Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								51be9beec9 
								
							 
						 
						
							
							
								
								ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar  
							
							
							
						 
						
							2016-05-29 14:26:19 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Paulb23 
								
							 
						 
						
							
							
							
							
								
							
							
								27dbbd68d5 
								
							 
						 
						
							
							
								
								Added settings to change marked and breakpoint color  
							
							
							
						 
						
							2016-05-25 16:57:33 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								00d8f86044 
								
							 
						 
						
							
							
								
								i18n: Second pass at proofreading  
							
							... 
							
							
							
							Mostly removing commented out strings, plus a few critical ones
that should not be translated. 
							
						 
						
							2016-05-21 01:27:27 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Paulb23 
								
							 
						 
						
							
							
							
							
								
							
							
								e03e7deb1b 
								
							 
						 
						
							
							
								
								Added caret blink in text editor  
							
							
							
						 
						
							2016-05-09 19:22:11 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								567cb691ec 
								
							 
						 
						
							
							
								
								Modified editor strings to be translatable in the future  
							
							
							
						 
						
							2016-05-03 22:25:37 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Paulb23 
								
							 
						 
						
							
							
							
							
								
							
							
								64751e0a75 
								
							 
						 
						
							
							
								
								Shader editor now uses text editor settings  
							
							
							
						 
						
							2016-04-29 12:39:04 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Paulb23 
								
							 
						 
						
							
							
							
							
								
							
							
								bda5ea0871 
								
							 
						 
						
							
							
								
								Fixed shader editor syntax coloring  
							
							
							
						 
						
							2016-04-29 01:35:03 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hubert Jarosz 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4a4f247914 
								
							 
						 
						
							
							
								
								remove trailing whitespace  
							
							
							
						 
						
							2016-03-09 00:00:52 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								2a7fdb23b3 
								
							 
						 
						
							
							
								
								First attempt at making a more useful EditorPlugin API. Still undocumented, but feedback welcome!  
							
							
							
						 
						
							2016-02-27 00:32:51 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								6c27df8df6 
								
							 
						 
						
							
							
								
								-Fixes a bunch of stdout errors,  closes   #2763   closes   #2731  
							
							
							
						 
						
							2016-01-23 19:51:51 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									George Marques 
								
							 
						 
						
							
							
							
							
								
							
							
								5be9ff7b67 
								
							 
						 
						
							
							
								
								Update copyright to 2016 in headers  
							
							
							
						 
						
							2016-01-01 11:50:53 -02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								8dad6415b1 
								
							 
						 
						
							
							
								
								-Fixed focus for shader editor when switching tab,  closes   #2551  
							
							
							
						 
						
							2015-12-31 10:50:39 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Franklin Sobrinho 
								
							 
						 
						
							
							
							
							
								
							
							
								97a3fa3f12 
								
							 
						 
						
							
							
								
								Fix shader editor focus when switching tabs  
							
							
							
						 
						
							2015-12-06 20:11:56 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								fdaa2920eb 
								
							 
						 
						
							
							
								
								Updated copyright year in all headers  
							
							
							
						 
						
							2015-04-18 14:38:54 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								c6eabbbec5 
								
							 
						 
						
							
							
								
								fixed world vertex issues in canvas item shader  
							
							
							
						 
						
							2015-01-21 00:57:37 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									marynate 
								
							 
						 
						
							
							
							
							
								
							
							
								d0055a751b 
								
							 
						 
						
							
							
								
								Add current_line_color ediotr setting for script and shader editor  
							
							
							
						 
						
							2015-01-15 16:59:07 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									reduz 
								
							 
						 
						
							
							
							
							
								
							
							
								f3dc51fc69 
								
							 
						 
						
							
							
								
								2D shader progress  
							
							
							
						 
						
							2015-01-11 20:52:42 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								c8b2a5f64a 
								
							 
						 
						
							
							
								
								-added brace matching to go with the new code completion  
							
							
							
						 
						
							2014-12-17 01:53:34 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								c79be979d4 
								
							 
						 
						
							
							
								
								Batch of Bugfixes  
							
							... 
							
							
							
							-=-=-=-=-=-=-=-=-
-Fixed Export UV XForm (should work now). #923 
-Fixed enforcement of limits in property editor. #919 
-Fixed long-standing bug of export editings in script inheritance. #914 , #859 , #756 
-Fixed horrible error reporting in shader language. #912 
-Added kinematic collision with plane (please test well). #911 
-Fixed double animation track insert when using 2D rigs. #904 
-VKey updates offset parameter in sprite edition. #901 
-Do not allow anymore a script to preload itself. (does not fix  #899 , but narrows it down)
-Avoid connection editor from overriding selected text. #897 
-Fixed timer autostart. #876 
-Fixed collision layers in 3D physics. #872 
-Improved operators in shader #857 
-Fixed ambient lighting bug #834 
-Avoid editor from processing gamepad input #813 
-Added not keyword #752 
Please test! 
							
						 
						
							2014-12-07 02:04:20 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								0dbedd18fc 
								
							 
						 
						
							
							
								
								SceneMainLoop -> SceneTree  
							
							... 
							
							
							
							-=-=-=-=-=-=-=-=-=-=-=-=-=-
*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree 
Other stuff:
-Shower of bullets demo
-Fixes all around 
							
						 
						
							2014-11-05 21:20:42 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								2ee4ac183b 
								
							 
						 
						
							
							
								
								Little Bits  
							
							... 
							
							
							
							-=-=-=-=-=-
-Fixed small bugs all around
-Added ability to show/hide entire sections of the spatial (3D) tree
-WIP new vehicle (not ready yet) based on Bullet 
							
						 
						
							2014-08-14 10:31:38 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								2af2a84a03 
								
							 
						 
						
							
							
								
								Misc Fixes  
							
							... 
							
							
							
							==========
-NOTIFICATION_WM_QUIT fixed on android (seems tha way this is reported changed in newer sdk)
-WIP implementation of APK Expansion APIs for publishing games larger than 50mb in Play Store
-Feaures in the new tutorials are all present in the sourcecode
-This (hopefully) should get rid of the animation list order getting corrupted
-Improved 3D Scene Importer (Skeletons, Animations and other stuff were not being merged). Anything missing?
-In code editor, the automatic syntax checker will only use file_exists() to check preload() else it might freeze the editor too much while typing if the preload is a big resource
-Fixed bugs in PolygonPathFinder, stil pending to do a node and a demo 
							
						 
						
							2014-06-27 23:21:45 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								7ea3e8267a 
								
							 
						 
						
							
							
								
								-Fixed a few bugs in Viewport  
							
							... 
							
							
							
							-Made a few demos using Viewport to show it's true power!
-Fixed some start-up error messages. 
							
						 
						
							2014-04-10 00:18:27 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								0b806ee0fc 
								
							 
						 
						
							
							
								
								GODOT IS OPEN SOURCE  
							
							
							
						 
						
							2014-02-09 22:10:30 -03:00