Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								436debb045 
								
							 
						 
						
							
							
								
								Merge pull request  #4733  from akien-mga/pr-i18n-proofreading  
							
							 
							
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							i18n: Proofreading of all strings 
							
						 
						
							2016-05-21 11:34:19 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								94c34ff890 
								
							 
						 
						
							
							
								
								i18n: Proofreading of all strings  
							
							 
							
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							Done to ensure that no important identifiers are translatable,
to fix compound strings using the new vformat() function, and
some general English proofreading here and there. 
							
						 
						
							2016-05-21 00:21:57 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									MarianoGNU 
								
							 
						 
						
							
							
							
							
								
							
							
								5eaf0bcc20 
								
							 
						 
						
							
							
								
								Add Drag&Drop to ShaderGraphEditor's texture uniform graph node.  
							
							 
							
							
							
						 
						
							2016-05-19 17:38:06 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								567cb691ec 
								
							 
						 
						
							
							
								
								Modified editor strings to be translatable in the future  
							
							 
							
							
							
						 
						
							2016-05-03 22:25:37 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Ovnuniarchos 
								
							 
						 
						
							
							
							
							
								
							
							
								ded1acc33e 
								
							 
						 
						
							
							
								
								New shader nodes are now created under (more or less) the cursor.  
							
							 
							
							
							
						 
						
							2016-01-18 16:02:42 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									George Marques 
								
							 
						 
						
							
							
							
							
								
							
							
								5be9ff7b67 
								
							 
						 
						
							
							
								
								Update copyright to 2016 in headers  
							
							 
							
							
							
						 
						
							2016-01-01 11:50:53 -02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									firefly2442 
								
							 
						 
						
							
							
							
							
								
							
							
								0a45fb6311 
								
							 
						 
						
							
							
								
								duplicate conditional check  
							
							 
							
							
							
						 
						
							2015-10-18 20:50:32 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								408c498446 
								
							 
						 
						
							
							
								
								-Added const to a reference, should  fix   #2613  
							
							 
							
							
							
						 
						
							2015-10-17 17:13:49 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Mariano Javier Suligoy 
								
							 
						 
						
							
							
							
							
								
							
							
								680402cebf 
								
							 
						 
						
							
							
								
								Add missing icons, also make MSVC2010 happy  
							
							 
							
							
							
						 
						
							2015-08-30 19:37:23 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Mariano Javier Suligoy 
								
							 
						 
						
							
							
							
							
								
							
							
								a19a653e2c 
								
							 
						 
						
							
							
								
								Compile shaders using default values.  
							
							 
							
							
							
						 
						
							2015-08-30 02:44:49 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Mariano Javier Suligoy 
								
							 
						 
						
							
							
							
							
								
							
							
								ea448cb779 
								
							 
						 
						
							
							
								
								Edit default values. WARNING!!!  
							
							 
							
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							Do not merge these changes, default values are not compiled into shaders yet! 
							
						 
						
							2015-08-29 21:09:11 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Mariano Javier Suligoy 
								
							 
						 
						
							
							
							
							
								
							
							
								d7279ddaf2 
								
							 
						 
						
							
							
								
								Delete selected nodes with the Delete key  
							
							 
							
							
							
						 
						
							2015-07-26 21:57:27 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Mariano Javier Suligoy 
								
							 
						 
						
							
							
							
							
								
							
							
								add0105c4e 
								
							 
						 
						
							
							
								
								Little fix: don't create an empty undo/redo command when trying to add a second Input GraphNode  
							
							 
							
							
							
						 
						
							2015-07-25 22:05:45 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Mariano Javier Suligoy 
								
							 
						 
						
							
							
							
							
								
							
							
								5ffd818fb1 
								
							 
						 
						
							
							
								
								Duplicate GraphNode(s) [Control+D]  
							
							 
							
							
							
						 
						
							2015-07-25 21:16:07 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Mariano Javier Suligoy 
								
							 
						 
						
							
							
							
							
								
							
							
								2a43778793 
								
							 
						 
						
							
							
								
								Fix tab indent  
							
							 
							
							
							
						 
						
							2015-07-20 22:15:06 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Mariano Javier Suligoy 
								
							 
						 
						
							
							
							
							
								
							
							
								bdd12744fe 
								
							 
						 
						
							
							
								
								Select and move multiple nodes at once  
							
							 
							
							
							
						 
						
							2015-07-19 01:48:46 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Mariano Javier Suligoy 
								
							 
						 
						
							
							
							
							
								
							
							
								5b71fc45b7 
								
							 
						 
						
							
							
								
								Use popup menu to add new nodes to the shader graph editor in the last clicked location.  
							
							 
							
							
							
						 
						
							2015-07-16 22:38:12 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									ehriche 
								
							 
						 
						
							
							
							
							
								
							
							
								897a1aade5 
								
							 
						 
						
							
							
								
								optional formal changes  
							
							 
							
							
							
						 
						
							2015-05-06 01:22:31 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								fdaa2920eb 
								
							 
						 
						
							
							
								
								Updated copyright year in all headers  
							
							 
							
							
							
						 
						
							2015-04-18 14:38:54 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									mostafahassan 
								
							 
						 
						
							
							
							
							
								
							
							
								78d734873d 
								
							 
						 
						
							
							
								
								Fixed crash when trying to add keypoints and deleting them while holding mouse button down.  
							
							 
							
							
							
						 
						
							2015-03-31 22:49:11 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								11c1756257 
								
							 
						 
						
							
							
								
								Visual Shader Editing for 2D  
							
							 
							
							... 
							
							
							
							Editing 2D shaders with visual editor seems to work now. 
							
						 
						
							2015-01-20 20:36:25 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								a0511ed59a 
								
							 
						 
						
							
							
								
								Color Ramp and Curve Map added to visual shader editing.  
							
							 
							
							... 
							
							
							
							Added Color Ramp and Curve Map to shader nodes.
Fixed an issue that crashed Godot Editor right when opened. 
							
						 
						
							2015-01-19 02:39:58 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								78f4b93703 
								
							 
						 
						
							
							
								
								Fixes to GraphEdit:  
							
							 
							
							... 
							
							
							
							-Working area is bigger now, solves #1148 
-Using Position now works, fixes  #1141 
-RGB ops now work, fixes  #1139 
-Missing bindings to GraphEdit and GraphNode added
-Shader Graph Editor Shows errors on cyclic links and missing connections 
							
						 
						
							2015-01-08 00:41:34 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								3f1dd9c57f 
								
							 
						 
						
							
							
								
								-Fixed matrix and vec+scalar multiplication issues,  fixes   #1143  
							
							 
							
							
							
						 
						
							2015-01-07 20:29:05 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								1659f82e7e 
								
							 
						 
						
							
							
								
								-changed type of C component of vec interp,  fixes   #1144  
							
							 
							
							
							
						 
						
							2015-01-07 19:48:38 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								7a0e4c822c 
								
							 
						 
						
							
							
								
								-Visual Shader Editing Finished, PLEASE TEST!  
							
							 
							
							
							
						 
						
							2015-01-07 01:45:46 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								fbdd925d9b 
								
							 
						 
						
							
							
								
								-Work in progress visual shader editor *DOES NOT WORK YET*  
							
							 
							
							
							
						 
						
							2015-01-03 16:52:37 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								0b806ee0fc 
								
							 
						 
						
							
							
								
								GODOT IS OPEN SOURCE  
							
							 
							
							
							
						 
						
							2014-02-09 22:10:30 -03:00