Gilles Roudiere 
								
							 
						 
						
							
							
							
							
								
							
							
								e76b535a1a 
								
							 
						 
						
							
							
								
								Handle undo/redo of anchor positioning  
							
							
							
						 
						
							2017-08-13 21:20:13 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Gilles Roudiere 
								
							 
						 
						
							
							
							
							
								
							
							
								bd0384a9e9 
								
							 
						 
						
							
							
								
								Add anchor visualization  
							
							
							
						 
						
							2017-08-13 21:20:13 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Gilles Roudiere 
								
							 
						 
						
							
							
							
							
								
							
							
								0d35d4d53b 
								
							 
						 
						
							
							
								
								Replace GUI anchor type by a float between 0 and 1  
							
							
							
						 
						
							2017-08-13 21:20:13 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								2f290038d6 
								
							 
						 
						
							
							
								
								Removes type information from method binds  
							
							
							
						 
						
							2017-08-10 07:17:50 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								1e74f27f8f 
								
							 
						 
						
							
							
								
								Adds missing type information to virtual method binds  
							
							
							
						 
						
							2017-08-10 07:17:50 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Indah Sylvia 
								
							 
						 
						
							
							
							
							
								
							
							
								5ae78fdf6a 
								
							 
						 
						
							
							
								
								Makes all Godot API's methods Lower Case  
							
							
							
						 
						
							2017-08-07 18:24:35 +07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Geequlim 
								
							 
						 
						
							
							
							
							
								
							
							
								0b11062d93 
								
							 
						 
						
							
							
								
								Fix property type expose of Control.stretch_ratio.  
							
							... 
							
							
							
							Fix set integer value from inspector to round instead of floor. 
							
						 
						
							2017-07-31 14:15:38 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								25678b1876 
								
							 
						 
						
							
							
								
								-Renamed GlobalConfig to ProjectSettings, makes more sense.  
							
							... 
							
							
							
							-Added system for feature overrides, it's pretty cool :) 
							
						 
						
							2017-07-19 17:06:03 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Poommetee Ketson 
								
							 
						 
						
							
							
							
							
								
							
							
								49c7620326 
								
							 
						 
						
							
							
								
								Add object type hint for docs  
							
							
							
						 
						
							2017-07-19 02:03:34 +07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Poommetee Ketson 
								
							 
						 
						
							
							
							
							
								
							
							
								e2dd495ff2 
								
							 
						 
						
							
							
								
								Control: save SIZE_FILL size flag property  
							
							
							
						 
						
							2017-07-13 13:50:15 +07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									alexholly 
								
							 
						 
						
							
							
							
							
								
							
							
								3b5ac579a9 
								
							 
						 
						
							
							
								
								removed floor so that global pos works with scale  
							
							
							
						 
						
							2017-07-08 21:04:04 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								7c679dd830 
								
							 
						 
						
							
							
								
								More fill modes for containers,  closes   #9504  
							
							
							
						 
						
							2017-07-06 19:06:55 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								bd9d98c172 
								
							 
						 
						
							
							
								
								Ability to set rotation and scaling pivot for controls.  
							
							
							
						 
						
							2017-07-06 17:42:44 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								fd9b4ba6e6 
								
							 
						 
						
							
							
								
								-Ability for controls to grow the left/top when anchored. This makes anchoring controls to the right/bottom easier when they are resized.  
							
							
							
						 
						
							2017-07-06 13:30:24 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								42b2d52c88 
								
							 
						 
						
							
							
								
								Properly adjust the visible editor rect and make limits respected,  closes   #8328  
							
							
							
						 
						
							2017-06-12 16:19:12 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									alexholly 
								
							 
						 
						
							
							
							
							
								
							
							
								a3c90b0293 
								
							 
						 
						
							
							
								
								renamed all Rect2.pos to Rect2.position  
							
							
							
						 
						
							2017-06-04 02:09:17 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Kristupas Stumbrys 
								
							 
						 
						
							
							
							
							
								
							
							
								0251e9eb01 
								
							 
						 
						
							
							
								
								Fixing typo for rect_position in _change_notify call for Control  
							
							
							
						 
						
							2017-05-28 16:38:22 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								5b3709d309 
								
							 
						 
						
							
							
								
								Removal of InputEvent as built-in Variant type..  
							
							... 
							
							
							
							this might cause bugs I haven't found yet.. 
							
