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									 Juan Linietsky | a6f3bc7c69 | Renaming of servers for coherency. VisualServer -> RenderingServer
PhysicsServer -> PhysicsServer3D
Physics2DServer -> PhysicsServer2D
NavigationServer -> NavigationServer3D
Navigation2DServer -> NavigationServer2D
Also renamed corresponding files. | 2020-03-27 15:21:27 -03:00 |  | 
				
					
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									 Juan Linietsky | 3205a92ad8 | PoolVector is gone, replaced by Vector Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are
sugar for `Vector<Type>`. | 2020-02-18 10:10:36 +01:00 |  | 
				
					
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									 Rémi Verschelde | db81928e08 | Vulkan: Move thirdparty code out of drivers, style fixes - `vk_enum_string_helper.h` is a generated file taken from the SDK
  (Vulkan-ValidationLayers).
- `vk_mem_alloc.h` is a library from GPUOpen:
  https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator | 2020-02-11 14:08:44 +01:00 |  | 
				
					
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									 Rémi Verschelde | fff4240bb4 | Fix code formatting issues and VS compilation Also temporarily disable multicheck build so that we get a full build
even when there are style issues on Vulkan.
Fixes #33356. | 2020-02-11 12:05:19 +01:00 |  | 
				
					
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									 Rémi Verschelde | 3695c08782 | basis_universal: Use proper basisu_transcoder.h header, fixes Clang build Also renames bu to basisu to be more explicit and match upstream name. | 2020-02-11 12:03:07 +01:00 |  |