Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								920947f297 
								
							 
						 
						
							
							
								
								renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized  _input  
							
							
							
						 
						
							2017-01-08 16:28:12 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								b085c40edf 
								
							 
						 
						
							
							
								
								-Conversion of most properties to a simpler syntax, easier to use by script  
							
							... 
							
							
							
							-Modified help to display properties
GDScript can still not make use of them, though. 
							
						 
						
							2017-01-04 01:16:14 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								118eed485e 
								
							 
						 
						
							
							
								
								ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.  
							
							... 
							
							
							
							All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS() 
							
						 
						
							2017-01-02 23:03:46 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								c7bc44d5ad 
								
							 
						 
						
							
							
								
								Welcome in 2017, dear changelog reader!  
							
							... 
							
							
							
							That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games! 
							
						 
						
							2017-01-01 22:03:33 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									volzhs 
								
							 
						 
						
							
							
							
							
								
							
							
								7f6c28e97f 
								
							 
						 
						
							
							
								
								Fix GraphEdit connection wire when resizing GraphNode  
							
							
							
						 
						
							2016-10-15 03:11:26 +09:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									volzhs 
								
							 
						 
						
							
							
							
							
								
							
							
								6227e38ec6 
								
							 
						 
						
							
							
								
								Fix GraphEdit connection wire when zoom in/out  
							
							
							
						 
						
							2016-10-13 12:11:29 +09:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									volzhs 
								
							 
						 
						
							
							
							
							
								
							
							
								83278a1ac4 
								
							 
						 
						
							
							
								
								Fix GraphEdit grab random node when delete or deselect by clicking empty space  
							
							
							
						 
						
							2016-10-05 01:10:49 +09:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								181fdce1e9 
								
							 
						 
						
							
							
								
								Better snapping for graph ports,  closes   #6394  
							
							
							
						 
						
							2016-09-06 19:55:22 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								5028d7510d 
								
							 
						 
						
							
							
								
								Connection hints when connecting to empty space.  
							
							
							
						 
						
							2016-09-03 14:58:23 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								fb4d6d1db0 
								
							 
						 
						
							
							
								
								More visual script improvements  
							
							... 
							
							
							
							-Added anti-aliasing on lines
-Improved draw performance enormously
-Removed sequence ports for most nodes, current visual scripts will likely be broken now. Sorry! 
							
						 
						
							2016-08-30 23:46:41 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								9c6175db11 
								
							 
						 
						
							
							
								
								More visual script work  
							
							... 
							
							
							
							-Block switches to 2d/3d editor if editing visual script
-Added cast node in flow control
-Added ability to do RPC in visual script
-Comment nodes
-Fix bug with inverted cable in connecting backwards
-Copy and paste nodes, including from different scripts 
							
						 
						
							2016-08-25 17:45:20 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								ad8f208bdb 
								
							 
						 
						
							
							
								
								Proper function/property selection in visual script editing for property.  
							
							... 
							
							
							
							This one has an ordered list, built-in description, search, etc. 
							
						 
						
							2016-08-23 19:29:07 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								231c72b5eb 
								
							 
						 
						
							
							
								
								prettier connections for graph edit  
							
							
							
						 
						
							2016-08-23 10:15:47 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								9890c1d2ca 
								
							 
						 
						
							
							
								
								Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done!  
							
							
							
						 
						
							2016-08-06 19:00:54 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								259418f827 
								
							 
						 
						
							
							
								
								VisualScript can now execute visual scripts, but there is no debugger or profiler yet.  
							
							
							
						 
						
							2016-08-05 22:48:00 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								6ed5d48d0c 
								
							 
						 
						
							
							
								
								Concluded base visual scripting! can edit but not run though.  
							
							
							
						 
						
							2016-08-04 00:05:35 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								3d1d190dcd 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/godotengine/godot  
							
							
							
						 
						
							2016-08-02 19:11:47 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								ad313097eb 
								
							 
						 
						
							
							
								
								WIP visual scripting, not working yet but you can check out stuff  
							
							
							
						 
						
							2016-08-02 19:11:05 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								60e19f7751 
								
							 
						 
						
							
							
								
								Fix GraphEdit dragging issues at scales != 1  
							
							... 
							
							
							
							Works around the issue originally described in #5907  (that was then
hijacked to describe the broader issue it exposes). 
							
						 
						
							2016-07-26 23:19:41 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								454b210242 
								
							 
						 
						
							
							
								
								Remove unused variables (third pass) + dead code  
							
							... 
							
