MoltenCoffee 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								16c3f4be2d 
								
							 
						 
						
							
							
								
								Add error for undefined function in shader  
							
							
							
						 
						
							2023-07-18 10:01:29 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Sizov 
								
							 
						 
						
							
							
							
							
								
							
							
								65cc4db0ae 
								
							 
						 
						
							
							
								
								Merge pull request  #79100  from KoBeWi/[filter,_filter,_filter,_filter,_filter,_filter]  
							
							... 
							
							
							
							Allow more hint types for uniform arrays 
							
						 
						
							2023-07-12 14:18:34 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								46cd84b362 
								
							 
						 
						
							
							
								
								Merge pull request  #78839  from lewiji/normal_roughness_mobile_fix  
							
							... 
							
							
							
							Fix invalid shader compilation when using `hint_normal_roughness_texture` in mobile backend 
							
						 
						
							2023-07-08 18:19:49 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									kobewi 
								
							 
						 
						
							
							
							
							
								
							
							
								8ae2e6681e 
								
							 
						 
						
							
							
								
								Allow more hint types for uniform arrays  
							
							
							
						 
						
							2023-07-06 15:05:26 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Roubinski 
								
							 
						 
						
							
							
							
							
								
							
							
								1994c25701 
								
							 
						 
						
							
							
								
								Fix using uint suffix at the hex number declaration in shaders  
							
							
							
						 
						
							2023-07-01 14:33:48 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									lewiji 
								
							 
						 
						
							
							
							
							
								
							
							
								2a93681334 
								
							 
						 
						
							
							
								
								Return shader parse error when using 'hint_normal_roughness_texture' and not using the Forward+ backend  
							
							
							
						 
						
							2023-06-29 16:18:31 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bitsawer 
								
							 
						 
						
							
							
							
							
								
							
							
								23c375d6b4 
								
							 
						 
						
							
							
								
								Fix shader uniform storage conversions and crash  
							
							
							
						 
						
							2023-05-29 15:17:13 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								719741b0eb 
								
							 
						 
						
							
							
								
								Exclude incorrect completion options for render_mode in shaders  
							
							
							
						 
						
							2023-05-15 08:21:16 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ninni Pipping 
								
							 
						 
						
							
							
							
							
								
							
							
								71ee65dc57 
								
							 
						 
						
							
							
								
								Enable shadow warnings and fix raised errors  
							
							
							
						 
						
							2023-05-11 16:00:59 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								12142f2b50 
								
							 
						 
						
							
							
								
								Fix completion of source_color hint for texture arrays in shaders  
							
							
							
						 
						
							2023-04-08 20:13:26 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Fabio Iotti 
								
							 
						 
						
							
							
							
							
								
							
							
								528e0d095e 
								
							 
						 
						
							
							
								
								Error on hint_normal_roughness_texture and hint_depth_texture outside of spatial shader  
							
							
							
						 
						
							2023-03-03 21:36:48 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								94831c7209 
								
							 
						 
						
							
							
								
								Forbid passing multiview sampler to the custom function in shaders  
							
							
							
						 
						
							2023-02-21 11:23:17 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Haoyu Qiu 
								
							 
						 
						
							
							
							
							
								
							
							
								84aee17901 
								
							 
						 
						
							
							
								
								Improvements and fixes based on Weblate comments  
							
							... 
							
							
							
							* Description of `ui_text_submit` action should be "Submit Text" instead of "Text Submitted".
* Spell out "Animation" instead of using "Anim.".
* Treat "Max" as regular word instead of writing "Max.".
* Use generic "Set %s" for action name instead of a dedicated "Set target_position".
* Add translator comment for:
    * "Inclusive" and "Self" in the profiler.
    * Places where it needs the context about being an editor progress label.
    * "Duplicated Animation Name" since it's refering to the new name of a duplicated animation.
    * Disambiguation of "View Plane Transform", "Paste Selects" and "Display Normal".
* Fix wrong undo action name for renaming an input action.
* Fix missing end quote in a shader error message.
* In class reference:
    * Fix duplicated "if" in the description of `signf()`.
    * Fix mismatched example output in `String.operator %()`.
    * Fix typo in the description of `Decal.texture_emission`.
    * Unify description of `String.match()` and `StringName.match()`. 
							
