Yuri Roubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								ce43c92208 
								
							 
						 
						
							
							
								
								Docs for some nodes in visual shader  
							
							 
							
							... 
							
							
							
							Fix typo in `VisualShaderNodeCompare.ComparisonType` name. 
							
						 
						
							2020-01-23 22:39:00 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Yuri Roubinsky 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ed22a4c454 
								
							 
						 
						
							
							
								
								Merge pull request  #33817  from Chaosus/vs_fresnel  
							
							 
							
							... 
							
							
							
							Make Fresnel node in visual shaders to use default NORMAL/VIEW 
							
						 
						
							2020-01-08 12:15:46 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								a7f49ac9a1 
								
							 
						 
						
							
							
								
								Update copyright statements to 2020  
							
							 
							
							... 
							
							
							
							Happy new year to the wonderful Godot community!
We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.
Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it. 
							
						 
						
							2020-01-01 11:16:22 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Yuri Roubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								7abb09ecf4 
								
							 
						 
						
							
							
								
								Makes Fresnel node in visual shaders to use default NORMAL/VIEW  
							
							 
							
							
							
						 
						
							2019-11-22 18:28:59 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Yuri Roubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								b217babca2 
								
							 
						 
						
							
							
								
								[VShaders] Added sampler port to CubeMap, fixed parsing in expresssion s  
							
							 
							
							
							
						 
						
							2019-10-11 10:36:04 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Yuri Roubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								fec8da3c5e 
								
							 
						 
						
							
							
								
								Makes cube maps to be works in visual shaders  
							
							 
							
							
							
						 
						
							2019-10-09 12:13:53 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Yuri Roubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								b11d15d5c3 
								
							 
						 
						
							
							
								
								Makes Texture and TextureUniform in visual shaders to use UV by default  
							
							 
							
							
							
						 
						
							2019-10-03 16:59:49 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								f14bcd8cc5 
								
							 
						 
						
							
							
								
								Added sampler port type for visual shaders  
							
							 
							
							
							
						 
						
							2019-10-01 13:20:08 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chaosus89 
								
							 
						 
						
							
							
							
							
								
							
							
								a79d8e3b8f 
								
							 
						 
						
							
							
								
								Some improvements for Switch node in visual shaders  
							
							 
							
							
							
						 
						
							2019-09-03 15:11:02 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Yuri Roubinski 
								
							 
						 
						
							
							
							
							
								
							
							
								d0dc195da8 
								
							 
						 
						
							
							
								
								Some improvements to Mix visual shader function  
							
							 
							
							
							
						 
						
							2019-08-06 08:06:49 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									qarmin 
								
							 
						 
						
							
							
							
							
								
							
							
								aab8da25ad 
								
							 
						 
						
							
							
								
								Fix some code found by Coverity Scan and PVS Studio  
							
							 
							
							
							
						 
						
							2019-07-23 09:14:31 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								23f5154de7 
								
							 
						 
						
							
							
								
								Merge pull request  #30532  from Chaosus/vs_triplanar  
							
							 
							
							... 
							
							
							
							Added triplanar uniform texture node to visual shaders 
							
						 
						
							2019-07-15 07:56:06 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								9d6e1e3109 
								
							 
						 
						
							
							
								
								Added "Is" and "Compare" functions to visual shaders  
							
							 
							
							
							
						 
						
							2019-07-12 13:43:37 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								0727caadd1 
								
							 
						 
						
							
							
								
								Added triplanar uniform texture node to visual shaders  
							
							 
							
							
							
						 
						
							2019-07-12 12:14:34 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								670d8127da 
								
							 
						 
						
							
							
								
								Added DEPTH_TEXTURE to visual shaders  
							
							 
							
							
							
						 
						
							2019-07-05 12:19:20 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									qarmin 
								
							 
						 
						
							
							
							
							
								
							
							
								4e5310cc60 
								
							 
						 
						
							
							
								
								Some code changed with Clang-Tidy  
							
							 
							
							
							
						 
						
							2019-06-26 15:08:25 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									JohnJLight 
								
							 
						 
						
							
							
							
							
								
							
							
								38d3bfe971 
								
							 
						 
						
							
							
								
								Made use of semicolons more consitent, fixed formatting  
							
							 
							
							
							
						 
						
							2019-06-19 15:24:31 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								719a9a9c1c 
								
							 
						 
						
							
							
								
								Added Fresnel and OneMinus to visual shaders  
							
							 
							
							
							
						 
						
							2019-05-19 13:44:30 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								87f87839a6 
								
							 
						 
						
							
							
								
								Added conditional nodes to visual shaders  
							
							 
							
							
							
						 
						
							2019-04-13 18:17:20 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								5fd671b8a7 
								
							 
						 
						
							
							
								
								Major improvements for visual shader system  
							
							 
							
							
							
						 
						
							2019-04-07 08:17:38 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								3eb0757552 
								
							 
						 
						
							
							
								
								Modified code generation to be more friendly to previews,  fixes   #25094  
							
							 
							
							
							
						 
						
							2019-01-21 16:10:23 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								b16c309f82 
								
							 
						 
						
							
							
								
								Update copyright statements to 2019  
							
							 
							
							... 
							
							
							
							Happy new year to the wonderful Godot community! 
							
						 
						
							2019-01-01 12:58:10 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								9eb4d4ab2d 
								
							 
						 
						
							
							
								
								Add missing copyright headers  
							
							 
							
							
							
						 
						
							2018-08-29 22:41:17 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								3af81427a1 
								
							 
						 
						
							
							
								
								Several name fixes for visual shader  
							
							 
							
							
							
						 
						
							2018-07-15 17:28:06 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								f6ce73f724 
								
							 
						 
						
							
							
								
								Visual Shaders are back.  
							
							 
							
							
							
						 
						
							2018-07-14 18:16:18 -03:00