						 
						
							2017-05-20 17:05:38 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Sergey Pusnei 
								
							 
						 
						
							
							
							
							
								
							
							
								8589ca3903 
								
							 
						 
						
							
							
								
								Rename [gs]et_pos to [gs]et_position for Controls  
							
							... 
							
							
							
							Control set_pos -> set_position
Control set_global_pos -> set_global_position
[gs]et_mouse_pos -> [gs]et_mouse_position
[gs]et_global_mouse_pos -> [gs]et_global_mouse_position
fixes  #8005  
							
						 
						
							2017-04-10 08:27:34 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								df61dc4b2b 
								
							 
						 
						
							
							
								
								Add "Godot Engine contributors" copyright line  
							
							
							
						 
						
							2017-04-08 00:11:42 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Andreas Haas 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0a287cfe4c 
								
							 
						 
						
							
							
								
								Fix more property names in _change_notify calls.  
							
							
							
						 
						
							2017-04-03 18:35:15 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Robert Hernandez 
								
							 
						 
						
							
							
							
							
								
							
							
								8078b5ecf6 
								
							 
						 
						
							
							
								
								Fixed Node2D/Control not updating properties  
							
							
							
						 
						
							2017-04-01 20:13:52 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								debeee56f7 
								
							 
						 
						
							
							
								
								Fix typos in source code using codespell  
							
							... 
							
							
							
							From https://github.com/lucasdemarchi/codespell  
							
						 
						
							2017-03-24 21:45:31 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								3cf4103a89 
								
							 
						 
						
							
							
								
								Merge pull request  #8023  from CrazyGuy108/master  
							
							... 
							
							
							
							List Control::has_point as a virtual method 
							
						 
						
							2017-03-18 10:36:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									CrazyGuy108 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9589936d6e 
								
							 
						 
						
							
							
								
								List Control::has_point as a virtual method  
							
							... 
							
							
							
							According to Issue #8018 , a BIND_VMETHOD macro wasn't present in scene/gui/control.cpp, while it was declared to be a virtual method in scene/gui/control.h.
classes.xml was updated to also list this method in Control. 
							
						 
						
							2017-03-14 19:08:13 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Karroffel 
								
							 
						 
						
							
							
							
							
								
							
							
								6ab3213a55 
								
							 
						 
						
							
							
								
								fixed ClassDB inconsistencies  
							
							... 
							
							
							
							fixes  #7960  
						
							2017-03-13 21:17:31 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								5dbf1809c6 
								
							 
						 
						
							
							
								
								A Whole New World (clang-format edition)  
							
							... 
							
							
							
							I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code 
							
						 
						
							2017-03-05 16:44:50 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								49c065d29c 
								
							 
						 
						
							
							
								
								Refactoring: rename tools/editor/ to editor/  
							
							... 
							
							
							
							The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful. 
							
						 
						
							2017-03-05 14:21:25 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaer Razeq 
								
							 
						 
						
							
							
							
							
								
							
							
								f50488a361 
								
							 
						 
						
							
							
								
								Various fixes detected using PVS-Studio static analyzer.  
							
							... 
							
							
							
							- Add FIXME tags comments to some unfixed potential bugs
- Remove some checks (always false: unsigned never < 0)
- Fix some if statements based on reviews.
- Bunch of missing `else` statements 
							
						 
						
							2017-02-28 07:52:02 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								de0045cf1b 
								
							 
						 
						
							
							
								
								-renamed globals.h to global_config.cpp (this seems to have caused a few modified files)  
							
							... 
							
							
							
							-.pck and .zip exporting redone, seems to be working.. 
							
						 
						
							2017-02-21 00:06:30 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hein-Pieter van Braam 
								
							 
						 
						
							
							
							
							
								
							
							
								411ee71b4d 
								
							 
						 
						
							
							
								
								Rename the _MD macro to D_METHOD  
							
							... 
							
							
							
							This new name also makes its purpose a little clearer
This is a step towards fixing #56  
							
						 
						
							2017-02-13 12:50:02 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hein-Pieter van Braam 
								
							 
						 
						
							
							
							
							
								
							
							
								0f687f0ccb 
								
							 
						 
						
							
							
								
								Remove use of _SCS from ADD_METHOD  
							
							... 
							
							
							
							This saves typing and is a step towards fixing #56  
							
						 
						
							2017-02-13 10:37:47 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								f44ee891be 
								
							 
						 
						
							
							
								
								Style: Fix statements ending with ';;'  
							
							
							
						 
						
							2017-01-16 08:49:52 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								93ab45b6b5 
								
							 
						 
						
							
							
								
								Style: Fix whole-line commented code  
							
							... 
							
