Thaddeus Crews
bed803fcda
Merge pull request #113367 from syntaxerror247/persistable_uri_perm
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Android: Add method to take persistable URI permission
2025-12-02 11:52:09 -06:00
Thaddeus Crews
0289309270
Merge pull request #112191 from blueskythlikesclouds/point-size-emulation-forward-shader
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Implement point size emulation in the forward shader for D3D12.
2025-12-02 11:52:08 -06:00
Thaddeus Crews
5b527b23d8
Merge pull request #111800 from Repiteo/scons/d3d12-cleanup
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SCons: Clean up hardcoded D3D12 driver workarounds
2025-12-02 11:52:07 -06:00
Thaddeus Crews
82e4493edb
Merge pull request #91703 from Naros/expose-object-edited-status
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Expose `set_edited` and `is_edited` on `EditorInterface`
2025-12-02 11:52:06 -06:00
Thaddeus Crews
224f5e8914
Merge pull request #113460 from dsnopek/openxr-foveation-no-vulkan
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OpenXR: Fix building with `vulkan=no`
2025-12-02 11:52:04 -06:00
Thaddeus Crews
1577061e3d
Merge pull request #113202 from aaronfranke/importer-mesh-convert
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Allow converting from Mesh to ImporterMesh
2025-12-02 11:52:03 -06:00
Thaddeus Crews
b3de23f4e7
Merge pull request #109234 from kushagra10025/main-screen-plugin-shortcuts
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Add Shortcut tooltip to Editor Main Screen Plugins
2025-12-02 11:52:02 -06:00
Thaddeus Crews
ec3f304ccc
Merge pull request #113455 from bruvzg/ios_p
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[iOS] Fix use of `godot_path`.
2025-12-02 11:52:01 -06:00
Thaddeus Crews
8749308796
Merge pull request #111913 from bruvzg/ed_spin
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Use `EditorSpinSlider` in the theme editor.
2025-12-02 11:51:59 -06:00
Thaddeus Crews
51d5a17055
Merge pull request #113447 from TokageItLab/opt-nodepath
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Optimize NodePath
2025-12-02 11:51:58 -06:00
Thaddeus Crews
bf10defa6d
Merge pull request #113433 from arkology/editor-help-single-focus
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`EditorHelp`: Scroll to the only result found every time
2025-12-02 11:51:56 -06:00
Thaddeus Crews
3c73bed8d6
Merge pull request #110354 from bruvzg/dbl_neg
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Fix duplicate minus in print output.
2025-12-02 11:51:55 -06:00
Thaddeus Crews
295435d83a
Merge pull request #110866 from mihe/anim-node-icons
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Add solo/hide/lock/delete buttons to node groups in bezier track editor
2025-12-02 11:51:54 -06:00
Thaddeus Crews
cd8a292324
Merge pull request #113297 from shiena/feature/lifecycle-callbacks
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Add platform lifecycle callbacks to CameraServer base class
2025-12-02 11:51:52 -06:00
kleonc
6c57ce7a05
Allow maximizing sprite related dialogs
2025-12-02 18:47:05 +01:00
Thaddeus Crews
4bb188f85f
Added Shortcut tooltip to Editor Main Screen Plugins
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Co-Authored-By: Kushagra <53115703+kushagra10025@users.noreply.github.com>
2025-12-02 11:43:33 -06:00
Pāvels Nadtočajevs
1bcc499d9a
Use EditorSpinSlider in the theme editor.
2025-12-02 19:02:01 +02:00
Pāvels Nadtočajevs
a9ef3e5804
Fix duplicate minus in print output.
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Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com>
2025-12-02 18:58:55 +02:00
Thaddeus Crews
b93d82a2b3
SCons: Cleanup hardcoded D3D12 driver workarounds
2025-12-02 10:56:50 -06:00
David Snopek
fc92ce3e7f
Use RequiredParam/RequiredResult in some high value places
2025-12-02 10:44:12 -06:00
Martin Delille
67a1c8f4ef
Remove load_steps from resource_format_text.cpp
2025-12-02 17:41:57 +01:00
David Snopek
59e83a5c14
OpenXR: Fix building with vulkan=no
2025-12-02 10:04:15 -06:00
Hugo Locurcio
e483d2e2d1
Avoid nested parentheses in physical/Unicode InputEventKey text conversion
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This was visible in tooltips displayed in shortcuts, including in the editor itself.
For example, "Forward (W (Physical))" is now displayed as "Forward (W - Physical)".
2025-12-02 16:58:24 +01:00
kobewi
0932e8d4b7
Make OpenXRActionMapEditor into EditorDock
2025-12-02 16:47:57 +01:00
kobewi
2de97cafb7
Change Theme to EditorDock and add closable property
2025-12-02 16:27:36 +01:00
Pāvels Nadtočajevs
358d799b9a
[iOS] Fix use of godot_path.
2025-12-02 16:44:00 +02:00
Dario
cf00643565
Use re-spirv in the Vulkan driver to optimize shaders.
