024-01-19 12:32:44 +08:00
parent 6fea273ed3
commit ff089f8cea
3 changed files with 6 additions and 1 deletions

View file

@ -1791,7 +1791,7 @@ void VisualShaderEditor::_update_options_menu() {
}
Ref<VisualShaderNodeParameterRef> parameter_ref = Object::cast_to<VisualShaderNodeParameterRef>(vsn.ptr());
if (parameter_ref.is_valid()) {
if (parameter_ref.is_valid() && parameter_ref->is_shader_valid()) {
check_result = -1;
if (members_input_port_type != VisualShaderNode::PORT_TYPE_MAX) {