Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9283328fe7 
								
							 
						 
						
							
							
								
								Merge pull request  #109491  from syntaxerror247/window-color  
							
							... 
							
							
							
							Android: Add method to set root window color at runtime 
							
						 
						
							2025-09-26 13:47:32 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Talkashie 
								
							 
						 
						
							
							
							
							
								
							
							
								bc7e68dfd1 
								
							 
						 
						
							
							
								
								Typos  
							
							
							
						 
						
							2025-08-19 18:32:59 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Anish Mishra 
								
							 
						 
						
							
							
							
							
								
							
							
								0ad232423d 
								
							 
						 
						
							
							
								
								Android: Add method to set root window color at runtime  
							
							
							
						 
						
							2025-08-11 22:25:53 +05:30 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Fredia Huya-Kouadio 
								
							 
						 
						
							
							
							
							
								
							
							
								3ade4b4b63 
								
							 
						 
						
							
							
								
								Address remaining feedback on  https://github.com/godotengine/godot/pull/106709  
							
							... 
							
							
							
							Address https://github.com/godotengine/godot/pull/106709#discussion_r2114489487  
							
						 
						
							2025-07-07 12:11:21 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Anish Mishra 
								
							 
						 
						
							
							
							
							
								
							
							
								c82f7feb53 
								
							 
						 
						
							
							
								
								Document that native file dialog is only available on Android 10+ devices.  
							
							
							
						 
						
							2025-06-27 17:07:50 +05:30 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Fredia Huya-Kouadio 
								
							 
						 
						
							
							
							
							
								
							
							
								547450befd 
								
							 
						 
						
							
							
								
								Fix transparency background issue on Android  
							
							... 
							
							
							
							Fixes https://github.com/godotengine/godot/issues/106703  
							
						 
						
							2025-06-02 22:45:16 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pāvels Nadtočajevs 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2d93e004b9 
								
							 
						 
						
							
							
								
								Cleanup and unify DisplayServer screen methods and documentation.  
							
							
							
						 
						
							2025-06-02 08:03:48 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Leo de Penning 
								
							 
						 
						
							
							
							
							
								
							
							
								296ca79b9d 
								
							 
						 
						
							
							
								
								Add CameraFeed support for Android  
							
							... 
							
							
							
							Co-authored-by: KOGA Mitsuhiro <shiena.jp@gmail.com> 
							
						 
						
							2025-05-13 22:46:06 +09:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Anish Mishra 
								
							 
						 
						
							
							
							
							
								
							
							
								b462db5adb 
								
							 
						 
						
							
							
								
								Android: Hardware keyboard connection status callback  
							
							... 
							
							
							
							Adds a DisplayServer method to register hardware keyboard connection change callback. 
							
						 
						
							2025-04-05 08:14:29 +05:30 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bruvzg 
								
							 
						 
						
							
							
							
							
								
							
							
								3e4e6e6c0c 
								
							 
						 
						
							
							
								
								Improve native file dialog parent window selection.  
							
							
							
						 
						
							2025-03-06 17:15:39 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Adam Scott 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								47f553ae0b 
								
							 
						 
						
							
							
								
								Delegate to the DisplayServer the task of handling mouse_mode  
							
							... 
							
							
							
							- Add `MOUSE_MODE_MAX` and various index checks 
							
						 
						
							2025-01-28 11:22:27 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								4d1cfc1784 
								
							 
						 
						
							
							
								
								Merge pull request  #101061  from syntaxerror247/first-pr-2025  
							
							... 
							
							
							
							Android: Implement support for `native dialog` 
							
						 
						
							2025-01-14 15:05:59 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Anish Mishra 
								
							 
						 
						
							
							
							
							
								
							
							
								cb9ee099ac 
								
							 
						 
						
							
							
								
								Android: Implement support for native dialog  
							
							... 
							
							
							
							This adds support for DisplayServer::dialog_show() on Android, aligning it with the functionality already available on macOS and Windows. 
							
						 
						
							2025-01-14 15:03:14 +05:30 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pāvels Nadtočajevs 
								
							 
						 
						
							
							
							
							
								
							
							
								e1f129cb52 
								
							 
						 
						
							
							
								
								Support MIME types in file dialog filters on macOS and Linux.  
							
							
							
						 
						
							2025-01-04 22:05:35 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hilderin 
								
							 
						 
						
							
							
							
							
								
							
							
								9d2a4c03be 
								
							 
						 
						
							
							
								
								Embedding game process in editor  
							
							
							
						 
						
							2024-12-18 17:52:42 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Anish Mishra 
								
							 
						 
						
							
							
							
							
								
							
							
								70b24c3d16 
								
							 
						 
						
							
							
								
								Android: Support for base color retrieval  
							
							
							
						 
						
							2024-12-18 02:14:48 +05:30 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7d950c1567 
								
							 
						 
						
							
							
								
								Merge pull request  #98712  from syntaxerror247/android_accent_color  
							
							... 
							
							
							
							[Android] Implement support for accent color retrieval 
							
						 
						
							2024-11-04 21:52:04 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2b49543478 
								
							 
						 
						
							
							
								
								Merge pull request  #98709  from darksylinc/matias-upsidedown-splash  
							
							... 
							
