Yuri Sizov 
								
							 
						 
						
							
							
							
							
								
							
							
								6884be6b17 
								
							 
						 
						
							
							
								
								Bump version to 4.1.2-rc  
							
							
							
						 
						
							2023-07-17 15:36:23 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									RedworkDE 
								
							 
						 
						
							
							
							
							
								
							
							
								3f334cb144 
								
							 
						 
						
							
							
								
								C#: Fix command line exporting  
							
							... 
							
							
							
							(cherry picked from commit f3f3365abd 
							
						 
						
							2023-07-10 17:46:09 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ivan Shakhov 
								
							 
						 
						
							
							
							
							
								
							
							
								c9b1d99cae 
								
							 
						 
						
							
							
								
								Update the RiderPathLocator to support the JetBrains Toolbox 2.0  
							
							... 
							
							
							
							(cherry picked from commit bf3af9fd48 
							
						 
						
							2023-07-10 17:46:08 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									RedworkDE 
								
							 
						 
						
							
							
							
							
								
							
							
								69948f7489 
								
							 
						 
						
							
							
								
								C#: Add null check before calling UnregisterGodotObject  
							
							... 
							
							
							
							(cherry picked from commit 693e6e036b 
							
						 
						
							2023-07-10 17:26:14 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Raul Santos 
								
							 
						 
						
							
							
							
							
								
							
							
								80105226c2 
								
							 
						 
						
							
							
								
								C#: Compare symbol names without null flow state  
							
							... 
							
							
							
							(cherry picked from commit 671a5b4ea5 
							
						 
						
							2023-07-10 17:26:13 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									RedworkDE 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ce5c6151fc 
								
							 
						 
						
							
							
								
								C#: Automatically generate version defines  
							
							... 
							
							
							
							(cherry picked from commit fe7c27b086 
							
						 
						
							2023-07-05 22:16:02 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								529a55bab2 
								
							 
						 
						
							
							
								
								Bump version to 4.1.1-rc  
							
							
							
						 
						
							2023-07-05 22:14:15 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Roldán Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								22aad32c69 
								
							 
						 
						
							
							
								
								C#: Fix NodePaths completion error for not calling from main thread  
							
							... 
							
							
							
							The node API we use for code completion changed and no longer allows
being called from threads other than the main one. 
							
						 
						
							2023-07-02 03:48:15 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									RedworkDE 
								
							 
						 
						
							
							
							
							
								
							
							
								60b9eb169e 
								
							 
						 
						
							
							
								
								C# Fix reloading of non-tool scripts  
							
							
							
						 
						
							2023-06-28 11:46:43 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								af16013905 
								
							 
						 
						
							
							
								
								Merge pull request  #78571  from MewPurPur/include-extension-info  
							
							... 
							
							
							
							Document file extensions of GDScript, CSharpScript, and Shader 
							
						 
						
							2023-06-22 18:32:25 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									MewPurPur 
								
							 
						 
						
							
							
							
							
								
							
							
								8848c395b6 
								
							 
						 
						
							
							
								
								Add information about file extension to GDScript, CSharpScript, and Shader  
							
							
							
						 
						
							2023-06-22 18:56:08 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Sizov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								57e61db115 
								
							 
						 
						
							
							
								
								Merge pull request  #75533  from RedworkDE/net-no-reload-noncollectible  
							
							... 
							
							
							
							C#: Fix editor integration breaking and causing error spam when reloading assemblies fails 
							
						 
						
							2023-06-22 12:45:02 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Paul Joannon 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dbdbe5b042 
								
							 
						 
						
							
							
								
								Fix condition blocking .NET project build  
							
							... 
							
							
							
							Since #73015 , the build commands are called on project files instead of solution ones. 
							
						 
						
							2023-06-21 20:13:32 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									RedworkDE 
								
							 
						 
						
							
							
							
							
								
							
							
								e0f644a48d 
								
							 
						 
						
							
							
								
								C#: Fix editor integration breaking and causing error spam when reloading assemblies fails  
							
							... 
							
							
							
							- Do not reload scripts from non-collectible assemblies
- Do not load GodotTools as collectible
- Do not attempt to reload the same project assembly forever 
							
						 
						
							2023-06-21 12:47:52 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								af08b17f97 
								
							 
						 
						
							
							
								
								Merge pull request  #78466  from raulsntos/dotnet/define-constants-without-whitespace  
							
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							C#: Remove whitespace from define constants 
							
						 
						
							2023-06-20 14:56:19 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Raul Santos 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8f6166bd14 
								
							 
						 
						
							
							
								
								C#: Remove whitespace from define constants  
							
							... 
							
