Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								a7f49ac9a1 
								
							 
						 
						
							
							
								
								Update copyright statements to 2020  
							
							... 
							
							
							
							Happy new year to the wonderful Godot community!
We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.
Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it. 
							
						 
						
							2020-01-01 11:16:22 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								b16c309f82 
								
							 
						 
						
							
							
								
								Update copyright statements to 2019  
							
							... 
							
							
							
							Happy new year to the wonderful Godot community! 
							
						 
						
							2019-01-01 12:58:10 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								830232f130 
								
							 
						 
						
							
							
								
								Merge pull request  #23615  from buresu/pluginscript-new  
							
							... 
							
							
							
							PluginScript: Add support for the new() method 
							
						 
						
							2018-12-18 09:29:04 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								3a93499f89 
								
							 
						 
						
							
							
								
								Allow signal connecting even if script is invalid (only when compiled with tools),  fixes   #17070  
							
							
							
						 
						
							2018-11-27 19:55:37 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Naoto Kondo 
								
							 
						 
						
							
							
							
							
								
							
							
								3feabd6756 
								
							 
						 
						
							
							
								
								PluginScript: Add support for the new() method  
							
							
							
						 
						
							2018-11-10 17:28:30 +09:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Fabio Alessandrelli 
								
							 
						 
						
							
							
							
							
								
							
							
								1400f6fdc4 
								
							 
						 
						
							
							
								
								Refactor RPCMode enum and checks  
							
							
							
						 
						
							2018-05-29 20:26:41 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Max Hilbrunner 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4c69a495c9 
								
							 
						 
						
							
							
								
								Revert "RPCMode refactor, more sync modes"  
							
							
							
						 
						
							2018-05-29 11:47:52 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Fabio Alessandrelli 
								
							 
						 
						
							
							
							
							
								
							
							
								9de4ffde61 
								
							 
						 
						
							
							
								
								Refactor RPCMode enum and checks  
							
							
							
						 
						
							2018-05-26 10:43:43 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Paolo Perkovic 
								
							 
						 
						
							
							
							
							
								
							
							
								08d4bfacaf 
								
							 
						 
						
							
							
								
								Fix inconsistencies and typos in argument names  
							
							
							
						 
						
							2018-02-01 16:47:20 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Emmanuel Leblond 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0de61998e4 
								
							 
						 
						
							
							
								
								Improve inheritance system in gdnative pluginscript  
							
							
							
						 
						
							2018-01-16 00:23:27 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								e4213e66b2 
								
							 
						 
						
							
							
								
								Add missing copyright headers and fix formatting  
							
							... 
							
							
							
							Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module. 
							
						 
						
							2018-01-05 01:22:23 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								b50a9114b1 
								
							 
						 
						
							
							
								
								Update copyright statements to 2018  
							
							... 
							
							
							
							Happy new year to the wonderful Godot community! 
							
						 
						
							2018-01-01 14:40:47 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jerome67000 
								
							 
						 
						
							
							
							
							
								
							
							
								2609cc9ef4 
								
							 
						 
						
							
							
								
								Removes Script::get_node_type()  
							
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							used before GDScript, with squirrel apparently 
							
						 
						
							2017-10-25 20:11:30 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Emmanuel Leblond 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								aedc44f6fe 
								
							 
						 
						
							
							
								
								[GDnative] remove useless (and illegal !) STL include  
							
							
							
						 
						
							2017-10-20 22:05:25 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Emmanuel Leblond 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e715be0f0a 
								
							 
						 
						
							
							
								
								[GDnative] add pluginscript \o/  
							
							
							
						 
						
							2017-10-17 10:50:13 +02:00