Michael Alexsander
aea559b39a
Allow to compile the engine without XR support
2025-02-25 17:07:21 -03:00
Rémi Verschelde
c4731e1d5b
Merge pull request #103168 from Giganzo/tree-edge-hover
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Fix Tree hover position with multiple columns
2025-02-25 15:27:59 +01:00
Pāvels Nadtočajevs
8016c5399f
[Label] Fix rounding errors with fractional scale.
2025-02-23 17:59:14 +02:00
Pāvels Nadtočajevs
33eb7724a0
Fix label clipping when ascent/descent are fractional.
2025-02-22 22:51:23 +02:00
KerekesDavid
315cc5e437
Fix wrong viewport scaling at intermediate resolutions
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Fixes viewport scale being wrong at resolutions that are not
integer multiples of content_scale_factor.
This is done by allowing size_2d_override to be Size2 instead of
Size2i. This change is not propagated to the exposed SubViewport
to keep compatibility for now.
2025-02-21 11:24:38 +01:00
Rémi Verschelde
8ec34e966e
Merge pull request #103068 from QbieShay/fix-particle-rand2
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Fix particle not re-randomizing every emission
2025-02-20 20:07:09 +01:00
Qbieshay
419e5c40fa
Fix particle not re-randomizing every emission
2025-02-20 19:25:05 +01:00
Pāvels Nadtočajevs
84a2e3fdb0
[IME] Do not redraw and move caret on IME update w/o text/position changes.
2025-02-20 08:23:50 +02:00
Giganzo
00527d0588
Fix Tree hover position with multiple columns
2025-02-19 17:09:38 +01:00
Frank Becker
70a8421c30
Apply fix_alpha_edges for both theme icons and font glyphs.
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Only apply fix_alpha_edges for SVG glyphs.
Allow modulate for svg glyphs.
2025-02-18 13:10:28 -08:00
Thaddeus Crews
7e5baa0426
Style: Enforce trailing newlines on svgs
2025-02-18 11:02:45 -06:00
Kasper Arnklit Frandsen
03812fde8a
Add emission shape gizmos to Particles2D
2025-02-18 11:29:29 +00:00
Rémi Verschelde
93d2706930
Merge pull request #102842 from Hilderin/fix-tree-mouse-hover
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Fix Tree Mouse hover position
2025-02-17 09:47:50 +01:00
Rémi Verschelde
032cec51a7
Merge pull request #101958 from berarma/theora_fixes
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Fix Theora video issues
2025-02-17 09:47:36 +01:00
Hilderin
26cbaca446
Fix Tree Mouse hover position
2025-02-16 08:45:09 -05:00
Rémi Verschelde
09dbebf218
Merge pull request #102895 from bruvzg/te_bidi
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Fix TextEdit BiDi override.
2025-02-15 23:10:03 +01:00
Rémi Verschelde
f0f65af16d
Merge pull request #102868 from arkology/camera_2_unlimited
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Fix `Camera2D` limits drawing
2025-02-15 23:09:49 +01:00
Pāvels Nadtočajevs
9d7a1b5ab0
Fix TextEdit BiDi override.
2025-02-15 18:06:53 +02:00
arkology
698cc24416
Fix Camera2D limits drawing
2025-02-15 10:02:58 +03:00
Rémi Verschelde
96cdbbe5bd
Merge pull request #102870 from timoschwarzer/fix/line-2d-not-rendering
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Fix Line2D not rendering anything when total length is not computed
2025-02-14 22:58:34 +01:00
Caiman
bcd99bdb17
Fix GraphEdit::frame_rect_changed signal parameter type
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Changes the parameter type from Vector2 to Rect2, which is what is actually emitted.
2025-02-14 22:39:27 +01:00
Timo Schwarzer
ebef20f556
Fix Line2D not rendering anything when total length is not computed
2025-02-14 19:00:35 +01:00
Giganzo
bd63123835
Fix Tree keyboard navigation in RTL direction
2025-02-14 16:35:44 +01:00
Thaddeus Crews
40ff57e2a0
Merge pull request #102775 from KoBeWi/ 😐
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Fix inspector follow focus when child is focused
2025-02-14 08:25:38 -06:00
Max Piepenbrink
f2d733d48d
Fix stale VoxelGI warnings.
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Easy 1 line fix, just need to call update_configuration_warnings()
any time fields related to our warning concerns get changed. In
this case it's we just need to be concerned about calling this
whenever the voxel data field changes for any reason.
2025-02-13 20:54:05 -08:00
Rémi Verschelde
750640cede
Merge pull request #102828 from bruvzg/fd_fmap
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Sync native and embedded dialog missing extension handling.