							
							
							Co-authored-by: RedworkDE <10944644+RedworkDE@users.noreply.github.com> 
							
						 
						
							2023-06-20 14:33:45 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Raul Santos 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bd65ae633d 
								
							 
						 
						
							
							
								
								C#: Add compat overloads  
							
							
							
						 
						
							2023-06-20 12:11:13 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Raul Santos 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								48e20c628a 
								
							 
						 
						
							
							
								
								C#: Set PropertyInfo.class_name for method parameters  
							
							
							
						 
						
							2023-06-16 23:19:38 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7f5ef953b7 
								
							 
						 
						
							
							
								
								Merge pull request  #78249  from RedworkDE/net-version-define  
							
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							C#: Add version defines to help users deal with breaking changes 
							
						 
						
							2023-06-15 15:26:31 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								58416245ce 
								
							 
						 
						
							
							
								
								Merge pull request  #78218  from raulsntos/dotnet/reserved-assembly-name  
							
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							C#: Avoid GodotSharp as project assembly name 
							
						 
						
							2023-06-15 15:26:22 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								25b2f1780a 
								
							 
						 
						
							
							
								
								Style: Harmonize header includes in modules  
							
							... 
							
							
							
							This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:
Includes from the platform port or module ("local" includes) should be listed
first in their own block using relative paths, before Godot's "core" includes
which use "absolute" (project folder relative) paths, and finally thirdparty
includes.
Includes in `#ifdef`s come after their relevant section, i.e. the overall
structure is:
- Local includes
  * Conditional local includes
- Core includes
  * Conditional core includes
- Thirdparty includes
  * Conditional thirdparty includes 
							
						 
						
							2023-06-15 14:35:45 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									RedworkDE 
								
							 
						 
						
							
							
							
							
								
							
							
								1b466c6298 
								
							 
						 
						
							
							
								
								C#: Add version defines to help users deal with breaking changes  
							
							
							
						 
						
							2023-06-15 13:18:04 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Raul Santos 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7a031be769 
								
							 
						 
						
							
							
								
								C#: Avoid GodotSharp as project assembly name  
							
							... 
							
							
							
							The name GodotSharp conflicts with the name of the Godot assembly,
this causes a cyclic dependency. 
							
						 
						
							2023-06-15 11:43:35 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									RedworkDE 
								
							 
						 
						
							
							
							
							
								
							
							
								92f13ba9ea 
								
							 
						 
						
							
							
								
								C#: Unify project name handling and fix issues with the handling of some special characters  
							
							... 
							
							
							
							Co-authored-by: Raul Santos <raulsntos@gmail.com> 
							
						 
						
							2023-06-14 21:07:58 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mikael Hermansson 
								
							 
						 
						
							
							
							
							
								
							
							
								1c1d1a1e2e 
								
							 
						 
						
							
							
								
								Fix crash when using base types of extension-based types from C#  
							
							
							
						 
						
							2023-06-12 18:29:52 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5047892939 
								
							 
						 
						
							
							
								
								Merge pull request  #73939  from raulsntos/dotnet/export-symbols  
							
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							C#: Add option to disable exporting debug symbols 
							
						 
						
							2023-06-09 12:14:15 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								aa5dfff3f0 
								
							 
						 
						
							
							
								
								Merge pull request  #77410  from dsnopek/object-pointer-pointer-encoding  
							
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							Standardize Object ptrcall encoding on `Object **` 
							
						 
						
							2023-06-07 13:31:49 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									RedworkDE 
								
							 
						 
						
							
							
							
							
								
							
							
								e0efa3c357 
								
							 
						 
						
							
							
								
								C#: Always decode dotnet output as UTF-8  
							
							
							
						 
						
							2023-06-07 10:58:34 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0a0132ccf4 
								
							 
						 
						
							
							
								
								Merge pull request  #77904  from raulsntos/dotnet/obsolete-deprecated-members  
							
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							C#: Add `[Obsolete]` attribute to deprecated members 
							
						 
						
							2023-06-06 20:40:09 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e2fcc4de34 
								
							 
						 
						
							
							
								
								Merge pull request  #75188  from RedworkDE/net-synchronize-insert  
							
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							C#: Synchronize adding ScriptInstances 
							
						 
						
							2023-06-06 20:39:16 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Raul Santos 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0484993121 
								
							 
						 
						
							
							
								
								C#: Add [Obsolete] attribute to deprecated members  
							
							
							
						 
						
							2023-06-06 12:23:23 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									VolTer 
								
							 
						 
						
							
							
							
							
								
							
							
								119456304b 
								
							 
						 
						
							
							
								
								Reduce the total size of our SVGs by 15%  
							
							
							
						 
						
							2023-06-04 15:11:48 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Raul Santos 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0aa1f3440e 
								
							 
						 
						
							
							
								
								C#: Add option to disable exporting debug symbols  
							
							... 
							