						 
						
							2023-02-13 15:22:18 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Haoyu Qiu 
								
							 
						 
						
							
							
							
							
								
							
							
								a40ccc2d7e 
								
							 
						 
						
							
							
								
								Improve some editor strings for localization  
							
							
							
						 
						
							2023-02-09 19:32:02 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								04a9933f2e 
								
							 
						 
						
							
							
								
								Mark fma function as high end so it isn't used with the gl_compatibility renderer  
							
							
							
						 
						
							2023-02-08 12:56:15 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9caf691c89 
								
							 
						 
						
							
							
								
								Merge pull request  #72494  from Chaosus/shader_fix_const_init  
							
							... 
							
							
							
							Fix shader failure when using non-const initializer on a constant 
							
						 
						
							2023-02-02 21:05:27 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e52213e2fa 
								
							 
						 
						
							
							
								
								More codespell fixes, do more changes from previous ignore list  
							
							
							
						 
						
							2023-02-01 12:11:36 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								e034d5f764 
								
							 
						 
						
							
							
								
								Fix shader failure when using non-const initializer on a constant  
							
							
							
						 
						
							2023-02-01 13:03:11 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								97ed3dcf71 
								
							 
						 
						
							
							
								
								Add a shader error when trying to using hint_normal_roughness_texture in the gl_compatibility renderer  
							
							
							
						 
						
							2023-01-30 09:04:34 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3cacc83526 
								
							 
						 
						
							
							
								
								Merge pull request  #72138  from clayjohn/GL-globals  
							
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							Properly append global uniform buffer name in gl_compatibility shaders 
							
						 
						
							2023-01-26 22:52:42 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b2164ee75b 
								
							 
						 
						
							
							
								
								Merge pull request  #72109  from Chaosus/shader_derivative  
							
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							Add derivative functions with precision to shaders 
							
						 
						
							2023-01-26 22:51:54 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								eefddb07bc 
								
							 
						 
						
							
							
								
								Properly append global uniform buffer name in gl_compatibility shaders  
							
							... 
							
							
							
							Also error when using instance uniforms 
							
						 
						
							2023-01-26 12:14:45 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								8c8c333bf2 
								
							 
						 
						
							
							
								
								Add derivative functions with precision to shaders  
							
							
							
						 
						
							2023-01-26 20:53:46 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bitsawer 
								
							 
						 
						
							
							
							
							
								
							
							
								6f5598979f 
								
							 
						 
						
							
							
								
								Several shader preprocessor parser fixes and improvements  
							
							
							
						 
						
							2023-01-26 14:57:23 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								a6eb6b6b55 
								
							 
						 
						
							
							
								
								Fix array of token names in the shader parser  
							
							
							
						 
						
							2023-01-25 18:18:07 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									PrecisionRender 
								
							 
						 
						
							
							
							
							
								
							
							
								d9698f0e6f 
								
							 
						 
						
							
							
								
								Fix type in hint when using removed built-in textures  
							
							
							
						 
						
							2023-01-20 22:06:51 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								921f99f9e3 
								
							 
						 
						
							
							
								
								Decrement texture_binding count when using screen textures  
							
							
							
						 
						
							2023-01-20 12:48:13 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								faea9f5c10 
								
							 
						 
						
							
							
								
								Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE  
							
							... 
							
							
							
							in favour of texture hints 
							
						 
						
							2023-01-18 19:52:47 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d95794ec8a 
								
							 
						 
						
							
							
								
								One Copyright Update to rule them all  
							
							... 
							
							
							
							As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.
It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).
We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).
Also fixed "cf." Frenchism - it's meant as "refer to / see". 
							
						 
						
							2023-01-05 13:25:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								f28348fc5c 
								
							 
						 
						
							
							
								
								Fix shader crash when using boolean type for vertex->fragment varyings  
							
							
							
						 
						
							2022-12-23 07:47:49 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								522d4243bf 
								
							 
						 
						
							
							
								
								Add missing != operator to StringName  
							
							
							
						 
						
							2022-12-20 17:25:54 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5d20dccade 
								
							 
						 
						
							
							
								
								Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources  
							
							
							
						 
						
							2022-11-24 14:06:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								cb1826deae 
								
							 
						 
						
							
							
								
								Shader: Set proper resource type hints for sampler uniforms  
							
							... 
							