							
							
							Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable 
							
						 
						
							2016-07-07 23:16:21 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								a7fc04626a 
								
							 
						 
						
							
							
								
								Add missing license headers in our source files ( #5255 )  
							
							... 
							
							
							
							Also removes a couple wrong Godot headers from third-party source files. 
							
						 
						
							2016-06-18 14:46:12 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hubert Jarosz 
								
							 
						 
						
							
							
							
							
								
							
							
								bf7f9244a9 
								
							 
						 
						
							
							
								
								fix two reading uninitialized pointers  
							
							... 
							
							
							
							fixed in:
tools/editor/project_settings.cpp
scene/gui/graph_edit.cpp 
							
						 
						
							2016-03-09 00:16:56 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								34c022a0a2 
								
							 
						 
						
							
							
								
								-Cleaned up GraphEdit, also  fixes   #3568  
							
							
							
						 
						
							2016-02-08 16:28:12 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								a2992d5955 
								
							 
						 
						
							
							
								
								-Forgot to add clips input to graphedit,  fixes   #3420  
							
							
							
						 
						
							2016-01-23 18:49:26 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									MarianoGNU 
								
							 
						 
						
							
							
							
							
								
							
							
								76ee2035b6 
								
							 
						 
						
							
							
								
								Add a slider to handle zoom  
							
							
							
						 
						
							2016-01-18 22:10:44 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									MarianoGNU 
								
							 
						 
						
							
							
							
							
								
							
							
								c2aaeaaf5a 
								
							 
						 
						
							
							
								
								Add zoom to GraphEdit  
							
							... 
							
							
							
							Also fix some responsiveness issues:
-Box selection no longer visible when connecting.
-Allow cancel connection with mouse's right button. 
							
						 
						
							2016-01-18 20:41:37 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ovnuniarchos 
								
							 
						 
						
							
							
							
							
								
							
							
								ded1acc33e 
								
							 
						 
						
							
							
								
								New shader nodes are now created under (more or less) the cursor.  
							
							
							
						 
						
							2016-01-18 16:02:42 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mariano Javier Suligoy 
								
							 
						 
						
							
							
							
							
								
							
							
								d7279ddaf2 
								
							 
						 
						
							
							
								
								Delete selected nodes with the Delete key  
							
							
							
						 
						
							2015-07-26 21:57:27 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mariano Javier Suligoy 
								
							 
						 
						
							
							
							
							
								
							
							
								5ffd818fb1 
								
							 
						 
						
							
							
								
								Duplicate GraphNode(s) [Control+D]  
							
							
							
						 
						
							2015-07-25 21:16:07 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mariano Javier Suligoy 
								
							 
						 
						
							
							
							
							
								
							
							
								bdde79a3f4 
								
							 
						 
						
							
							
								
								Box selection for GraphNodes  
							
							
							
						 
						
							2015-07-24 21:59:48 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mariano Javier Suligoy 
								
							 
						 
						
							
							
							
							
								
							
							
								2a43778793 
								
							 
						 
						
							
							
								
								Fix tab indent  
							
							
							
						 
						
							2015-07-20 22:15:06 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mariano Javier Suligoy 
								
							 
						 
						
							
							
							
							
								
							
							
								bdd12744fe 
								
							 
						 
						
							
							
								
								Select and move multiple nodes at once  
							
							
							
						 
						
							2015-07-19 01:48:46 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mariano Javier Suligoy 
								
							 
						 
						
							
							
							
							
								
							
							
								5b71fc45b7 
								
							 
						 
						
							
							
								
								Use popup menu to add new nodes to the shader graph editor in the last clicked location.  
							
							
							
						 
						
							2015-07-16 22:38:12 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								78f4b93703 
								
							 
						 
						
							
							
								
								Fixes to GraphEdit:  
							
							... 
							
							
							
							-Working area is bigger now, solves #1148 
-Using Position now works, fixes  #1141 
-RGB ops now work, fixes  #1139 
-Missing bindings to GraphEdit and GraphNode added
-Shader Graph Editor Shows errors on cyclic links and missing connections 
							
						 
						
							2015-01-08 00:41:34 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								7a0e4c822c 
								
							 
						 
						
							
							
								
								-Visual Shader Editing Finished, PLEASE TEST!  
							
							
							
						 
						
							2015-01-07 01:45:46 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								fbdd925d9b 
								
							 
						 
						
							
							
								
								-Work in progress visual shader editor *DOES NOT WORK YET*  
							
							
							
						 
						
							2015-01-03 16:52:37 -03:00