Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								c3b0ee5941 
								
							 
						 
						
							
							
								
								Fix code style issues  
							
							
							
						 
						
							2019-01-26 22:35:31 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								c743da100d 
								
							 
						 
						
							
							
								
								Avoid crashing in  #23302  
							
							
							
						 
						
							2019-01-25 09:09:32 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								b16c309f82 
								
							 
						 
						
							
							
								
								Update copyright statements to 2019  
							
							... 
							
							
							
							Happy new year to the wonderful Godot community! 
							
						 
						
							2019-01-01 12:58:10 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								f30745bd85 
								
							 
						 
						
							
							
								
								Fixup to typo and indentation in  81c86e8 
							
							
							
						 
						
							2018-11-26 11:21:06 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								81c86e8047 
								
							 
						 
						
							
							
								
								Improved bindings and added documentation for AnimationNode,  closes   #20720  
							
							
							
						 
						
							2018-11-25 16:57:23 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1a16dabfb5 
								
							 
						 
						
							
							
								
								Merge pull request  #21982  from luzpaz/misc-typos  
							
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							Misc. typos 
							
						 
						
							2018-09-13 10:59:00 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									luz.paz 
								
							 
						 
						
							
							
							
							
								
							
							
								08bde5b2de 
								
							 
						 
						
							
							
								
								Misc. typos  
							
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							Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"` 
							
						 
						
							2018-09-12 21:39:17 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								277b24dfb7 
								
							 
						 
						
							
							
								
								Make core/ includes absolute, remove subfolders from include path  
							
							... 
							
							
							
							This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes. 
							
						 
						
							2018-09-12 09:52:22 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								9eb4d4ab2d 
								
							 
						 
						
							
							
								
								Add missing copyright headers  
							
							
							
						 
						
							2018-08-29 22:41:17 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								0b67d1665d 
								
							 
						 
						
							
							
								
								Style: Fix previous commits from @reduz  
							
							
							
						 
						
							2018-08-24 16:50:29 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								f6c0a3fce9 
								
							 
						 
						
							
							
								
								Property clear caches in animationtree if animatioplayer is modified.  Fixes   #19876  
							
							
							
						 
						
							2018-08-24 11:41:46 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								bffaa835fc 
								
							 
						 
						
							
							
								
								-Fix blend tree rename,  closes   #20210  
							
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							-Fixed activity lines in blend tree 
							
						 
						
							2018-08-23 16:44:10 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								404ee1a56b 
								
							 
						 
						
							
							
								
								Style: Fix issues that went past CI  
							
							
							
						 
						
							2018-08-21 21:28:06 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								c7e4527a88 
								
							 
						 
						
							
							
								
								Massive rewrite to AnimationTree. Many APIs changed in order to:  
							
							... 
							
							
							
							-Reuse resources
-Expose properties in AnimationTree 
							
						 
						
							2018-08-20 13:39:16 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Saracen 
								
							 
						 
						
							
							
							
							
								
							
							
								c55e269bfa 
								
							 
						 
						
							
							
								
								Add method to manually advance AnimationTree and manual process mode.  
							
							
							
						 
						
							2018-08-02 08:29:51 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hein-Pieter van Braam 
								
							 
						 
						
							
							
							
							
								
							
							
								0e29f7974b 
								
							 
						 
						
							
							
								
								Reduce unnecessary COW on Vector by make writing explicit  
							
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							This commit makes operator[] on Vector const and adds a write proxy to it.  From
now on writes to Vectors need to happen through the .write proxy. So for
instance:
Vector<int> vec;
vec.push_back(10);
std::cout << vec[0] << std::endl;
vec.write[0] = 20;
Failing to use the .write proxy will cause a compilation error.
In addition COWable datatypes can now embed a CowData pointer to their data.
This means that String, CharString, and VMap no longer use or derive from
Vector.
_ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug
builds. This is a lot faster for Vector in the editor and while running tests.
The reason why this difference used to exist is because force-inlined methods
used to give a bad debugging experience. After extensive testing with modern
compilers this is no longer the case. 
							
						 
						
							2018-07-26 00:54:16 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Fabio Alessandrelli 
								
							 
						 
						
							
							
							
							
								
							
							
								d4465fce43 
								
							 
						 
						
							
							
								
								Fix some enum export in new Animation editor.  
							
							
							
						 
						
							2018-07-08 10:24:21 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								896e250f2b 
								
							 
						 
						
							
							
								
								-Fix in animationplayback, sound would be cut on loop  
							
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							-Fix on scene importer, keeping changes to animation tracks was not working 
							
						 
						
							2018-07-01 17:45:19 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								0ffec7daf7 
								
							 
						 
						
							
							
								
								Small fixes  
							
							
							
						 
						
							2018-06-29 09:13:39 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								eeab3502d5 
								
							 
						 
						
							
							
								
								Changes to how node paths are selected from property, allowing setting a hint.  
							
							
							
						 
						
							2018-06-27 20:50:25 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								9bab5134cf 
								
							 
						 
						
							
							
								
								The way multiple quaternions being slerped was not good, changed approach to one that seems to work better.  
							
							
							
						 
						
							2018-06-27 16:30:48 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								be9731459a 
								
							 
						 
						
							
							
								
								Style: Apply clang-format to animation_tree.cpp  
							
							... 
							
							
							
							Fixes issues introduced in c633b77de1ff22 
							
						 
						
							2018-06-27 08:36:26 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								de1ff22eae 
								
							 
						 
						
							
							
								
								change node graph property and improved some bindings  
							
							
							
						 
						
							2018-06-27 03:00:08 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								c633b770cb 
								
							 
						 
						
							
							
								
								-Add root motion support in AnimationTree.  
							
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							-Add RootMotionView, to debug root motion in 3D (disabled in runtime) 
							
						 
						
							2018-06-26 19:06:16 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								8c7da84e1e 
								
							 
						 
						
							
							
								
								renamed AnimationGraphPlayer to AnimationTree  
							
							
							
						 
						
							2018-06-25 18:40:24 -03:00