							
							
							Fix splash screen upside down on Android 
							
						 
						
							2024-11-04 21:52:01 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Anish Mishra 
								
							 
						 
						
							
							
							
							
								
							
							
								7b866f302f 
								
							 
						 
						
							
							
								
								[Android] Implement support for accent color retrieval  
							
							
							
						 
						
							2024-11-01 16:19:09 +05:30 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Matias N. Goldberg 
								
							 
						 
						
							
							
							
							
								
							
							
								b9a2f108fc 
								
							 
						 
						
							
							
								
								Fix splash screen upside down on Android  
							
							... 
							
							
							
							Fixes an issue introduced in #96439  (see
https://github.com/godotengine/godot/pull/96439#issuecomment-2447288702 )
Godot was relying on Java's
activity.getWindowManager().getDefaultDisplay().getRotation(); to apply
pre-rotation but this is wrong.
First, getRotation() may temporarily return a different value from the
correct one; which is what was causing the splash screen to be upside
down. It would return -90 instead of 90 for the first rendered frame.
But unfortunately, the splash screen is just one frame rendered for a
very long time, so the error lingered for a long time for everyone to
see.
Second, to determine what rotation to use, we should be looking at what
Vulkan told us, which is the value we pass to
VkSurfaceTransformFlagBitsKHR::preTransform.
This commit removes the now-unnecessary
screen_get_internal_current_rotation() function (which was introduced by
#96439 ) and now saves the preTransform value in the swapchain. 
							
						 
						
							2024-10-31 16:52:26 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Anish Mishra 
								
							 
						 
						
							
							
							
							
								
							
							
								b2130efb31 
								
							 
						 
						
							
							
								
								[Android] Implement native file picker support  
							
							
							
						 
						
							2024-10-30 14:53:02 +05:30 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Anish Mishra 
								
							 
						 
						
							
							
							
							
								
							
							
								0dfd18c84b 
								
							 
						 
						
							
							
								
								[DisplayServer] Add feature flag for native file dialog access to user/res and options  
							
							
							
						 
						
							2024-10-30 14:13:43 +05:30 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								05a4620e88 
								
							 
						 
						
							
							
								
								Merge pull request  #98615  from Summersay415/three-opengls-please  
							
							... 
							
							
							
							Fix fallbacks to OpenGL 
							
						 
						
							2024-10-29 19:25:48 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								08d8909a65 
								
							 
						 
						
							
							
								
								Merge pull request  #98574  from syntaxerror247/android_input_dialog  
							
							... 
							
							
							
							[Android] Implement native input dialog support 
							
						 
						
							2024-10-29 19:25:37 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Clay John 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								748f4079e3 
								
							 
						 
						
							
							
								
								Merge pull request  #96439  from darksylinc/matias-TheForge-pr03-rebased  
							
							... 
							
							
							
							Add Swappy & Pre-Transformed Swapchain 
							
						 
						
							2024-10-29 12:34:40 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Anish Mishra 
								
							 
						 
						
							
							
							
							
								
							
							
								be5d7f757d 
								
							 
						 
						
							
							
								
								[Android] Implement native input dialog support  
							
							
							
						 
						
							2024-10-29 20:02:08 +05:30 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Matias N. Goldberg 
								
							 
						 
						
							
							
							
							
								
							
							
								aaa0e2fddf 
								
							 
						 
						
							
							
								
								Add Swappy & Pre-Transformed Swapchain  
							
							... 
							
							
							
							- Adds Swappy for Android for stable frame pacing
- Implements pre-transformed Swapchain so that Godot's compositor is in
charge of rotating the screen instead of Android's compositor
(performance optimization for phones that don't have HW rotator)
============================
The work was performed by collaboration of TheForge and Google. I am
merely splitting it up into smaller PRs and cleaning it up.
Changes from original PR:
- Removed "display/window/frame_pacing/android/target_frame_rate" option
to use Engine::get_max_fps instead.
- Target framerate can be changed at runtime using Engine::set_max_fps.
- Swappy is enabled by default.
- Added documentation.
- enable_auto_swap setting is replaced with swappy_mode. 
							
						 
						
							2024-10-28 18:55:37 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Summersay415 
								
							 
						 
						
							
							
							
							
								
							
							
								6d14cd6ff9 
								
							 
						 
						
							
							
								
								Fix fallbacks to OpenGL  
							
							
							
						 
						
							2024-10-28 22:57:19 +07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								07e759b74a 
								
							 
						 
						
							
							
								
								Merge pull request  #97771  from dsnopek/openxr-linux-egl  
							
							... 
							
							
							
							OpenXR: Add support for Wayland on Linux 
							
						 
						
							2024-10-25 13:04:08 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									David Snopek 
								
							 
						 
						
							
							
							
							
								
							
							
								256699ee31 
								
							 
						 
						
							
							
								
								OpenXR: Add support for Wayland on Linux  
							
							
							
						 
						
							2024-10-04 11:44:05 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bruvzg 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								25f439c573 
								
							 
						 
						
							
							
								
								[DisplayServer] Implement has_hardware_keyboard method for Android and iOS.  
							
