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Add more callback for Godot.java
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parent
57a53fbe52
commit
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2 changed files with 339 additions and 317 deletions
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@ -62,6 +62,7 @@ import android.widget.FrameLayout;
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import com.android.godot.input.*;
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import com.android.godot.input.*;
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import java.io.InputStream;
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import java.io.InputStream;
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import javax.microedition.khronos.opengles.GL10;
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public class Godot extends Activity implements SensorEventListener
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public class Godot extends Activity implements SensorEventListener
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{
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{
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@ -116,11 +117,13 @@ public class Godot extends Activity implements SensorEventListener
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}
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}
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protected void onMainResume() {
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protected void onMainPause() {}
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protected void onMainResume() {}
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protected void onMainDestroy() {}
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}
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protected void onGLDrawFrame(GL10 gl) {}
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protected void onGLSurfaceChanged(GL10 gl, int width, int height) {} // singletons will always miss first onGLSurfaceChanged call
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//protected void onGLSurfaceCreated(GL10 gl, EGLConfig config) {} // singletons won't be ready until first GodotLib.step()
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public void registerMethods() {}
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public void registerMethods() {}
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}
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}
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@ -141,6 +144,7 @@ public class Godot extends Activity implements SensorEventListener
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private Sensor mAccelerometer;
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private Sensor mAccelerometer;
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public FrameLayout layout;
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public FrameLayout layout;
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public RelativeLayout adLayout;
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static public GodotIO io;
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static public GodotIO io;
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@ -154,7 +158,6 @@ public class Godot extends Activity implements SensorEventListener
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static int singleton_count=0;
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static int singleton_count=0;
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public interface ResultCallback {
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public interface ResultCallback {
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public void callback(int requestCode, int resultCode, Intent data);
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public void callback(int requestCode, int resultCode, Intent data);
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};
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};
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@ -197,6 +200,12 @@ public class Godot extends Activity implements SensorEventListener
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edittext.setView(mView);
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edittext.setView(mView);
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io.setEdit(edittext);
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io.setEdit(edittext);
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// Ad layout
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adLayout = new RelativeLayout(this);
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adLayout.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT));
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layout.addView(adLayout);
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}
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}
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private static Godot _self;
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private static Godot _self;
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@ -282,6 +291,9 @@ public class Godot extends Activity implements SensorEventListener
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@Override protected void onDestroy(){
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@Override protected void onDestroy(){
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if(mPaymentsManager != null ) mPaymentsManager.destroy();
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if(mPaymentsManager != null ) mPaymentsManager.destroy();
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for(int i=0;i<singleton_count;i++) {
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singletons[i].onMainDestroy();
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}
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super.onDestroy();
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super.onDestroy();
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}
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}
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@ -291,6 +303,9 @@ public class Godot extends Activity implements SensorEventListener
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mSensorManager.unregisterListener(this);
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mSensorManager.unregisterListener(this);
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GodotLib.focusout();
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GodotLib.focusout();
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for(int i=0;i<singleton_count;i++) {
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singletons[i].onMainPause();
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}
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}
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}
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@Override protected void onResume() {
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@Override protected void onResume() {
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@ -62,6 +62,7 @@ import javax.microedition.khronos.opengles.GL10;
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* bit depths). Failure to do so would result in an EGL_BAD_MATCH error.
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* bit depths). Failure to do so would result in an EGL_BAD_MATCH error.
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*/
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*/
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public class GodotView extends GLSurfaceView {
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public class GodotView extends GLSurfaceView {
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private static String TAG = "GodotView";
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private static String TAG = "GodotView";
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private static final boolean DEBUG = false;
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private static final boolean DEBUG = false;
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private static Context ctx;
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private static Context ctx;
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@ -379,12 +380,18 @@ public class GodotView extends GLSurfaceView {
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public void onDrawFrame(GL10 gl) {
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public void onDrawFrame(GL10 gl) {
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GodotLib.step();
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GodotLib.step();
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for(int i=0;i<Godot.singleton_count;i++) {
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Godot.singletons[i].onGLDrawFrame(gl);
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}
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}
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}
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public void onSurfaceChanged(GL10 gl, int width, int height) {
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public void onSurfaceChanged(GL10 gl, int width, int height) {
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GodotLib.resize(width, height,!firsttime);
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GodotLib.resize(width, height,!firsttime);
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firsttime=false;
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firsttime=false;
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for(int i=0;i<Godot.singleton_count;i++) {
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Godot.singletons[i].onGLSurfaceChanged(gl, width, height);
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}
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}
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}
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public void onSurfaceCreated(GL10 gl, EGLConfig config) {
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public void onSurfaceCreated(GL10 gl, EGLConfig config) {
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