2025-02-13 23:35:28 +01:00
Rémi Verschelde
54006f6ebf
Merge pull request #102217 from clayjohn/mobile-pipelines
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Reduce mobile pipeline compilations
2025-02-13 23:34:54 +01:00
bruvzg
1bdf84b31c
Sync native and embedded dialog missing extension handling.
2025-02-14 00:15:04 +02:00
Thaddeus Crews
3dd68d8841
Merge pull request #102704 from Giganzo/add-freelook-speed
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Add changeable freelook speed in Game Window
2025-02-13 10:15:46 -06:00
Stuart Carnie
1272310a14
Sprite2D: Use correct name to hide region_filter_clip_enabled
2025-02-13 10:06:30 +11:00
Thaddeus Crews
d408264fde
Merge pull request #102778 from KoBeWi/line_zero
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Prevent errors when Line2D has 0 length
2025-02-12 12:56:39 -06:00
Thaddeus Crews
5f7ea8328b
Merge pull request #102556 from kitbdev/fix-te-cursor-shape-held
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Fix TextEdit cusor shape when mouse is held
2025-02-12 12:56:34 -06:00
kobewi
842421ea61
Prevent errors when Line2D has 0 length
2025-02-12 17:43:53 +01:00
kobewi
286d3ae415
Fix inspector follow focus when child is focused
2025-02-12 17:16:44 +01:00
Rémi Verschelde
f418603522
Merge pull request #102749 from timothyqiu/tree-buttons-offset
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Fix TreeItem button tooltip trigger area offset
2025-02-12 11:21:15 +01:00
Rémi Verschelde
800b63a99b
Merge pull request #102738 from Giganzo/tree-filter-select
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Fix tree selecting hidden items
2025-02-12 11:21:08 +01:00
Haoyu Qiu
387d0e7100
Fix TreeItem button tooltip trigger area offset
2025-02-12 14:26:13 +08:00
kobewi
38d0e82a35
Store _custom_type_script meta as String
2025-02-12 01:22:09 +01:00
Rémi Verschelde
ed79fe18e6
Merge pull request #102625 from YeldhamDev/oh_those_wacky_shadows
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Fix mouse input on popup shadows misbehaving with `content_scale_factor`
2025-02-11 23:59:08 +01:00
Gilles Roudière
4765bc883c
Chunk tilemap physics
2025-02-11 16:28:58 +01:00
Thaddeus Crews
845ddb4bf3
Merge pull request #102597 from kitbdev/fix-te-line-guideline-pos
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Fix CodeEdit line length guideline zoomed position
2025-02-11 09:13:23 -06:00
Rémi Verschelde
65b81646a4
Merge pull request #102688 from caleb98/master
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Fix TileMapLayer bug where dirty cells could be marked twice
2025-02-11 10:54:39 +01:00
Rémi Verschelde
5460fe3994
Merge pull request #102653 from lawnjelly/fti_fix_client_ticking_4
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Physics Interpolation - Fix client interpolation pump
2025-02-11 10:54:21 +01:00
Rémi Verschelde
ea0226c65d
Merge pull request #102652 from lawnjelly/fti_auto_reset_mode_change_4
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Physics Interpolation - Auto-reset on `set_physics_interpolation_mode()`
2025-02-11 10:54:18 +01:00
Pāvels Nadtočajevs
ecff011671
[FileDialog] Update filename/buttons state when first item is selected on folder/filter change.
2025-02-11 11:18:23 +02:00
Caleb Cassady
7404873b66
Fix TileMapLayer bug where dirty cells could be marked twice
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When using runtime data in a TileMapLayer, calling notify_runtime_tile_update
can cause error messages to be printed to the console if the same cell has been
set or erased in the same frame. This could be partially worked around by using
call_deferred on notify_runtime_tile_update, but the problem could re-emerge if
those updates were being made in coroutines.
This commit addresses the issue by adding an additional check to the dirty cell
marking of the TileMapLayer when notify_runtime_tile_update is called. This
check ensures that the cell has not already been added to the dirty cell list,
preventing the condition that causes the error message.
2025-02-10 22:18:10 -05:00
Thaddeus Crews
c89ded23a6
Merge pull request #102603 from havi05/itemlist-fix-textoverrun-fixed-icon
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Itemlist: Fix `text_overrun` when using `fixed_icon_size`
2025-02-10 12:21:34 -06:00
Giganzo
cedcc2444e
Add changeable freelook speed in Game Window
2025-02-10 17:18:52 +01:00
Michael Alexsander
a32d3663c4
Fix popup shadows misbehaving with content_scale_factor
2025-02-10 11:55:08 -03:00
A Thousand Ships
5dcab0e606
Prevent some internal nodes being duplicated in Controls
2025-02-10 13:27:08 +01:00