Pāvels Nadtočajevs
58940024c8
Split GDExtension validations files to avoid constant git conflicts.
2025-12-03 16:25:16 +02:00
Nolan Darilek
6304e9f876
Accessibility: Fix text field character count and line navigation
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Two fixes for text field accessibility:
1. Fix character count being off by one due to trailing newline always
being appended to the last line. Add `is_last_line` parameter to
`accessibility_create_sub_text_edit_elements()` to control this.
2. Link adjacent TextRuns via `previous_on_line`/`next_on_line` so
screen readers can properly navigate lines. Without these links,
AccessKit treats each TextRun as a separate line, causing incorrect
announcements when arrowing through multi-line text.
2025-12-03 07:19:05 -05:00
Micky
14ede94a76
Use ScriptExportMode enum in EditorExportPreset
2025-12-03 09:21:50 +01:00
kobewi
c1cc178a82
Make EditorFileDialog inherit FileDialog
2025-12-02 12:30:51 +01:00
Aaron Franke
342088ca31
GLTF: Use const Vector internally instead of TypedArray copies
2025-11-27 23:08:42 -08:00
Bastiaan Olij
c0bc43d1de
Add OpenXR 1.1 support
2025-11-26 10:35:37 +11:00
Lukas Tenbrink
109d3d8530
Make Vector bsearch method const.
2025-11-25 19:05:30 +01:00
kit
7e55f1d1bf
Allow SplitContainer to have multiple children
2025-11-24 16:50:09 -05:00
Pāvels Nadtočajevs
281c74550a
Make utterance_id 64-bit.
2025-11-07 10:21:20 +02:00
David Snopek
bc9f3c7d92
Make Vector<T>::duplicate() const
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Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2025-11-04 17:13:11 -06:00
Silc Lizard (Tokage) Renew
bf22eb25e3
Add IKModifier3D
2025-11-04 02:38:48 +09:00
devloglogan
1a8306bbc1
Allow custom monitors to select desired type
2025-10-22 07:31:44 -05:00
Pāvels Nadtočajevs
e4988b4bf3
Add MIME argument to the FileDialog.add_filter.
2025-10-09 22:17:56 +03:00
Ryan
35999a16dd
Fix AnimationPlayer to use StringName instead of String
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Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-10-06 16:29:40 -04:00
Michael Alexsander
984b52a972
Fix cases where LineEdit can still show focus with mouse events
2025-10-06 10:19:35 -03:00
Thaddeus Crews
6b22951162
Merge pull request #107954 from stuartcarnie/unix_domain_socket_support
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Add Core UNIX domain socket support
2025-09-30 18:35:08 -05:00
Thaddeus Crews
f6fc2f4a08
Core: Remove skip_cr argument from String
2025-09-28 10:07:24 -05:00
Stuart Carnie
7227fdd805
Core: Add UNIX domain socket support
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> [!NOTE]
>
> Later versions of Windows has support for `AF_UNIX`, so it could be
> added.
2025-09-26 05:46:19 +10:00
Michael Alexsander
aeb3a45c97
Hide Control focus when given via mouse input
2025-09-19 13:43:29 -03:00
Thaddeus Crews
c2141e0aa5
Bump version to 4.6-dev
2025-09-15 15:50:22 -05:00
Pāvels Nadtočajevs
10e11ec87f
Rename SVGTexture to DPITexture.
2025-08-21 11:39:16 +03:00
Pāvels Nadtočajevs
e407f55fbf
Fix editor one-click icons not showing.
2025-07-21 12:18:44 +03:00
kobewi
28a11ab551
Restore graph_offset property
2025-06-25 18:25:57 +02:00
Hendrik Brucker
666d7c030b
[VisualShader] Fix and improve editor state persistence
2025-06-14 13:10:17 +02:00
Pāvels Nadtočajevs
a262747cdf
[RTL] Decouple image width/height "in percent" properties. Add [hr] tag support.
2025-06-10 12:22:02 +03:00
Aaron Franke
61ff5f1bdd
GLTF: Support 64-bit sizes in glTF import and export
2025-06-05 12:40:21 -07:00
Pāvels Nadtočajevs
332352d37f
[RTL] Add options to override underline color and default alpha.
