Rémi Verschelde
fe17c16ff9
Merge pull request #112491 from YeldhamDev/deep_within_the_shadows_lays_scrollable_content
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Add scroll hints to `ScrollContainer` and `Tree`
2025-12-02 14:15:58 +01:00
Rémi Verschelde
12ca45a905
Merge pull request #112215 from syntaxerror247/SAF-support
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Android: Implement Storage Access Framework (SAF) support
2025-12-02 14:15:53 +01:00
Rémi Verschelde
d64b6bddef
Merge pull request #111935 from vaner-org/statemachine-transitions-improve-validation
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Improve validation for adding transition in StateMachine
2025-12-02 14:15:48 +01:00
Rémi Verschelde
c87dd8e02b
Merge pull request #111806 from Calinou/renderer-message-warnings
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Make all unsupported renderer message features consistently warnings
2025-12-02 14:15:43 +01:00
Rémi Verschelde
fede39884d
Merge pull request #111742 from Calinou/editor-capitalization-add-stop-word
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Add "with" stop word to the editor property name processor
2025-12-02 14:15:38 +01:00
Rémi Verschelde
0fe1334de8
Merge pull request #111212 from KoBeWi/FileDialog_unification_theory
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Make EditorFileDialog inherit FileDialog
2025-12-02 14:15:33 +01:00
Rémi Verschelde
85d5df058b
Merge pull request #104371 from mihe/animation-player-reset
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Fix issue of `AnimationPlayer` hiding bezier editor when re-selecting it
2025-12-02 14:15:28 +01:00
Rémi Verschelde
44bc2da147
Merge pull request #98122 from cadence-s/fix-sprite3d-bleed
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Fix Sprite3D texture bleed when not wrapping
2025-12-02 14:15:23 +01:00
Rémi Verschelde
df0e6d3906
Merge pull request #89983 from KoBeWi/different_kind_of_image
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Change how ImageTexture's image is defined
2025-12-02 14:15:16 +01:00
Michael Alexsander
d94914417a
Hide mouse focus from project list
2025-12-02 10:03:26 -03:00
Rindbee
e0532a711a
Fix resource shared when duplicating an instanced scene
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For resources with `resource_local_to_scene` enabled in the sub-scene,
the resource is already set when the sub-scene is instantiated, so does
not need to be set again. Just needs to update the property of the
resource according to the value in the main scene.
2025-12-02 20:45:54 +08:00
Silc Lizard (Tokage) Renew
b97aa0ba3c
Optimization NodePath
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co-authored-by: Ryan-000 <73148864+Ryan-000@users.noreply.github.com>
2025-12-02 21:45:35 +09:00
kobewi
c1cc178a82
Make EditorFileDialog inherit FileDialog
2025-12-02 12:30:51 +01:00
Silc Lizard (Tokage) Renew
6ff3833c33
Add BoneTwistDisperser3D to propagate IK target's twist
2025-12-02 19:20:26 +09:00
Simon Döhl
772caa8170
set shader path before compilation
2025-12-02 09:04:19 +01:00
arkology
eb00eb9a68
EditorHelp: Scroll to the only result found every time
2025-12-02 08:00:43 +00:00
arkology
e435015476
Expand Hide button in EditorHelp search
2025-12-02 07:09:37 +00:00
Hugo Locurcio
db920eb7f0
Use Unicode arrow symbols throughout the editor
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This does not apply to text printed to the Output panel, as the fixed-width
font may not have the glyph in its character set (or if it does, the arrow
character may be hard to read).
2025-12-02 01:36:35 +01:00
Hugo Locurcio
66698019d6
Use physical key shortcuts for the animation editor's play/pause buttons
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These follow a (W)ASD pattern, so these should be translated to e.g.
(Z)QSD on AZERTY keyboards to ensure similar usability.
2025-12-02 01:11:05 +01:00
BlueCube3310
5a3c86646e
Fix incorrect material and mesh thumbnails
2025-12-01 18:33:25 +01:00
Dery Almas
0580d79b87
EmbeddedProcess: Fix invalid deferred call
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`Window::grab_focus` does not take any argument.
2025-12-01 18:22:19 +01:00
Mikael Hermansson
ebf6016267
Add solo/hide/lock/delete buttons to node groups in bezier track editor
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Co-authored-by: Kasper Arnklit Frandsen <kasper.arnklit@gmail.com>
2025-12-01 18:02:47 +01:00
Hugo Locurcio
2cf7af9149
Make all unsupported renderer message features consistently warnings
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Previously, some messages indicating a lack of support were errors
instead of warnings. Some messages were also not shown when running
a release export template.
- Use "renderer" terminology consistently instead of "rendering method".
2025-12-01 17:38:12 +01:00
Thaddeus Crews
a998842e3e
CI: Bump SCons version [4.10.0→4.10.1]
2025-12-01 09:38:01 -06:00
KOGA Mitsuhiro
85ec5b9f42
Add platform lifecycle callbacks to CameraServer base class
2025-12-02 00:31:51 +09:00
Koyper
7282a8564b
fix popup menu accelerator incorrect highlighting
2025-12-01 08:43:50 -06:00
Eshaan
b1ef01dcee
Fix MovieWriter checking wrong directory for disk space
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MovieWriter was using get_basename() which strips the file extension
but keeps the filename, resulting in checking the current working
directory instead of the target output directory.
