Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								6694c119d0 
								
							 
						 
						
							
							
								
								Added lerp_angles built-in function  
							
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							Co-authored-by: Xrayez <https://github.com/Xrayez >
Co-authored-by: DleanJeans <https://github.com/DleanJeans > 
							
						 
						
							2019-07-20 12:59:41 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Aaron Franke 
								
							 
						 
						
							
							
							
							
								
							
							
								a60f242982 
								
							 
						 
						
							
							
								
								Add integer posmod and rename default arg names  
							
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							"posmod" is the integer version of "fposmod". We do not need a "mod" because of the % operator.
I changed the default arg names from "x" and "y" to "a" and "b" because they are not coordinates. I also changed pow's arg names to "base" and "exp". Also, I reorganized the code in the VS built-in funcs switch statement. 
							
						 
						
							2019-07-18 16:33:43 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Giacom 
								
							 
						 
						
							
							
							
							
								
							
							
								c00427add3 
								
							 
						 
						
							
							
								
								Added move_toward functions for float, Vector2 and Vector3  
							
							
							
						 
						
							2019-05-28 11:39:35 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Aaron Franke 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								620ec4703f 
								
							 
						 
						
							
							
								
								Make "decimal" functions more consistent  
							
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							In GDScript, rename "decimals" to "step_decimals". In C#, add "StepDecimals", but keep the old functionality in a method called "DecimalCount". 
							
						 
						
							2019-04-30 13:49:17 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Aaron Franke 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7f7d97f536 
								
							 
						 
						
							
							
								
								[Core] Expose approximate equality methods to GDScript  
							
							
							
						 
						
							2019-04-25 13:20:29 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								514a3fb96a 
								
							 
						 
						
							
							
								
								Added smoothstep built-in function  
							
							
							
						 
						
							2019-04-07 14:11:26 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								b16c309f82 
								
							 
						 
						
							
							
								
								Update copyright statements to 2019  
							
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							Happy new year to the wonderful Godot community! 
							
						 
						
							2019-01-01 12:58:10 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Michael Alexsander Silva Dias 
								
							 
						 
						
							
							
							
							
								
							
							
								1ca61a35d8 
								
							 
						 
						
							
							
								
								Add new "push_*()" functions to GDScript  
							
							
							
						 
						
							2018-10-31 15:40:19 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								277b24dfb7 
								
							 
						 
						
							
							
								
								Make core/ includes absolute, remove subfolders from include path  
							
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							This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes. 
							
						 
						
							2018-09-12 09:52:22 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Max Hilbrunner 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d988d188ad 
								
							 
						 
						
							
							
								
								Merge pull request  #18966  from chanon/new-debug-print  
							
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							Add new debug print method that shows line number where the print came from 
							
						 
						
							2018-07-04 23:50:45 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									chanon 
								
							 
						 
						
							
							
							
							
								
							
							
								3ea6d9f37d 
								
							 
						 
						
							
							
								
								add new print_debug method which shows source and line number  
							
							
							
						 
						
							2018-05-28 18:37:07 +07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									chanon 
								
							 
						 
						
							
							
							
							
								
							
							
								a56d6ff35f 
								
							 
						 
						
							
							
								
								add new get_stack function to get GDScript stack trace as array  
							
							
							
						 
						
							2018-05-17 21:06:30 +07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								ff1e7cfbf4 
								
							 
						 
						
							
							
								
								Add is_instance_valid() method to GDScript, ending more than a decade of pain.  
							
							
							
						 
						
							2018-05-07 17:30:03 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								e4213e66b2 
								
							 
						 
						
							
							
								
								Add missing copyright headers and fix formatting  
							
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							Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module. 
							
						 
						
							2018-01-05 01:22:23 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								b50a9114b1 
								
							 
						 
						
							
							
								
								Update copyright statements to 2018  
							
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							Happy new year to the wonderful Godot community! 
							
						 
						
							2018-01-01 14:40:47 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									pablotato 
								
							 
						 
						
							
							
							
							
								
							
							
								054a2ac579 
								
							 
						 
						
							
							
								
								Add cartesian to polar conversion functions  
							
							
							
						 
						
							2017-11-20 23:34:40 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								4cfc29611e 
								
							 
						 
						
							
							
								
								GDScript: Refactor "GD" class prefix to "GDScript"  
							
							
							
						 
						
							2017-11-16 18:54:56 +01:00