							
							
							They do not play well with clang-format which aligns the `//` part
with the rest of the code block, thus producing badly indented commented code. 
							
						 
						
							2017-01-14 14:52:23 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								e53c247cb1 
								
							 
						 
						
							
							
								
								Created new Engine singleton, and moved engine related OS functions to it.  
							
							
							
						 
						
							2017-01-13 12:51:14 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								04c749a1f0 
								
							 
						 
						
							
							
								
								New API for visibility in both CanvasItem and Spatial  
							
							... 
							
							
							
							visible (property) - access set_visible(bool) is_visible()
is_visible_in_tree() - true when visible and parents visible
show() hide() - for convenience 
							
						 
						
							2017-01-13 10:45:50 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								83cb84753f 
								
							 
						 
						
							
							
								
								Renamed most signals so they refer to:  
							
							... 
							
							
							
							-An action being requested to the user in present tense: (ie, draw, gui_input, etc)
-A notification that an action happened, in past tense (ie, area_entered, modal_closed, etc). 
							
						 
						
							2017-01-12 00:51:08 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								f698e2be4f 
								
							 
						 
						
							
							
								
								Proper inheritance checking when requesting theem resources  
							
							
							
						 
						
							2017-01-11 18:29:59 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								bc26f90581 
								
							 
						 
						
							
							
								
								Type renames:  
							
							... 
							
							
							
							Matrix32 -> Transform2D
	Matrix3 -> Basis
	AABB -> Rect3
	RawArray -> PoolByteArray
	IntArray -> PoolIntArray
	FloatArray -> PoolFloatArray
	Vector2Array -> PoolVector2Array
	Vector3Array -> PoolVector3Array
	ColorArray -> PoolColorArray 
							
						 
						
							2017-01-11 00:52:51 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								e9bb65db81 
								
							 
						 
						
							
							
								
								-All types have editable script now in properties  
							
							... 
							
							
							
							-Changed clip to a property in Control which can be set by the user 
							
						 
						
							2017-01-09 15:50:59 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								94ee7798ce 
								
							 
						 
						
							
							
								
								-removed stop mouse and ignore mouse from control, which were confusing, replaced by mouse filter  
							
							
							
						 
						
							2017-01-08 19:54:19 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								4fd464a4c5 
								
							 
						 
						
							
							
								
								Removed ratio anchoring (will have to fix multiple 3D views later..)  
							
							
							
						 
						
							2017-01-08 19:12:24 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								de73297883 
								
							 
						 
						
							
							
								
								Swapped expand and fill flag bits, so scenes don't save this property by default  
							
							
							
						 
						
							2017-01-08 19:12:24 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								920947f297 
								
							 
						 
						
							
							
								
								renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized  _input  
							
							
							
						 
						
							2017-01-08 16:28:12 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								99ceddd11e 
								
							 
						 
						
							
							
								
								Editor settings categories are now tidy and beautiful!  
							
							
							
						 
						
							2017-01-05 19:41:36 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								3fae505128 
								
							 
						 
						
							
							
								
								Begin modifying properties to make them more friendly to script and doc.  
							
							
							
						 
						
							2017-01-03 00:38:16 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								118eed485e 
								
							 
						 
						
							
							
								
								ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.  
							
							... 
							
							
							
							All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS() 
							
						 
						
							2017-01-02 23:03:46 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								c7bc44d5ad 
								
							 
						 
						
							
							
								
								Welcome in 2017, dear changelog reader!  
							
							... 
							
							
							
							That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games! 
							
						 
						
							2017-01-01 22:03:33 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Avril 
								
							 
						 
						
							
							
							
							
								
							
							
								958dbc1173 
								
							 
						 
						
							
							
								
								fixes   #6464  lost icons in dock and file dialog, also  #6443  ,  #6302  
							
							... 
							
							
							
							Fixes lost icons in docks, file manager, sample library, settings and
various other places. 
							
						 
						
							2016-11-18 06:13:36 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Andreas Haas 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8dd026e4f9 
								
							 
						 
						
							
							
								
								Prevent crash on focus change when no valid next control has been found.  
							
							... 
							
							
							
							Fixes the crash discussed in #6714 . 
							
						 
						
							2016-10-05 08:56:58 +02:00