Rémi Verschelde
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e1c1d7d1d7
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Add a bunch of missing Godot headers in own files
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2017-03-05 15:47:28 +01:00 |
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Juan Linietsky
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118eed485e
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
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2017-01-02 23:03:46 -03:00 |
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Juan Linietsky
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23ababdcd5
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Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399
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2016-09-06 19:14:47 -03:00 |
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Juan Linietsky
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9167cd45bb
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Added expression nodes to visual script, please test.
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2016-09-04 10:34:40 -03:00 |
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