Chaosus
1806a1c03c
Fix "unused varying" incorrect warning in shaders
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(cherry picked from commit 2824978178
)
2025-03-12 23:03:16 +01:00
Chaosus
946c254cec
Fix crash at using increment op for varying in light
shader function
2025-02-15 17:37:18 +03:00
clayjohn
35100396e4
Validate varying count when compiling shaders
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This avoids crashing on devices when a number of varyings greater than the device limit is used.
For now this accurately prints an error when compiling the shader, but the error text only pops up in the editor if the number of user varyings is above the limit.
2025-02-13 15:07:15 -08:00
Chaosus
570e59df3d
Fix shader uniforms has null as default value
2025-01-31 07:35:51 +03:00
Yufeng Ying
e88e30c273
Remove unused headers in servers.
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Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2024-12-20 18:51:01 +08:00
kobewi
ceefc0d38a
Implement 2D instance shader parameters
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Co-authored-by: kobewi <kobewi4e@gmail.com>
Co-authored-by: yesfish <huwpascoe@users.noreply.github.com>
Co-authored-by: Álex Román Núñez <eirexe123@gmail.com>
2024-12-17 23:59:16 +01:00
Thaddeus Crews
9ecdeb3723
Merge pull request #98747 from tetrapod00/standardize-renderer-strings
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Standardize terms for renderers in error strings
2024-12-13 16:19:37 -06:00
Thaddeus Crews
3dacc5fb7f
Merge pull request #95737 from Chaosus/shader_fix_varyings
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Fix shader crash when using varyings with non-`flat` integer type
2024-12-11 17:36:06 -06:00
Pāvels Nadtočajevs
133471afb0
[Shader Language] Add missing token name.
2024-12-11 21:05:14 +02:00
Chaosus
a7bb85d2b7
Fix shader crash when using varyings with non-flat
integer type
2024-12-09 12:52:01 +03:00
Chaosus
5a48e527b2
Fix orphan strings in shader preprocessor
2024-11-28 11:22:17 +03:00
tetrapod00
899f5151c3
Standardize terms for renderers in error strings
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Use "Forward+", "Mobile", "Compatibility", and "renderer" or "rendering method".
2024-11-10 13:30:44 -08:00
Yuri Rubinsky
ff9fb0abea
Merge pull request #93590 from Chaosus/shader_custom_func_discard
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Allow usage of `discard` inside custom shader functions
2024-10-24 09:38:10 +03:00
Yuri Rubinsky
ad7e7a51b2
Allow usage of discard
inside custom shader functions
2024-10-17 16:06:33 +03:00
Yuri Rubinsky
74c000db17
Allow using stage functions inside custom shader functions
2024-10-17 15:47:01 +03:00
Thaddeus Crews
af77100e39
Merge pull request #92441 from Chaosus/shader_custom_func_overloads
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Implement custom function overloading in shading language
2024-10-14 14:09:59 -05:00
Yuri Rubinsky
1c86feee0a
Implement custom function overloading in shading language
2024-10-08 15:54:00 +03:00
Clay John
842f982397
Merge pull request #96819 from clayjohn/GLES3-instance-uniforms
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Implement instance uniforms in Compatibility renderer
2024-10-07 13:41:47 -06:00
Chaosus
3828d45e31
Fix shader crash when return a void function call
2024-09-26 11:20:39 +03:00
David Snopek
1a6f8512bc
Add external texture support (GLES3)
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Co-authored-by: Fredia Huya-Kouadio <fhuyakou@gmail.com>
Co-authored-by: Mauricio Narvaez <nvz@meta.com>
2024-09-20 10:48:32 -05:00
Chaosus
b2611c198e
Fix shader incorrectly expects int
on uint
and vice-versa in cases
2024-09-11 09:22:27 +03:00
clayjohn
29df589632
Implement instance uniforms in Compatibility renderer
2024-09-10 12:20:47 -07:00
Yuri Rubinsky
af92fdb0ac
Add basic support to evaluate operator value in shader language
2024-09-09 15:12:11 +03:00
