Commit graph

78928 commits

Author SHA1 Message Date
kobewi
f722513c08 Fix wrong EditorSettings usage in 3D editor 2025-11-15 19:45:14 +01:00
Silc Lizard (Tokage) Renew
c6ab601364 Fix read-only state for Skeleton and Inspector 2025-11-15 23:10:15 +09:00
Silc Lizard (Tokage) Renew
e32f7de33d Add relative option to LookAt/AimModifier3D 2025-11-15 23:06:48 +09:00
Lukas Tenbrink
d7f5c13db8 Add Span equality (== and !=) operators.
Exchange duplicate equality iteration implementations across `Vector` and `String` with the `Span` version, for a speed boost.
2025-11-15 14:21:54 +01:00
clayjohn
a7e1a65ca8 Apply PREMUL_ALPHA_FACTOR only in non-split-specular shader variants.
This avoids a shader compile error when using SSS and PREMUL_ALPHA_FACTOR in the same shader.

This doesn't change any functionaility, since in practive, the split-specular shader variant is only ever used for opaque objects while using premul alpha makes the object non-opaque
2025-11-14 23:17:17 -08:00
clayjohn
79ffbfdf73 Reorganize canvas shader varyings in RD renderer 2025-11-14 22:29:28 -08:00
Elliot Valeev
1ce77b8899 Fix wrong AABB when selecting Node3D gizmo in editor 2025-11-15 10:35:36 +05:00
Raul Santos
513e421209
[.NET] Add compat method for DisplayServer.TtsSpeak 2025-11-15 05:55:03 +01:00
vaner-org
8aea5136f8 Adds "Set as Main Scene" option to EditorSceneTabs context menu
Adds the option to quickly set main scene by right-clicking a scene tab. If the scene has no root, then the option is greyed out. If the scene is unsaved, the file is saved and then set as main scene.

Co-Authored-By: Alex Tam <65537185+altamkp@users.noreply.github.com>
2025-11-15 09:24:34 +05:30
jinyangcruise
b8158adfe3 Fix find in files auto search when changing theme 2025-11-15 10:45:41 +08:00
Haoyu Qiu
cbd3528e01 Improve auto-translation of the replication editor
Texts in `ReplicationEditor`, `SceneTreeDialog`, `PropertySelector`.

Also the "Copy Text" button in the general warning dialog.
2025-11-15 10:22:35 +08:00
Aaron Franke
e9bfc5a346
GLTF: Determine the component type when encoding object model properties 2025-11-14 18:15:59 -08:00
Haoyu Qiu
43e323dce5 Remove TranslationPO 2025-11-15 10:13:07 +08:00
Samuel Nicholas
fa5c17d68c Add memory profile macros to profiling with tracy implementation
Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com>
2025-11-15 10:20:31 +10:30
kleonc
944bd82d45 Fix TileMapLayer transformations for Node2D scene tiles 2025-11-15 00:39:34 +01:00
FantasmaGolicon
ea1cc3c04e Changed TileSetScenesCollectionSource raw pointers in the TileSet editor to Ref<TileSetScenesCollectionSource> 2025-11-14 15:22:11 -08:00
Thaddeus Crews
ef34c3d534
Merge pull request #112663 from nikitalita/script-editor-fix
ScriptEditor::reload_scripts: only call deferred if not main thread
2025-11-14 17:16:52 -06:00
Thaddeus Crews
d5c0a11da0
Merge pull request #107890 from Nikitf777/polygon2d-editor-highlighting
Highlight points on hover in the Polygon2D editor
2025-11-14 17:16:51 -06:00
Thaddeus Crews
30d753c87e
Merge pull request #111184 from TokageItLab/limanglev
Add LimitAngularVelocityModifier3D
2025-11-14 17:16:50 -06:00
Thaddeus Crews
fa451cd05b
Merge pull request #112777 from m4gr3d/add_android_xr_support
[Android editor] Add support for Android XR devices to the Godot XR Editor
2025-11-14 17:16:49 -06:00
Thaddeus Crews
a2c24c175b
Merge pull request #112296 from passivestar/scrollbar-fix
Fix 2D viewport scrollbar contrast in modern theme
2025-11-14 17:16:48 -06:00
Thaddeus Crews
5519dba0d6
Merge pull request #110502 from TokageItLab/animlib-without-dict
Change AnimationLibrary serialization to avoid using Dictionary
2025-11-14 17:16:47 -06:00
Thaddeus Crews
90bd3ada97
Merge pull request #112769 from KoBeWi/don't🚗translate
Prevent translating custom data layers
2025-11-14 17:16:46 -06:00
Thaddeus Crews
76e974da7c
Merge pull request #110336 from TokageItLab/constraint-mod-node
Add option to `BoneConstraint3D` to make reference target allow to set `Node3D`
2025-11-14 17:16:43 -06:00
Silc Lizard (Tokage) Renew
ada95cb543 Add LimitAngularVelocityModifier3D 2025-11-15 06:43:33 +09:00
Miguel de Icaza
b1465d6af0 iOS: Fix loading of xcframework dynamic libraries.
The logic used to determine whether to invoke the in-memory registration or to
delegate the loading of a library is incorrect for xcframework packages - as
these can contain either static or dynamic libraries.

