Mateo Kuruk Miccino 
								
							 
						 
						
							
							
							
							
								
							
							
								89283b7b53 
								
							 
						 
						
							
							
								
								Logger: Cache 'flush_stdout_on_print' to improve performance, and works before ProjectSettings starts.  
							
							... 
							
							
							
							ProjectSetting: Now 'application/run/flush_stdout_on_print' requires a restart of the Editor to take effect 
							
						 
						
							2021-02-28 19:36:10 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ryan Roden-Corrent 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ef5042a70f 
								
							 
						 
						
							
							
								
								Clarify Curve.get_closest_point uses baked points.  
							
							... 
							
							
							
							Based on the doc, I wasn't sure if get_closest_point would return the
closest baked point or the closest "source" point. It seems to use
baked:
8faecd6a47/scene/resources/curve.cpp (L809) 
							
						 
						
							2021-02-28 07:18:34 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Haoyu Qiu 
								
							 
						 
						
							
							
							
							
								
							
							
								31243e377f 
								
							 
						 
						
							
							
								
								Fixes typo in Array::bsearch_custom doc  
							
							
							
						 
						
							2021-02-26 18:01:08 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Emmanuel Leblond 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								60d2c1fd47 
								
							 
						 
						
							
							
								
								Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>) should be used instead  
							
							
							
						 
						
							2021-02-25 18:34:50 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f01e95eb55 
								
							 
						 
						
							
							
								
								Merge pull request  #46416  from nekomatata/draw-collision-outline-option  
							
							... 
							
							
							
							Added option in project settings to draw Shape2D outlines 
							
						 
						
							2021-02-25 17:15:22 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									PouleyKetchoupp 
								
							 
						 
						
							
							
							
							
								
							
							
								c4b116cff7 
								
							 
						 
						
							
							
								
								Added option in project settings to draw Shape2D outlines  
							
							... 
							
							
							
							Disabling collision outlines can be useful for performance when the game
is running and many collision shapes are displayed. 
							
						 
						
							2021-02-25 07:52:50 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								355803db1b 
								
							 
						 
						
							
							
								
								Improve the OS.get_environment()/OS.set_environment() documentation  
							
							
							
						 
						
							2021-02-25 15:38:51 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Bastiaan Olij 
								
							 
						 
						
							
							
							
							
								
							
							
								4c8f5b998f 
								
							 
						 
						
							
							
								
								Expose set_environment to GDScript  
							
							
							
						 
						
							2021-02-25 23:36:14 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								305683f83b 
								
							 
						 
						
							
							
								
								Merge pull request  #46360  from nmrkr/drag-preview-crash-after-free  
							
							... 
							
							
							
							Fix crash during drag if user queue_free'd the drag preview 
							
						 
						
							2021-02-24 22:43:53 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Delf Neumärker 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								eaa04c1a22 
								
							 
						 
						
							
							
								
								Fix crash during drag if user freed the drag preview  
							
							
							
						 
						
							2021-02-24 20:59:17 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									abaire 
								
							 
						 
						
							
							
							
							
								
							
							
								61cc1c8624 
								
							 
						 
						
							
							
								
								Relaxes Node naming constraints in glTF documents to match the Editor.  
							
							
							
						 
						
							2021-02-24 08:22:27 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a527c6856b 
								
							 
						 
						
							
							
								
								Merge pull request  #46045  from bruvzg/text_server_bmp_create  
							
							... 
							
							
							
							[TextServer] Restores bitmap font dynamic construction functions. 
							
						 
						
							2021-02-24 12:55:36 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Aaron Franke 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								548de64742 
								
							 
						 
						
							
							
								
								Use a more specific type for Area2D/3D body signals  
							
							
							
						 
						
							2021-02-24 00:05:54 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								cb29e6c49c 
								
							 
						 
						
							
							
								
								Merge pull request  #45994  from Jummit/expose-edit-selected  
							
							... 
							
							
							
							Expose edit_selected in Tree 
							
						 
						
							2021-02-22 16:29:03 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jummit 
								
							 
						 
						
							
							
							
							
								
							
							
								13fb24cb6f 
								
							 
						 
						
							
							
								
								expose edit_selected in Tree  
							
							
							
						 
						
							2021-02-22 15:50:21 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8107cbd66e 
								
							 
						 
						
							
							
								
								Merge pull request  #45934  from angad-k/fix-smoothstep-function-documentation  
							
							... 
							
							
							
							fix minor issue in smooth step function's documentation 
							
						 
						
							2021-02-22 12:38:47 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								40191a748b 
								
							 
						 
						
							
							
								
								Merge pull request  #46253  from asmaloney/docs-theme  
							
							... 
							