Rémi Verschelde
10a92287c6
Merge pull request #94352 from Chaosus/shader_ternary_fix
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Fix multiple ternary expressions to be used without parenthesis
2024-08-28 00:12:07 +02:00
Rémi Verschelde
cbe1d6f7af
Merge pull request #95274 from Chaosus/shader_forbind_const_func_decl
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Forbid function declaration with a const qualifier in shaders
2024-08-25 20:18:10 +02:00
Rémi Verschelde
7999b4bb8a
Merge pull request #94324 from SomeRanDev/shader_hint_enum
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GDShader: Add `hint_enum` for `uniform int`
2024-08-20 10:01:57 +02:00
Rémi Verschelde
6bf64027b7
Merge pull request #94785 from Chaosus/shader_fix_samplers_order
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Fix texture samplers to not being last in the property list
2024-08-19 16:05:21 +02:00
Rémi Verschelde
664ff6f7c4
Merge pull request #95547 from Chaosus/shader_fix_for_middle_expression
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Fix middle expression of `for` loop to accept not only operators
2024-08-16 14:36:10 +02:00
Rémi Verschelde
9c77f57a1d
Merge pull request #95350 from Chaosus/shader_fix_for_loop_comma_crash
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Fix shader crash when the comma used in `for` loop as a trailing
2024-08-16 14:33:42 +02:00
Rémi Verschelde
5098ac587e
Merge pull request #94896 from jsjtxietian/carry-subgroup
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Fix uniform subgroup in shader will carry out to next group
2024-08-16 10:35:00 +02:00
Chaosus
3272f00525
Fix middle expression of for
loop to accept not only operators
2024-08-15 10:29:19 +03:00
Chaosus
d74749fd60
Fix shader crash when the comma used in for
loop as a trailing
2024-08-10 11:23:11 +03:00
Chaosus
dc6f90acd8
Forbid function declaration with a const qualifier in shaders
2024-08-08 11:23:27 +03:00
Yuri Rubinsky
e41048e16e
Fix texture samplers to not being last in the property list
2024-07-29 09:19:09 +03:00
clayjohn
a2f2699208
Restrict sampler hint validation to only screen texture hints
2024-07-28 22:31:57 -07:00
jsjtxietian
e6c45fbe5d
Fix uniform subgroup in shader will carry out to next group
2024-07-29 11:07:09 +08:00
clayjohn
ba3457dfff
Emit normal_roughness compatibility code in custom functions
2024-07-26 10:45:36 -07:00
jsjtxietian
38fad35356
Fix editor crash when shader has incorrect global array declaration
2024-07-26 11:53:11 +08:00
Yuri Rubinsky
965b2f6ca4
Fix shader crash when using a varying in separate func before it defined
2024-07-23 21:55:18 +03:00
jsjtxietian
3859817614
Make shaderLanguage's parser recognize sampler passed in from array
2024-07-17 16:52:44 +08:00
Yuri Rubinsky
eb4bbbb02d
Fix multiple ternary expressions to be used without parenthesis
2024-07-17 10:34:17 +03:00
Robert Borghese
1052985b00
Add hint_enum
for uniform int in gdshader
2024-07-13 14:30:08 -04:00
Yuri Rubinsky
4f657f5c6d
Improve code for setup of global_func_set
in ShaderLanguage
2024-07-02 18:16:04 +03:00
Yuri Rubinsky
dc78ef1722
Fix orphan StringName's in ShaderLanguage
2024-07-02 09:27:40 +03:00
Yuri Rubinsky
4bf9f3eb58
Prevent shader crash when doing invalid operation on boolean vector
2024-06-30 22:24:25 +03:00
Yuri Rubinsky
72c7e51905
Use PackedVector4Array
instead of float array for vec4 array uniform
2024-06-28 13:34:43 +03:00
Rémi Verschelde
2e8ebb4a5e
Merge pull request #93469 from Chaosus/shader_fix_crash
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Fix crash on shader constant initialization on MinGW compiler
2024-06-25 10:01:46 +02:00
Yuri Rubinsky
d5b393a268
Fix crash on shader constant initialization on MinGW compiler
2024-06-22 16:36:54 +03:00
Yuri Rubinsky
ae95531e64
Forbid calling of derivative functions in incorrect functions
2024-06-21 20:47:21 +03:00
Yuri Rubinsky
aecc4cbc47
Prevent using built-ins for func names in shaders
2024-05-30 21:33:21 +03:00