Haoyu Qiu 
								
							 
						 
						
							
							
							
							
								
							
							
								5da515773d 
								
							 
						 
						
							
							
								
								Add is_finite method for checking built-in types  
							
							
							
						 
						
							2022-10-08 13:25:08 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Aaron Franke 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								43722dbcbc 
								
							 
						 
						
							
							
								
								Use float literals for float calculations in Color  
							
							
							
						 
						
							2022-10-07 11:28:47 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Silc Renew 
								
							 
						 
						
							
							
							
							
								
							
							
								c139d9ef7d 
								
							 
						 
						
							
							
								
								Discontinued spherical_interpolate_with in Transform3D  
							
							
							
						 
						
							2022-08-31 16:35:38 +09:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Fabian Keller 
								
							 
						 
						
							
							
							
							
								
							
							
								f242f9c738 
								
							 
						 
						
							
							
								
								Fix consistency of translated/scaled/rotated in Transform2D and Transform3D  
							
							
							
						 
						
							2022-08-02 23:38:14 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a5f12f9c21 
								
							 
						 
						
							
							
								
								Merge pull request  #63532  from TokageItLab/rename-cubic-slerp  
							
							
							
						 
						
							2022-07-28 10:39:33 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								199ea349f5 
								
							 
						 
						
							
							
								
								Merge pull request  #57698  from bluenote10/feature/rename_translated_to_translated_local  
							
							
							
						 
						
							2022-07-28 10:03:07 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Silc Renew 
								
							 
						 
						
							
							
							
							
								
							
							
								4211e68d80 
								
							 
						 
						
							
							
								
								rename and unify notation for spherical interpolation  
							
							
							
						 
						
							2022-07-27 23:22:50 +09:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Franke 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4b13a6dcb8 
								
							 
						 
						
							
							
								
								add equal checks to Transform3D::looking_at and Transform3D::set_look_at  
							
							
							
						 
						
							2022-07-25 13:39:40 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Fabian Keller 
								
							 
						 
						
							
							
							
							
								
							
							
								2bf9e6090c 
								
							 
						 
						
							
							
								
								rename translate(d) to translate(d)_local in Transform 2D/3D  
							
							
							
						 
						
							2022-07-16 11:47:54 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								e7a58a7eb6 
								
							 
						 
						
							
							
								
								Core: Rename math 'phi' arguments to 'angle'  
							
							
							
						 
						
							2022-05-05 14:17:39 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Aaron Franke 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								fa7a7795f0 
								
							 
						 
						
							
							
								
								Rename Basis get_axis to get_column, remove redundant methods  
							
							
							
						 
						
							2022-05-03 09:37:47 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								6af77c7b09 
								
							 
						 
						
							
							
								
								Merge pull request  #53684  from TokageItLab/orthogonal-mode  
							
							
							
						 
						
							2022-01-05 16:05:40 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								fe52458154 
								
							 
						 
						
							
							
								
								Update copyright statements to 2022  
							
							... 
							
							
							
							Happy new year to the wonderful Godot community! 
							
						 
						
							2022-01-03 21:27:34 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Silc 'Tokage' Renew 
								
							 
						 
						
							
							
							
							
								
							
							
								61759da5b3 
								
							 
						 
						
							
							
								
								Fix some gizmo behavior to make more consistent  
							
							
							
						 
						
							2021-12-25 03:24:04 +09:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3b11e33a09 
								
							 
						 
						
							
							
								
								clang-format: Disable alignment of operands, too unreliable  
							
							... 
							
							
							
							Sets `AlignOperands` to `DontAlign`.
`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`. 
							
						 
						
							2021-10-28 15:19:35 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Aaron Franke 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9f3ae0adcd 
								
							 
						 
						
							
							
								
								Move code for looking_at to Basis  
							
							
							
						 
						
							2021-08-01 12:49:02 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Aaron Franke 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bd6ed3fb09 
								
							 
						 
						
							
							
								
								Allow multiplying Transforms and Basis by numbers  
							
							
							
						 
						
							2021-06-15 22:26:29 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Aaron Franke 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								554c776e08 
								
							 
						 
						
							
							
								
								Reformat structure string operators  
							
							... 
							
							
							
							The order of numbers is not changed except for Transform2D. All logic is done inside of their structures (and not in Variant).
For the number of decimals printed, they now use String::num_real which works best with real_t, except for Color which is fixed at 4 decimals (this is a reliable number of float digits when converting from 16-bpc so it seems like a good choice) 
							
						 
						
							2021-06-11 10:53:20 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Marcel Admiraal 
								
							 
						 
						
							
							
							
							
								
							
							
								8acd13a456 
								
							 
						 
						
							
							
								
								Rename Quat to Quaternion  
							
							
							
						 
						
							2021-06-04 18:14:32 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Aaron Franke 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a3c29ed899 
								
							 
						 
						
							
							
								
								Rename files and the exposed name for Transform3D  
							
							
							
						 
						
							2021-06-03 07:30:01 -04:00