							
							
							[docs] Clarification on theme's get_stylebox 
							
						 
						
							2021-02-22 10:35:35 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								159581739a 
								
							 
						 
						
							
							
								
								Document theming a SpinBox's background  
							
							... 
							
							
							
							This closes  #46248 . 
							
						 
						
							2021-02-21 19:32:11 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Roubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								fe3051fcce 
								
							 
						 
						
							
							
								
								Added Comment node to Visual Shaders  
							
							
							
						 
						
							2021-02-21 12:40:17 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f6087d3f2b 
								
							 
						 
						
							
							
								
								Document that Button doesn't interpret touch input (= no multitouch)  
							
							... 
							
							
							
							TouchScreenButton should be used for gameplay actions instead. 
							
						 
						
							2021-02-21 00:30:21 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Andy Maloney 
								
							 
						 
						
							
							
							
							
								
							
							
								d397c32169 
								
							 
						 
						
							
							
								
								[docs] Clarification on theme's get_stylebox  
							
							... 
							
							
							
							Remove reference to "icon" (must have been a copy-paste error) & clarify where to find out what names & node_types are valid. 
							
						 
						
							2021-02-20 10:10:28 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Aaron Franke 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								78de8a762b 
								
							 
						 
						
							
							
								
								Update documentation for the new ProcessMode  
							
							
							
						 
						
							2021-02-19 10:22:09 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								efddb8a0cb 
								
							 
						 
						
							
							
								
								Merge pull request  #46194  from Calinou/os-delay-no-negative  
							
							... 
							
							
							
							Don't allow negative values for `OS.delay_usec()`/`OS.delay_msec()` 
							
						 
						
							2021-02-19 15:14:36 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bc395c2549 
								
							 
						 
						
							
							
								
								Merge pull request  #46221  from akien-mga/doc-sync-classref  
							
							... 
							
							
							
							doc: Sync classref with current source 
							
						 
						
							2021-02-19 15:06:50 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								0d1d719178 
								
							 
						 
						
							
							
								
								doc: Sync classref with current source  
							
							... 
							
							
							
							And fix various bogus bindings following previous PRs. 
							
						 
						
							2021-02-19 14:39:14 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								aaaaaf5bb6 
								
							 
						 
						
							
							
								
								Merge pull request  #46219  from pycbouh/doc-editor-plugin-build  
							
							... 
							
							
							
							Add documentation for EditorPlugin's build method 
							
						 
						
							2021-02-19 13:59:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b84f65f13c 
								
							 
						 
						
							
							
								
								Merge pull request  #44737  from KoBeWi/touch_shape_screen_centered_button  
							
							... 
							
							
							
							Fix shape_centered property in TouchScreenButton 
							
						 
						
							2021-02-19 13:45:23 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Sizov 
								
							 
						 
						
							
							
							
							
								
							
							
								724ed88215 
								
							 
						 
						
							
							
								
								Add documentation for EditorPlugin's build method  
							
							
							
						 
						
							2021-02-19 15:42:41 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								76f1f9b3c5 
								
							 
						 
						
							
							
								
								Don't allow negative values for OS.delay_usec()/OS.delay_msec()  
							
							... 
							
							
							
							This closes  #46190 . 
							
						 
						
							2021-02-18 23:01:45 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bruvzg 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3e0262509f 
								
							 
						 
						
							
							
								
								Move tablet driver API from OS to DisplayServer.  
							
							
							
						 
						
							2021-02-18 17:12:24 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jitesh 
								
							 
						 
						
							
							
							
							
								
							
							
								c3be0c2c04 
								
							 
						 
						
							
							
								
								Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D  
							
							... 
							
							
							
							Fixes  #40301 .
Fixes  #45947 . 
						
							2021-02-17 15:13:47 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									JestemStefan 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2c71ff1119 
								
							 
						 
						
							
							
								
								Added signed_angle_to for Vector3  
							
							
							
						 
						
							2021-02-16 05:07:33 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									PouleyKetchoupp 
								
							 
						 
						
							
							
							
							
								
							
							
								4586357dde 
								
							 
						 
						
							
							
								
								Expose RichTextLabel selection to script  
							
							... 
							
							
							
							Expose existing get_selection_text and add methods to get the current
selection index from and index to. 
							
						 
						
							2021-02-15 17:26:58 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e13312db79 
								
							 
						 
						
							
							
								
								Merge pull request  #46028  from Beuc/patch-passby  
							
							... 
							