							
							
						 
						
							2024-10-02 20:09:48 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SheepYhangCN 
								
							 
						 
						
							
							
							
							
								
							
							
								3b839347df 
								
							 
						 
						
							
							
								
								Added fallback_to_opengl3  
							
							
							
						 
						
							2024-09-20 06:10:05 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Robert Cadena 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								42b0e91ee4 
								
							 
						 
						
							
							
								
								Remove debug print from Android DisplayServer.screen_get_scale implementation  
							
							
							
						 
						
							2024-09-16 11:17:26 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Fredia Huya-Kouadio 
								
							 
						 
						
							
							
							
							
								
							
							
								923b0f2e56 
								
							 
						 
						
							
							
								
								Restore 'Toggle fullscreen' menu for the Android editor and clean up the immersive mode logic  
							
							
							
						 
						
							2024-08-28 09:50:34 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Fredia Huya-Kouadio 
								
							 
						 
						
							
							
							
							
								
							
							
								5e59819727 
								
							 
						 
						
							
							
								
								Cleanup Android input on render thread settings  
							
							... 
							
							
							
							Follow up to https://github.com/godotengine/godot/pull/93933 
Clean up the set of settings use to control whether Android input should be dispatched on the render thread.
Addresses comments in https://github.com/godotengine/godot/pull/93933#issuecomment-2210437977  
							
						 
						
							2024-07-09 09:15:18 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								32d9c93af3 
								
							 
						 
						
							
							
								
								Improve handling of rendering startup errors  
							
							
							
						 
						
							2024-06-28 19:31:50 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Paulo Poiati 
								
							 
						 
						
							
							
							
							
								
							
							
								a3769c0edc 
								
							 
						 
						
							
							
								
								Properly set window class in Wayland  
							
							
							
						 
						
							2024-05-22 10:42:12 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									A Thousand Ships 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								31e7ee63f2 
								
							 
						 
						
							
							
								
								Fix unsafe uses of Callable.is_null()  
							
							... 
							
							
							
							`Callable.is_null()` is not equivalent to `!Callable.is_valid()` and
doesn't guarantee the call is valid. 
							
						 
						
							2024-04-27 16:22:57 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bruvzg 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dc01658ee9 
								
							 
						 
						
							
							
								
								[DisplayServer] Add separate feature flags for different native dialog types.  
							
							
							
						 
						
							2024-03-26 15:18:06 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bruvzg 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c65a667924 
								
							 
						 
						
							
							
								
								Move global_menu_* methods to a separate NativeMenu class.  
							
							
							
						 
						
							2024-03-04 23:41:41 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bruvzg 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ee53ae28df 
								
							 
						 
						
							
							
								
								Add method to get "base" system UI color (macOS/Windows) and system theme change callback.  
							
							
							
						 
						
							2024-02-13 18:38:53 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Dario 
								
							 
						 
						
							
							
							
							
								
							
							
								73eff10c76 
								
							 
						 
						
							
							
								
								Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.  
							
							
							
						 
						
							2024-02-12 10:02:18 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								d5a5dd52e8 
								
							 
						 
						
							
							
								
								Avoid several null-dereferences of ApiContextRD  
							
							
							
						 
						
							2024-02-06 19:55:01 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								12a519bae2 
								
							 
						 
						
							
							
								
								Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts  
							
							... 
							
							
							
							Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support.
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> 
							
						 
						
							2023-12-20 19:18:08 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								2f47c57385 
								
							 
						 
						
							
							
								
								Add Direct3D 12 RenderingDevice implementation  
							
							
							
						 
						
							2023-12-12 19:10:04 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander Hartmann 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5137497c18 
								
							 
						 
						
							
							
								
								Fix Android logic for deferred window input events being inverted  
							
							... 
							
							
							
							Notably fixes issues with `is_action_just_*` queries in `_physics_process`
for TouchScreenButton.
Fixes  #66318 .
Fixes  #82396 . 
							
						 
						
							2023-10-24 10:43:05 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									kobewi 
								
							 
						 
						
							
							
							
							
								
							
							
								09b30be86d 
								
							 
						 
						
							
							
								
								Add vararg call() method to C++ Callable  
							
							
							
						 
						
							2023-10-05 11:35:29 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zae 
								
							 
						 
						
							
							
							
							
								
							
							
								428eb1309a 
								
							 
						 
						
							
							
								
								Support dark mode on Android and iOS.  
							
							
							
						 
						
							2023-09-26 11:00:04 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bruvzg 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1887a9df19 
								
							 
						 
						
							
							
								
								[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.  
							
							... 
							
							
							
							Co-authored-by: Riteo <riteo@posteo.net> 
							
						 
						
							2023-09-21 14:21:00 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bruvzg 
								
							 
						 
						
							
							
							
							
								
							
							
								28db3c7158 
								
							 
						 
						
							
							
								
								[DisplayServer] Add method to check if native window is focused.  
							
							
							
						 
						
							2023-06-16 10:27:52 +03:00