Changed to use get_base_dir() to properly extract the directory path
where the movie file will actually be written.
Fixes #113391
2025-12-02 00:23:58 +11:00
Rémi Verschelde
f5918a9d35
Merge pull request #113395 from mihe/objectdb-snapshot-crash
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Fix crash when capturing ObjectDB snapshot
2025-12-01 13:38:47 +01:00
Rémi Verschelde
ad54cd4032
Merge pull request #113353 from SatLess/oversight
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Prevent double counting and cyclical error when gathering Resources
2025-12-01 13:38:29 +01:00
Mikael Hermansson
4b573fb080
Fix crash when capturing ObjectDB snapshot
2025-12-01 13:27:03 +01:00
Rémi Verschelde
39c7479839
Merge pull request #113381 from Eshaan-byte/fix-editordock-func-keyword
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Doc: Add missing func keyword to EditorDock._update_layout example
2025-12-01 13:13:27 +01:00
Rémi Verschelde
996c9a644e
Merge pull request #113176 from xuhuisheng/dev/ske-mod-error
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Fix empty 2D skeleton modification keeps printing error messages
2025-12-01 13:13:19 +01:00
Rémi Verschelde
725cf51353
Merge pull request #113393 from KoBeWi/derootizator
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Unassign scene root before freeing
2025-12-01 12:56:34 +01:00
kobewi
7573388c82
Unassign scene root before freeing
2025-12-01 12:48:58 +01:00
Chris Cranford
ff561c1379
Expose set_edited and is_edited on EditorInterface
2025-12-01 06:43:11 -05:00
Pedro J. Estébanez
5806e3c761
ResourceLoader: Fix potential infinite recursion in progress reporting
2025-12-01 12:33:48 +01:00
Nolan Darilek
0f13b9ba91
Editor: Improve accessibility in Create New Project dialog
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Add accessibility names and live region to improve screen reader support:
- Project name field now announces its label
- Status message is a live region for automatic announcements
- Renderer radio buttons include group context in their names
2025-12-01 05:30:52 -06:00
kobewi
178264c066
Fix bottom dock offsets and change Audio to EditorDock
2025-12-01 12:12:48 +01:00
Rémi Verschelde
7a207b3eaa
Merge pull request #113389 from m4gr3d/fix_android_editor_gradle_apk_install
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[Android editor] Fix apk install after gradle build
2025-12-01 11:50:29 +01:00
Rémi Verschelde
7374a5e7c7
Merge pull request #113388 from m4gr3d/fix_android_build_regression
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Fix Android build regression
2025-12-01 11:50:24 +01:00
Rémi Verschelde
84abf392b6
Merge pull request #113383 from m4gr3d/disable_device_mirroring_for_android_editor
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Disable Android devices mirroring for the Android editor
2025-12-01 11:50:20 +01:00
Rémi Verschelde
c1412af255
Merge pull request #113372 from archiethehead/fix-d3d12-startup-warnings
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D3D12: Convert non-critical startup warnings to verbose prints
2025-12-01 11:50:16 +01:00
Rémi Verschelde
1c7ef74f4f
Merge pull request #113346 from deralmas/wl-keyboard-saga/unify-keys
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Wayland: Unify key handling logic
2025-12-01 11:50:11 +01:00
Rémi Verschelde
da3233a5b4
Merge pull request #113306 from Eshaan-byte/fix-dock-infinite-append
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Editor: Fix infinite appending of docks without slots to config
2025-12-01 11:50:07 +01:00
Rémi Verschelde
4d072556ef
Merge pull request #113302 from LanzaSchneider/fix-wayland-logging-invalid-format
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LinuxBSD: Fixes a formatting error when running Godot editor with Wayland prefer enabled.
2025-12-01 11:50:02 +01:00
Rémi Verschelde
c7ae694d6b
Merge pull request #113300 from LanzaSchneider/fix-focus-grab-warning-macos
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MacOS: Fix focus grab warning on macOS when running game in embedded mode.
2025-12-01 11:49:58 +01:00
Rémi Verschelde
4dad75f968
Merge pull request #113298 from YeldhamDev/teria_sido_melhor_ir_ver_o_filme_do_pele
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Fix various problems with the credits roll
2025-12-01 11:49:53 +01:00
Rémi Verschelde
e02fe5d9b0
Merge pull request #113293 from KoBeWi/debug_Debugger(4)
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Assign layout key to Debugger
2025-12-01 11:49:49 +01:00
Rémi Verschelde
1867600b8b
Merge pull request #113285 from TokageItLab/ik-remove-penetrate-check
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Remove `is_penetrated` check from IK as role overlap/excessive behavior
2025-12-01 11:49:45 +01:00
Rémi Verschelde
d1b9e51e12
Merge pull request #113269 from bruvzg/emb_headless
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[Editor] Disable embedded mode, if `--headless` is in the main instance argument list.
2025-12-01 11:49:41 +01:00