							
							
							doc: explain TouchScreenButton passby mode 
							
						 
						
							2021-02-15 12:54:25 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Sylvain Beucler 
								
							 
						 
						
							
							
							
							
								
							
							
								9e21077fad 
								
							 
						 
						
							
							
								
								doc: explain TouchScreenButton passby mode  
							
							
							
						 
						
							2021-02-15 11:45:58 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3f6295a1ed 
								
							 
						 
						
							
							
								
								Merge pull request  #45855  from hoontee/fix-45718  
							
							... 
							
							
							
							Implement CollisionPolygon3D margin 
							
						 
						
							2021-02-15 11:23:15 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bruvzg 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bee718f1af 
								
							 
						 
						
							
							
								
								[Text Server] Restores bitmap font dynamic construction functions.  
							
							
							
						 
						
							2021-02-15 10:46:49 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bruvzg 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f4d095cdd3 
								
							 
						 
						
							
							
								
								[TextServer] Restore character and space extra spacing support.  
							
							
							
						 
						
							2021-02-15 10:46:23 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bruvzg 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d78336c65e 
								
							 
						 
						
							
							
								
								[CTL] Add missing font outline drawing routines and theme constants.  
							
							
							
						 
						
							2021-02-14 14:11:44 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ab397460e9 
								
							 
						 
						
							
							
								
								Expose a File.flush() method to scripting  
							
							... 
							
							
							
							This can be used to ensure a file has its contents saved
even if the project crashes or is killed by the user
(among other use cases).
See discussion in #29075 . 
							
						 
						
							2021-02-13 01:37:16 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Angad Kambli 
								
							 
						 
						
							
							
							
							
								
							
							
								892060fa47 
								
							 
						 
						
							
							
								
								fix minor issue in smooth step function's documentation  
							
							
							
						 
						
							2021-02-13 02:12:58 +05:30 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Emily 
								
							 
						 
						
							
							
							
							
								
							
							
								7368bc534a 
								
							 
						 
						
							
							
								
								fixed typo in packedscene  
							
							
							
						 
						
							2021-02-11 13:22:44 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									hoontee 
								
							 
						 
						
							
							
							
							
								
							
							
								fbb1ef759c 
								
							 
						 
						
							
							
								
								Implement CollisionPolygon3D margin  
							
							
							
						 
						
							2021-02-11 11:58:37 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								604188c411 
								
							 
						 
						
							
							
								
								Merge pull request  #45870  from gongpha/graphedit-connection-update  
							
							... 
							
							
							
							Update GraphEdit when GraphNode's slot is updated 
							
						 
						
							2021-02-11 13:11:50 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dca3ce441a 
								
							 
						 
						
							
							
								
								Merge pull request  #45846  from rcorre/importplugin_doc  
							
							... 
							
							
							
							Improve EditorImportPlugin docs. 
							
						 
						
							2021-02-11 12:24:48 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ryan Roden-Corrent 
								
							 
						 
						
							
							
							
							
								
							
							
								9676650f2f 
								
							 
						 
						
							
							
								
								Clarify EditorImportPlugin.get_visible_name.  
							
							... 
							
							
							
							According to the docs at
https://docs.godotengine.org/en/stable/tutorials/plugins/editor/import_plugins.html#the-editorimportplugin-class 
> The get_visible_name() method is responsible for returning the name of
> the type it imports and it will be shown to the user in the Import dock.
> You should choose this name as a continuation to "Import as", e.g.
> "Import as Silly Material"
I've verified Godot's behavior reflects this, so the code examples
should reflect this.
Also document propagating save error in EditorImportPlugin.
It seems that the suggested code ignores any error from
`ResourceSaver.save`, but I think we should return it. 
							
						 
						
							2021-02-11 11:13:17 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Kongfa Waroros 
								
							 
						 
						
							
							
							
							
								
							
							
								fe6c8d48e6 
								
							 
						 
						
							
							
								
								Update GraphEdit when GraphNode's slot is updated  
							
							
							
						 
						
							2021-02-11 01:07:54 +07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c31bceb5f5 
								
							 
						 
						
							
							
								
								Merge pull request  #45797  from madmiraal/add-new-sdl-keywords  
							
							... 
							
							
							
							Add support for new SDL gamecontroller keywords. 
							
						 
						
							2021-02-08 13:47:01 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e2a80a4be3 
								
							 
						 
						
							
							
								
								Merge pull request  #43245  from HaSa1002/docs-object  
							
							... 
							
							
							
							Docs: Object: Use new signal syntax and port to C# 
							
						 
						
							2021-02-08 12:53:44 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9b623635c8 
								
							 
						 
						
							
							
								
								doc: Sync classref with current source  
							
							
							
						 
						
							2021-02-08 12:34:28 +01:00