Commit graph

68 commits

Author SHA1 Message Date
notgoyome
e37efa8722 Fix: make nav_map_2d uses rasterizer cell scale options in 2d navigation settings 2025-06-21 16:51:17 +02:00
smix8
2458370de4 Change 2D navigation region and link updates to an async process
Changes 2D navigation region and link updates to an async process.
2025-06-11 00:51:02 +02:00
Thaddeus Crews
98e39c6440
Merge pull request #105105 from smix8/springclean
Clean and group NavigationServer headers
2025-05-07 12:48:22 -05:00
smix8
0437836472 Clean and group NavigationServer headers
Cleans NavigationServer headers from (unhelpful) comments and groups functions.
2025-05-06 15:47:00 +02:00
smix8
b002ade3ed Add function to get navigation link iteration id from NavigationServer
Adds function to get navigation link iteration id from NavigationServer.
2025-04-25 20:59:10 +02:00
smix8
2b8531d944 Add function to get navigation region iteration id from NavigationServer
Adds function to get navigation region iteration id from NavigationServer.
2025-04-15 19:17:45 +02:00
smix8
16fd7b6ae1 Prepare NavigationServer for process() and physics_process() split
Prepares the NavigationServer API for a split of its functionality between frame process() and stepped physics_process().
2025-04-02 11:01:08 +02:00
A Thousand Ships
5cc0539961
[Navigation] Create a dedicated 2D navigation server
* Add a dedicated 2D server
* Create dedicated tests
* Split performance metrics between 2D and 3D
* Rename the 3D only server module
2025-03-29 12:10:50 +01:00
Thaddeus Crews
324512e11c
Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
Thaddeus Crews
86002e1a3c
Merge pull request #100882 from smix8/node_navmesh_geo_parsers
Make nodes handle their respective navigation source geometry
2025-01-16 17:18:01 -06:00
smix8
a7520fca6a Add functions to get axis-aligned bounds of navigation regions
Adds functions to get the navigation mesh Rect2 of a NavigationRegion2D or AABB of a NavigationRegion3D.
2025-01-13 20:18:33 +01:00
smix8
0ed2cb0439 Make nodes handle their respective navigation source geometry
Makes nodes handle their respective navigation source geometry.
2025-01-12 13:14:46 +01:00
smix8
d51615b334 Change navigation map synchronization to an async process
Changes the navigation map synchronization to an async process to avoid stalling the main thread.
2024-12-22 02:03:59 +01:00
smix8
476479419b Despaghettify NavigationServer path queries
Despaghettify NavigationServer path queries.
2024-12-11 22:29:48 +01:00
smix8
287fdb16d5 Add navigation region point and segment queries
Adds point and segment queries for regions, e.g. closet point, point normal, or segment intersection.
2024-09-10 01:38:46 +02:00
smix8
58593d1bb7 Add navigation source geometry parser callbacks
Adds navigation source geometry parser callbacks so that externals can hook their own geometry into the navigation mesh baking process.
2024-04-19 12:10:57 +02:00
Aaron Franke
77e35cf781
Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders 2024-04-15 18:40:43 -07:00
smix8
1c134f4a3d Add navigation path simplification
Adds navigation path simplification for NavigationServer and NavigationAgent.
2024-04-11 12:32:21 +02:00
smix8
313c1d1100 Add function to get navigation map iteration id from NavigationServer
Adds function to get navigation map iteration id from NavigationServer.
2024-02-22 09:45:49 +01:00
Pawel Lampe
c2cfc0d409 Expose is_baking method in navigation servers and region nodes. 2024-02-05 22:04:22 +01:00
Nicholas Foo
e7ee672120 Add getters to navigation servers
Add virtual functions and bind to navigation servers
Implement getters
Add documentation
2023-12-19 19:51:49 +01:00
smix8
64a56245d8 Add NavigationServer random point queries
Adds query functions to get random points on navigation mesh to the NavigationServer.
2023-12-08 00:18:05 +01:00
smix8
0ee7e3102b Add 2D navigation mesh baking
Adds 2D navigation mesh baking.
2023-09-25 19:48:14 +02:00
smix8
69fad39cf5 Add NavigationServer API to enable regions and links
Adds NavigationServer API to enable regions and links.
2023-07-26 01:20:15 +02:00
smix8
ae9dd47d0c Add agent pause mode to NavigationServer
Adds agent pause mode to NavigationServer.
2023-06-18 12:37:03 +02:00
Rémi Verschelde
