Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								a7f49ac9a1 
								
							 
						 
						
							
							
								
								Update copyright statements to 2020  
							
							 
							
							... 
							
							
							
							Happy new year to the wonderful Godot community!
We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.
Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it. 
							
						 
						
							2020-01-01 11:16:22 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									jfons 
								
							 
						 
						
							
							
							
							
								
							
							
								8244f535cd 
								
							 
						 
						
							
							
								
								Add network profiler  
							
							 
							
							
							
						 
						
							2019-09-05 09:48:36 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									qarmin 
								
							 
						 
						
							
							
							
							
								
							
							
								4e5310cc60 
								
							 
						 
						
							
							
								
								Some code changed with Clang-Tidy  
							
							 
							
							
							
						 
						
							2019-06-26 15:08:25 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Fabio Alessandrelli 
								
							 
						 
						
							
							
							
							
								
							
							
								393e62b98a 
								
							 
						 
						
							
							
								
								Add object encoding param to serialization methods  
							
							 
							
							... 
							
							
							
							Network peers get_var/put_var
File get_var/store_var
GDScript/Mono/VisualScript bytes2var/var2bytes
Add MultiplayerAPI.allow_object_decoding member which deprecates PacketPeer.allow_object_decoding.
Break ABI compatibaility (API compatibility for GDNative). 
							
						 
						
							2019-04-01 15:53:19 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								b16c309f82 
								
							 
						 
						
							
							
								
								Update copyright statements to 2019  
							
							 
							
							... 
							
							
							
							Happy new year to the wonderful Godot community! 
							
						 
						
							2019-01-01 12:58:10 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Fabio Alessandrelli 
								
							 
						 
						
							
							
							
							
								
							
							
								1e9b46d687 
								
							 
						 
						
							
							
								
								Clearly deprecate sync too in favor of remotesync.  
							
							 
							
							... 
							
							
							
							NOTE: This changes the RPC_MODE_* enum values.
Games should be re-exported. GDNative rebuilt. 
							
						 
						
							2018-09-15 00:06:03 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Fabio Alessandrelli 
								
							 
						 
						
							
							
							
							
								
							
							
								d6b31daec6 
								
							 
						 
						
							
							
								
								Rename slave keyword to puppet  
							
							 
							
							... 
							
							
							
							The slave keyword will still be available as deprecated in 3.1 but will
be dropped from future releases. 
							
						 
						
							2018-09-15 00:06:03 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Fabio Alessandrelli 
								
							 
						 
						
							
							
							
							
								
							
							
								e82f0fefbc 
								
							 
						 
						
							
							
								
								MultiplayerAPI::send_bytes transfer mode support.  
							
							 
							
							... 
							
							
							
							Added as extra parameter, allow you to specify which transfer mode to
use for those specific bytes 
							
						 
						
							2018-07-08 09:47:22 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Fabio Alessandrelli 
								
							 
						 
						
							
							
							
							
								
							
							
								4524153b6e 
								
							 
						 
						
							
							
								
								New sync RPC modes to match all combinations  
							
							 
							
							
							
						 
						
							2018-05-29 20:26:41 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Fabio Alessandrelli 
								
							 
						 
						
							
							
							
							
								
							
							
								1400f6fdc4 
								
							 
						 
						
							
							
								
								Refactor RPCMode enum and checks  
							
							 
							
							
							
						 
						
							2018-05-29 20:26:41 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Max Hilbrunner 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4c69a495c9 
								
							 
						 
						
							
							
								
								Revert "RPCMode refactor, more sync modes"  
							
							 
							
							
							
						 
						
							2018-05-29 11:47:52 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Fabio Alessandrelli 
								
							 
						 
						
							
							
							
							
								
							
							
								19ba3d5da3 
								
							 
						 
						
							
							
								
								New sync RPC modes to match all combinations  
							
							 
							
							
							
						 
						
							2018-05-26 10:43:43 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Fabio Alessandrelli 
								
							 
						 
						
							
							
							
							
								
							
							
								9de4ffde61 
								
							 
						 
						
							
							
								
								Refactor RPCMode enum and checks  
							
							 
							
							
							
						 
						
							2018-05-26 10:43:43 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Guilherme Felipe 
								
							 
						 
						
							
							
							
							
								
							
							
								35024d4e7b 
								
							 
						 
						
							
							
								
								Add missing copyright headers  
							
							 
							
							
							
						 
						
							2018-05-16 14:50:44 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Fabio Alessandrelli 
								
							 
						 
						
							
							
							
							
								
							
							
								c7466eb144 
								
							 
						 
						
							
							
								
								Allow sending raw bytes through MultiplayerAPI  
							
							 
							
							
							
						 
						
							2018-05-12 23:17:24 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Fabio Alessandrelli 
								
							 
						 
						
							
							
							
							
								
							
							
								e391b493d5 
								
							 
						 
						
							
							
								
								Internal methods in MultiplayerAPI start with _  
							
							 
							
							
							
						 
						
							2018-05-08 14:46:52 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Fabio Alessandrelli 
								
							 
						 
						
							
							
							
							
								
							
							
								df391cc5be 
								
							 
						 
						
							
							
								
								Add new MultiplayerAPI class  
							
							 
							
							... 
							
							
							
							Handles all the high level networking stuff 
							
						 
						
							2018-03-03 18:28:49 +01:00