2025-06-05 12:39:25 +03:00
Fabio Alessandrelli
b73ec1fa9b
Expose get_rpc_config and get_node_rpc_config
2025-05-27 00:43:21 +02:00
Aaron Franke
15de1d6c35
Use Grisu2 algorithm in String::num_scientific to fix serializing
2025-05-22 09:13:16 -07:00
kobewi
e7e48cd58c
Allow undoredo actions to not make history unsaved
2025-05-13 02:40:31 +02:00
Sander
6ae50cad17
RenderingDevice: introduce parameter 'mipmaps' for texture_create_from_extension()
2025-05-07 15:15:55 +03:00
Aaron Franke
a404b668a1
Change Node set_name to use StringName
2025-05-01 15:15:19 -07:00
lawnjelly
ae04a3a5dd
Physics Interpolation - Move 3D FTI to SceneTree
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Moves 3D interpolation from server to the client code (`SceneTree`).
Complete rework of 3D physics interpolation, but using the same user API.
2025-04-26 14:13:30 +01:00
Pāvels Nadtočajevs
4afeca3bcf
Replace global oversampling with overrideable per-viewport oversampling.
2025-04-14 13:43:09 +03:00
bruvzg
c6739f64df
[Export] Use project settings overrides with the target preset features instead of current platform features.
2025-04-08 21:22:37 +03:00
Pāvels Nadtočajevs
b106dfd4f9
Base accessibility API.
2025-04-08 20:14:28 +03:00
HolonProduction
e2c3731cdd
JSONRPC: Require manual method registration
2025-04-03 17:51:03 +02:00
David Snopek
9d3c950b5d
OpenXR: Clean-up OpenXRExtensionWrapper by removing multiple inheritance and deprecating OpenXRExtensionWrapperExtension
2025-03-20 07:19:55 -05:00
bruvzg
3e4e6e6c0c
Improve native file dialog parent window selection.
2025-03-06 17:15:39 +02:00
Rémi Verschelde
1c35a31b9e
Bump version to 4.5-dev
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Mr. Godot told me to tell you he won't come this evening but surely tomorrow.
2025-03-03 17:27:40 +01:00
A Thousand Ships
fec3d9e68c
[Editor] Fix return of EditorTranslationParserPlugin._parse_file
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Merged `_get_comments` into `_parse_file` and changed to using a
returned `Array[PackedStringArray]` instead.
2025-02-19 20:11:24 +01:00
Caiman
bcd99bdb17
Fix GraphEdit::frame_rect_changed signal parameter type
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Changes the parameter type from Vector2 to Rect2, which is what is actually emitted.
2025-02-14 22:39:27 +01:00
Thaddeus Crews
1939e87db1
Merge pull request #101561 from darksylinc/matias-device-address-api
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Change how device address is requested to avoid future API breakage
2025-02-12 12:56:25 -06:00
Matias N. Goldberg
af900a5825
Change how device address is requested to avoid future API breakage
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PR #100062 introduced BUFFER_USAGE_DEVICE_ADDRESS_BIT.
However it did so by adding a boolean to uniform_buffer_create(), called
"bool p_enable_device_address".
This makes maintaining backwards compatibility harder because I am
working on another feature that would require introducing yet another
bit flag.
This would save us the need to add fallback routines when the feature I
am working on makes it to Godot 4.5.
Even if my feature doesn't make it to 4.5 either, this PR makes the
routine more future-proof.
This PR also moves STORAGE_BUFFER_USAGE_DEVICE_ADDRESS into
BUFFER_CREATION_DEVICE_ADDRESS_BIT, since it's an option available to
both storage and uniforms.
This PR also moves the boolean use_as_storage into
BUFFER_CREATION_AS_STORAGE.
2025-02-11 20:00:18 -03:00
Lars Pettersson
ff39adddd1
Prevent tooltip from showing when hovering past end of script line
2025-01-18 00:02:06 +01:00
Rémi Verschelde
21fcb56547
Remove unused EditorSceneFormatImporter::_get_import_flags
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This has never been used since Godot was open sourced.
Import flags are used but directly through `_import_scene`.
2025-01-14 16:57:06 +01:00
Rémi Verschelde
85b066aa78
Merge pull request #99455 from Bonkahe/IndirectMultimeshImplementation
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Add indirect draw functionality to `MultiMesh`
2025-01-14 15:05:42 +01:00
thimenesup
3d92f406b2
Implement Buffer Device Address for Rendering Device Vulkan and DirectX12
2025-01-13 22:43:29 -08:00
David House
e6daec9cf8
Added indirect drawing functionality to MultiMesh
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Update doc/classes/RenderingServer.xml
Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2025-01-13 14:51:51 -06:00
Pāvels Nadtočajevs
b983b9d9f4
[RTL] Add cell option to control if cell is shrinked to its contents width.
2025-01-13 21:44:06 +02:00