6fb391bc23
Fix various typos with codespell
And ignore some false positives introduced by recent versions of codespell.
2023-06-16 08:45:35 +02:00
smix8
c1fc331b88 Update navigation obstacle API
Updates navigation obstacle API.
2023-06-12 14:26:45 +02:00
smix8
f986b52b3c Make navigation mesh edge connections optional
Makes navigation mesh edge connections optional.
2023-05-11 18:46:34 +02:00
smix8
a6ac305f96 Rework Navigation Avoidance
Rework Navigation Avoidance.
2023-05-10 05:01:58 +02:00
smix8
217a27014b Fix NavigationServer internals still using float instead of real_t
Fixes that some NavigationServer internals still used float instead of real_t in some parts.
2023-03-07 22:10:48 +01:00
smix8
aecad7bb25 Fix navigation debug not toggleable in scripts
Fixes that navigation debug was not toggleable in script while even the docs mentioned it.
2023-02-16 11:12:48 +01:00
smix8
2b19c70664 Fix 2D navigation debug visuals ignoring half the ProjectSettings
Fixes that NavigationRegion2D and TileMap debug visuals ignored more or less half the ProjectSetting. E.g. random color could not be disabled, edges did not display.
2023-02-13 11:42:23 +01:00
Josh Jones
f978d74fd0 Allow compiling out the navigation module 2023-02-09 23:04:16 -08:00
smix8
0ab764e84b Add NavigationAgent Path Debug Visualization
Adds path debug visuals for NavigationAgent2D, NavigationAgent3D and NavigationServer.
2023-01-31 18:27:35 +01:00
Josh Jones
22f9ef19e1 Use Callable for Navigation Agent callbacks 2023-01-27 23:14:36 -08:00
smix8
bf1571979c Rename Navigation uses of 'location' to 'position'
Contrary to the entire rest of the engine NavigationAgent's and NavigationLinks decided to deal with locations instead of positions.
2023-01-26 18:19:03 +01:00
Josh Jones
a0715b30f9 Rework const on NavigationServer methods
`const` is used on all methods, even when they cause modification of the server.  This reworks the methods of the server to only use `const` on method that don't change the state of the server.
2023-01-07 17:29:00 -08:00
Rémi Verschelde
d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
smix8
34e7628f5f Fix Navigation API abbreviations inconsistency
Schema for navigation to name user facing API with  "navigation" without abbreviation and e.g. NavigationServer internals with abbr "nav".
2022-12-17 22:06:22 +01:00
smix8
4d68e2b18a Move NavigationPolygon to dedicated resource file
Moves NavigationPolygon resource class from NavigationRegion2D file to a dedicated file in resource folder.
2022-12-17 19:52:40 +01:00
Rémi Verschelde
ec8f52df8f
Merge pull request #69629 from smix8/agent_wild_callback_pointer_4.x
Fix Navigation agent callback wild pointer crash
2022-12-12 13:51:48 +01:00
smix8
194c1c44e0 Fix Navigation agent callback wild pointer crash
Fixes crash in sanitizer builds when callback agent or object are already freed.
2022-12-12 13:03:55 +01:00
Josh Jones
5769b0e8d8 Enable assigning an owner to navigation regions and links
This allows users of the server APIs to get back the nodes that created certain regions and links.
2022-12-10 12:03:06 -08:00
smix8
63dcb9aa80 Add NavigationPathQuery
Adds NavigationPathQueryParameters objects that can be used with NavigationServer.query_path() to query a customized navigation path.
2022-09-20 22:20:11 +02:00
Josh Jones
3dd59013f4 Added node for Navigation links 2022-08-26 22:05:15 -07:00
Rémi Verschelde
af88438c71
Merge pull request #64354 from Mickeon/rename-navigation-distance 2022-08-25 18:35:23 +02:00
kobewi
1abdffe7a0 Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
Micky
b62d06fbed Rename Navigation's neighbor_dist to neightbor_distance
NavigationAgent2D/3D.`neighbor_dist` -> `neighbor_distance` (also affects setters and getters)

NavigationServer2D/3D.`agent_set_neighbor_dist()` -> `agent_set_neighbor_distance()`

Also changes their parameters' names.

Doesn't affect "Agent.neighborDist_" in Agent.h
2022-08-13 12:40:55 +02:00
smix8
d254f0fa5f Add NavigationServer2D debug functions
Adds debug functions to NavigationServer2D to mirror NavigationServer3D functions for 2D users.
2022-08-09 12:21:45 +02:00
Rémi Verschelde
faae24637c
Merge pull request #62300 from smix8/navigation_map_force_update_4.x 2022-06-24 10:13:07 +02:00