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									 Rémi Verschelde | 3fa77b3172 | doc: Remove status from hardcoded version string It has no practical use case and just generates noise for each alpha, beta, etc. | 2018-02-27 13:40:49 +01:00 |  | 
				
					
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									 Rémi Verschelde | 3c7a39b40c | doc: Update version string in header | 2018-02-19 10:46:33 +01:00 |  | 
				
					
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									 Rémi Verschelde | d516aab8fa | doc: Sync with current source Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage). | 2018-01-25 08:50:56 +01:00 |  | 
				
					
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									 Rémi Verschelde | e28cdc4654 | doc: Update version string in XML | 2018-01-13 11:43:42 +01:00 |  | 
				
					
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									 Bojidar Marinov | ad79c70300 | Update docs [ci skip] | 2018-01-12 00:58:22 +02:00 |  | 
				
					
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									 Rémi Verschelde | bc75fae579 | doc: Update header version for 3.0-beta | 2017-11-24 09:16:52 +01:00 |  | 
				
					
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									 Rémi Verschelde | 967bfb0c4a | doc: Remove revision.module_config from version string It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs. | 2017-11-15 20:41:16 +01:00 |  | 
				
					
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									 Juan Linietsky | 4f929a0fdf | Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will recognize them. | 2017-09-12 17:45:41 -03:00 |  |