							
							
							Supersedes #64383 . 
							
						 
						
							2022-11-22 15:38:52 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Markus Sauermann 
								
							 
						 
						
							
							
							
							
								
							
							
								28af870750 
								
							 
						 
						
							
							
								
								Code simplifications found by cppcheck  
							
							... 
							
							
							
							They are based on:
- Boolean arithmetic simplifications
- setting variables that are not accessed
- constant variables 
							
						 
						
							2022-11-21 08:43:36 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lily Garcia 
								
							 
						 
						
							
							
							
							
								
							
							
								0683bc3783 
								
							 
						 
						
							
							
								
								Fix global uniforms parsed as instance uniform  
							
							
							
						 
						
							2022-11-17 17:18:20 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a6a6af32e2 
								
							 
						 
						
							
							
								
								Merge pull request  #68718  from dzil123/fix_fog_shader_buffer_overflow  
							
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							Fix shader compiler asan out of bounds 
							
						 
						
							2022-11-16 09:23:16 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								5693286e90 
								
							 
						 
						
							
							
								
								Mark shader built-ins as used when passed to functions as out parameter  
							
							
							
						 
						
							2022-11-15 22:06:16 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									dzil123 
								
							 
						 
						
							
							
							
							
								
							
							
								6f0cd8072f 
								
							 
						 
						
							
							
								
								Fix Fog shader buffer overflow  
							
							
							
						 
						
							2022-11-15 06:51:48 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Markus Sauermann 
								
							 
						 
						
							
							
							
							
								
							
							
								3b14f0334c 
								
							 
						 
						
							
							
								
								Remove redundant Variant-types initializations  
							
							
							
						 
						
							2022-11-14 19:35:19 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								c07d13182c 
								
							 
						 
						
							
							
								
								Some fixes for instance shader parameters  
							
							
							
						 
						
							2022-11-09 21:20:11 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								0a85d3b0cc 
								
							 
						 
						
							
							
								
								Fix predefined constants to be accessible in the shader includes  
							
							
							
						 
						
							2022-11-01 19:53:05 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								926d4ebb28 
								
							 
						 
						
							
							
								
								Fix editor crash when assigning some uniform hints to the textures  
							
							
							
						 
						
							2022-10-16 19:55:08 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								e5857bd6c7 
								
							 
						 
						
							
							
								
								Merge pull request  #66548  from akien-mga/msvc-warnings-c4701-c4703  
							
							... 
							
							
							
							Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable used 
							
						 
						
							2022-09-28 20:47:50 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								85fe6ecc32 
								
							 
						 
						
							
							
								
								Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable used  
							
							
							
						 
						
							2022-09-28 17:05:34 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								7ab01450cf 
								
							 
						 
						
							
							
								
								Fix MSVC warning C4702: unreachable code  
							
							... 
							
							
							
							Part of #66537 . 
							
						 
						
							2022-09-28 16:46:48 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								e4a8646c19 
								
							 
						 
						
							
							
								
								Prevent duplicated hints in shader uniform completion  
							
							
							
						 
						
							2022-09-11 15:21:43 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								47145800a6 
								
							 
						 
						
							
							
								
								Remove shader_type from completion (when it does not need any more)  
							
							
							
						 
						
							2022-09-07 16:19:36 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								d4a10e7e04 
								
							 
						 
						
							
							
								
								Allow using integer varyings with flat interpolation modifier  
							
							
							
						 
						
							2022-08-25 13:21:02 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Max Hilbrunner 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								019d6584ee 
								
							 
						 
						
							
							
								
								Merge pull request  #64167  from clayjohn/screen-texture-hint  
							
							... 
							
							
							
							Add shader uniform hints for screen textures 
							
						 
						
							2022-08-19 21:51:39 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f2a6168414 
								
							 
						 
						
							
							
								
								Merge pull request  #64310  from Chaosus/shader_texture_funcs  
							
							
							
						 
						
							2022-08-12 21:28:22 +03:00