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Includes contributions by Rémi to unify usage of SPIR-V Headers across the dependencies.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-12-02 11:39:11 -03:00
Skyth
ba556ebe03
Implement point size emulation in the forward shader for D3D12.
2025-12-02 17:36:31 +03:00
Anish Kumar
398927226e
Android: Add method to take persistable URI permission
2025-12-02 19:40:49 +05:30
Rémi Verschelde
5f12ada7a4
Merge pull request #113432 from TheDying0fLight/set-shader-path-before-compiling
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Set shader path before compilation
2025-12-02 14:17:38 +01:00
Rémi Verschelde
dd8a830fcb
Merge pull request #113430 from arkology/editor-help-hide
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Expand Hide button in `EditorHelp` search
2025-12-02 14:17:32 +01:00
Rémi Verschelde
34cdf39db0
Merge pull request #113420 from Calinou/editor-use-unicode-arrows
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Use Unicode arrow symbols throughout the editor
2025-12-02 14:17:28 +01:00
Rémi Verschelde
5a41bb884a
Merge pull request #113416 from Calinou/editor-animation-use-physical-shortcuts
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Use physical key shortcuts for the animation editor's play/pause buttons
2025-12-02 14:17:23 +01:00
Rémi Verschelde
f6092acb7b
Merge pull request #113407 from deralmas/no-arguments-in-my-town
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EmbeddedProcess: Fix invalid deferred call
2025-12-02 14:17:19 +01:00
Rémi Verschelde
54e0254af2
Merge pull request #113403 from Repiteo/ci/scons-bump
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CI: Bump SCons version [4.10.0→4.10.1]
2025-12-02 14:17:14 +01:00
Rémi Verschelde
8cee5355ff
Merge pull request #113398 from Eshaan-byte/fix-moviewriter-disk-space-check
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Fix MovieWriter checking wrong directory for disk space
2025-12-02 14:17:10 +01:00
Rémi Verschelde
5ef6b01b3f
Merge pull request #113392 from ndarilek/project-dialog-accessibility
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Editor: Improve accessibility in Create New Project dialog
2025-12-02 14:17:05 +01:00
Rémi Verschelde
2c8a0c3419
Merge pull request #113284 from TokageItLab/twist-disperser
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Add BoneTwistDisperser3D to propagate IK target's twist
2025-12-02 14:17:01 +01:00
Rémi Verschelde
71d4ded745
Merge pull request #113279 from Ivorforce/tracy-gdscript-codeloc
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Add support for profiling GDScript with tracy.
2025-12-02 14:16:56 +01:00
Rémi Verschelde
2e4d5c261f
Merge pull request #113277 from blueskythlikesclouds/d3d12-framebuffer-clear-fix
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Fix framebuffers getting cleared multiple times on D3D12.
2025-12-02 14:16:50 +01:00
Rémi Verschelde
e55bc69093
Merge pull request #113218 from Calinou/thread-group-error-message-add-function
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Mention the called function name in thread group error messages
2025-12-02 14:16:46 +01:00
Rémi Verschelde
6d4ad21903
Merge pull request #113211 from aaronp64/type_by_name_map
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Make `Variant::get_type_by_name` `HashMap` initialization thread-safe
2025-12-02 14:16:41 +01:00
Rémi Verschelde
9f761d50fc
Merge pull request #113206 from aaronfranke/import-settings-multi-mesh
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Support MultiMesh objects in the scene Advanced Import Settings dialog
2025-12-02 14:16:36 +01:00
Rémi Verschelde
37cfae845b
Merge pull request #113132 from aaronp64/variant_op_eval
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Reuse/optimize common `OperatorEvaluator*::evaluate` logic
2025-12-02 14:16:32 +01:00
Rémi Verschelde
a1848013e5
Merge pull request #113114 from RandomShaper/fix_load_progress_cycles
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ResourceLoader: Fix potential infinite recursion in progress reporting
2025-12-02 14:16:27 +01:00
Rémi Verschelde
edb6ae1f75
Merge pull request #113017 from YeldhamDev/finicky_little_thing
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Fix extra spacing in author names when opening the asset dialog
2025-12-02 14:16:21 +01:00
Rémi Verschelde
90235fddeb
Merge pull request #112999 from Meorge/feat/quick-load-icon
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Add dedicated icon for Quick Load
2025-12-02 14:16:16 +01:00
Rémi Verschelde
3d585df89f
Merge pull request #112762 from Benjamin-Dobell/fix/android/dpad-support
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Android: Improve D-pad support for Default Android Gamepad.
2025-12-02 14:16:12 +01:00
Rémi Verschelde
8167a18286
Merge pull request #112537 from BlueCube3310/mat-thumbnail-wrong
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Fix incorrect material and mesh thumbnails
2025-12-02 14:16:07 +01:00
Rémi Verschelde
3d64c33edb
Merge pull request #112504 from passivestar/inspector-margin
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Reduce outer inspector margins
2025-12-02 14:16:03 +01:00