This change instead lets the operating system handle the library request, and if
it fails, it attempts to load from the internal registry.

With this change, xcframeworks containing dynamic libraries work without
workarounds on iOS.

With an additional fallback case courtesy of @bruvzg

This fixes https://github.com/godotengine/godot/issues/112783
2025-11-14 16:31:09 -05:00
Malcolm Anderson
9c1375f6be Use American spelling of "favorite" in Project Manager code 2025-11-14 13:10:56 -08:00
Nikita Samusev
209986bde0
Highlight points on hover in the Polygon2D editor 2025-11-14 23:37:58 +03:00
arkology
889fc8105a Add "Distraction Free Mode" button to EditorBottomPanel when bottom panel is expanded 2025-11-14 23:25:55 +03:00
Thaddeus Crews
aa248bfedd
Merge pull request #111612 from aaronfranke/gltf-accessor-min-max-int
GLTF: Write integer min/max for integer accessors
2025-11-14 14:23:19 -06:00
Thaddeus Crews
e46c2ea3fa
Merge pull request #112379 from bruvzg/tts64id
Make `utterance_id` 64-bit.
2025-11-14 14:23:17 -06:00
Thaddeus Crews
c36e846fb1
Merge pull request #112760 from Benjamin-Dobell/fix/android/gamepad-connect-on-startup
Android: Fix crash when gamepad connects immediately upon app startup
2025-11-14 14:23:16 -06:00
Thaddeus Crews
6a1a86261f
Merge pull request #110324 from van800/shakhov/platform_toolset
Improve the CPP dialect selection for Rider, when MSVC is not used
2025-11-14 14:23:15 -06:00
Thaddeus Crews
d1a90109b4
Merge pull request #108010 from DexterFstone/add-scene-tile-rotation
Add support for rotating scene tiles in TileMapLayer
2025-11-14 14:23:13 -06:00
Thaddeus Crews
d602742221
Merge pull request #102889 from ryevdokimov/add-editorsettings-shortcuts
Add ability to add new EditorSettings shortcuts
2025-11-14 14:23:11 -06:00
Thaddeus Crews
1932a5c07f
Merge pull request #108391 from KoBeWi/archeoexpressology
Add expression history to evaluator
2025-11-14 14:23:10 -06:00
Thaddeus Crews
8ff0683def
Merge pull request #110949 from aaronfranke/const-ref-param-gltf
Use const ref parameters in the GLTF module
2025-11-14 14:23:08 -06:00
Thaddeus Crews
c6fe923e33
Merge pull request #108516 from KoBeWi/file_graveyard
Remove unnecessary cpp files after cleanup
2025-11-14 14:23:06 -06:00
Thaddeus Crews
83aa53b5e1
Merge pull request #108129 from timothyqiu/carry-pseudol10n
Carry editor pseudolocalization CLI option across restarts
2025-11-14 14:23:05 -06:00
Thaddeus Crews
235d11245c
Merge pull request #112481 from stuartcarnie/2d_canvas_vbos
Massively optimize canvas 2D rendering by using vertex buffers
2025-11-14 14:23:02 -06:00
Thaddeus Crews
90413dacb4
Merge pull request #97758 from TsFreddie/debugger-stepout
Add step out to script debugger
2025-11-14 14:23:01 -06:00
Thaddeus Crews
5389f835c2
Merge pull request #108379 from timothyqiu/inspector-unused
Remove unused member variables in `EditorInspector`
2025-11-14 14:22:59 -06:00
Thaddeus Crews
7d5034c50a
Merge pull request #108507 from dementive/optimize-scene-tree-groups
Optimize scene tree groups
2025-11-14 14:22:57 -06:00
Thaddeus Crews
22fcb577c0
Merge pull request #106071 from Lazy-Rabbit-2001/pcd_improvement
Optimize the `callback` argument of `popup_create_dialog()`
2025-11-14 14:22:55 -06:00
Thaddeus Crews
c52c93e2a2
Merge pull request #112725 from Ivorforce/profiling-comments
Add some comments in the profiling.h header.
2025-11-14 14:22:53 -06:00
Thaddeus Crews
f66fc72374
Merge pull request #112714 from SirishaDuba/fix-typo-mousebehavior
Fix typo in MouseBehaviorRecursive enum description in Control class
2025-11-14 14:22:51 -06:00
Thaddeus Crews
dc590a50d3
Merge pull request #112201 from timothyqiu/update-main-scene
Fix FileSystem item color not updated after changing main scene
2025-11-14 14:22:50 -06:00
Thaddeus Crews
c287d61402
Merge pull request #107969 from chocola-mint/tile-map-layer-editor-optimize-undo
Reduce TileMapLayerEditor's undo/redo memory usage
2025-11-14 14:22:48 -06:00
Thaddeus Crews
356fd8fc62
Merge pull request #108479 from timothyqiu/static-clipboard
Make editor property clipboard static
2025-11-14 14:22:46 -06:00
Thaddeus Crews
6c63a1fd8b
Merge pull request #107959 from rapust/add-keyframe-shortcuts
Add "Go to Next/Previous Keyframe" to Animation Edit menu
2025-11-14 14:22:44 -06:00