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	Fix GDScriptCache to not remove scripts/scenes individually when clearing
				
					
				
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					 2 changed files with 21 additions and 10 deletions
				
			
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					@ -128,6 +128,10 @@ void GDScriptCache::move_script(const String &p_from, const String &p_to) {
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	MutexLock lock(singleton->mutex);
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						MutexLock lock(singleton->mutex);
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						if (singleton->cleared) {
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							return;
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						}
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	for (KeyValue<String, HashSet<String>> &E : singleton->packed_scene_dependencies) {
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						for (KeyValue<String, HashSet<String>> &E : singleton->packed_scene_dependencies) {
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		if (E.value.has(p_from)) {
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							if (E.value.has(p_from)) {
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			E.value.insert(p_to);
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								E.value.insert(p_to);
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					@ -158,6 +162,10 @@ void GDScriptCache::remove_script(const String &p_path) {
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	MutexLock lock(singleton->mutex);
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						MutexLock lock(singleton->mutex);
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						if (singleton->cleared) {
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							return;
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						}
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	for (KeyValue<String, HashSet<String>> &E : singleton->packed_scene_dependencies) {
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						for (KeyValue<String, HashSet<String>> &E : singleton->packed_scene_dependencies) {
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		if (!E.value.has(p_path)) {
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							if (!E.value.has(p_path)) {
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			continue;
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								continue;
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					@ -371,6 +379,10 @@ void GDScriptCache::clear_unreferenced_packed_scenes() {
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	MutexLock lock(singleton->mutex);
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						MutexLock lock(singleton->mutex);
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						if (singleton->cleared) {
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							return;
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						}
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	for (KeyValue<String, HashSet<String>> &E : singleton->packed_scene_dependencies) {
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						for (KeyValue<String, HashSet<String>> &E : singleton->packed_scene_dependencies) {
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		if (E.value.size() > 0 || !ResourceLoader::is_imported(E.key)) {
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							if (E.value.size() > 0 || !ResourceLoader::is_imported(E.key)) {
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			continue;
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								continue;
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					@ -388,6 +400,11 @@ void GDScriptCache::clear() {
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	MutexLock lock(singleton->mutex);
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						MutexLock lock(singleton->mutex);
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						if (singleton->cleared) {
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							return;
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						}
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						singleton->cleared = true;
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	RBSet<Ref<GDScriptParserRef>> parser_map_refs;
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						RBSet<Ref<GDScriptParserRef>> parser_map_refs;
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	for (KeyValue<String, GDScriptParserRef *> &E : singleton->parser_map) {
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						for (KeyValue<String, GDScriptParserRef *> &E : singleton->parser_map) {
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		parser_map_refs.insert(E.value);
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							parser_map_refs.insert(E.value);
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					@ -417,7 +434,8 @@ GDScriptCache::GDScriptCache() {
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}
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					}
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GDScriptCache::~GDScriptCache() {
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					GDScriptCache::~GDScriptCache() {
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	destructing = true;
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						if (!cleared) {
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		clear();
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							clear();
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						}
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	singleton = nullptr;
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						singleton = nullptr;
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}
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					}
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					@ -87,7 +87,7 @@ class GDScriptCache {
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	static GDScriptCache *singleton;
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						static GDScriptCache *singleton;
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	bool destructing = false;
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						bool cleared = false;
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	Mutex mutex;
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						Mutex mutex;
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					@ -104,13 +104,6 @@ public:
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	static Ref<PackedScene> get_packed_scene(const String &p_path, Error &r_error, const String &p_owner = "");
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						static Ref<PackedScene> get_packed_scene(const String &p_path, Error &r_error, const String &p_owner = "");
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	static void clear_unreferenced_packed_scenes();
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						static void clear_unreferenced_packed_scenes();
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	static bool is_destructing() {
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		if (singleton == nullptr) {
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			return true;
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		}
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		return singleton->destructing;
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	};
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	static void clear();
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						static void clear();
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	GDScriptCache();
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						GDScriptCache();
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