							
							
							- Add export option to configure if the exported game should include debug symbols (PDB).
- Remove unused `outputDir` local variable.
- Replace `Process.GetCurrentProcess().Id` with `System.Environment.ProcessId` (CA1837). 
							
						 
						
							2023-06-02 16:37:59 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Sizov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f00641af9d 
								
							 
						 
						
							
							
								
								Merge pull request  #77657  from vmedea/color-hex-doc  
							
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							Clarify doc for Color.hex 
							
						 
						
							2023-05-30 15:59:39 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									mara 
								
							 
						 
						
							
							
							
							
								
							
							
								779ac20bb9 
								
							 
						 
						
							
							
								
								Clarify doc for Color.hex and C# Color()  
							
							... 
							
							
							
							The "alpha channel first" seems misleading to me. It doesn't match with
the examples, so remove it. Add a more detailed specification of the
expected number format in hex. 
							
						 
						
							2023-05-30 15:15:04 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Raul Santos 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a1f454fee3 
								
							 
						 
						
							
							
								
								C#: Add global class support  
							
							... 
							
							
							
							Co-authored-by: willnationsdev <willnationsdev@gmail.com> 
							
						 
						
							2023-05-29 19:04:02 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									David Snopek 
								
							 
						 
						
							
							
							
							
								
							
							
								77733faede 
								
							 
						 
						
							
							
								
								Attempt to standardize Object ptrcall encoding on Object **  
							
							
							
						 
						
							2023-05-25 21:46:22 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									RedworkDE 
								
							 
						 
						
							
							
							
							
								
							
							
								fa14b6d212 
								
							 
						 
						
							
							
								
								C#: Fix SendToScriptDebugger crash  
							
							
							
						 
						
							2023-05-23 00:00:32 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									RedworkDE 
								
							 
						 
						
							
							
							
							
								
							
							
								8fdebb85ef 
								
							 
						 
						
							
							
								
								C#: Synchronize adding ScriptInstances  
							
							
							
						 
						
							2023-05-22 21:40:14 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4fd64edc30 
								
							 
						 
						
							
							
								
								Merge pull request  #77199  from RedworkDE/net-callable-hash  
							
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							C#: Mostly fix hash of ManagedCallable 
							
						 
						
							2023-05-22 13:48:58 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Sizov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								156a2fabea 
								
							 
						 
						
							
							
								
								Merge pull request  #76659  from shana/shana/75152-fix-crash-when-initializing-glue-generation  
							
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							Skip initializing the C# runtime when generating glue bindings 
							
						 
						
							2023-05-19 17:10:40 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Andreia Gaita 
								
							 
						 
						
							
							
							
							
								
							
							
								e56fdc8a9a 
								
							 
						 
						
							
							
								
								Skip initializing the C# runtime when generating glue bindings  
							
							... 
							
							
							
							The bindings generator doesn't require the C# runtime in order to generate
the glue, and when it the glue generation runs, it exits immediately
afterwards, so we can skip this initialization when the `--generate-mono-glue`
flag is passed in.
Fixes issue 75152 
							
						 
						
							2023-05-18 13:57:42 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									RedworkDE 
								
							 
						 
						
							
							
							
							
								
							
							
								1cfc382fe8 
								
							 
						 
						
							
							
								
								C#: Mostly fix hash of ManagedCallable  
							
							... 
							
							
							
							The hash can still change when reloading assemblies but in all other
cases the result should be correct. 
							
						 
						
							2023-05-18 13:44:36 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Paul Joannon 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								178cd046bb 
								
							 
						 
						
							
							
								
								Link the right build property to REAL_T_IS_DOUBLE  
							
							
							
						 
						
							2023-05-18 13:37:34 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c64afeb017 
								
							 
						 
						
							
							
								
								Merge pull request  #77018  from RedworkDE/net-glue-neg-enum  
							
							... 
							
							
							
							Fix C# glue generation for enums with negative values 
							
						 
						
							2023-05-12 23:27:07 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f26a2dbb1b 
								
							 
						 
						
							
							
								
								Merge pull request  #75662  from goncalo/basis_looking_at  
							
							... 
							
							
							
							C#: Add Basis.LookingAt 
							
						 
						
							2023-05-12 23:25:52 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									RedworkDE 
								
							 
						 
						
							
							
							
							
								
							
							
								45659ce2d9 
								
							 
						 
						
							
							
								
								Fix C# glue generation for enums with negative values  
							
							
							
						 
						
							2023-05-12 21:53:42 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8f17f26233 
								
							 
						 
						
							
							
								
								Merge pull request  #76978  from raulsntos/property-hint-compat  
							
							... 
							
							
							
							Reorder `PropertyHint` enum to avoid breaking compat 
							
						 
						
							2023-05-12 10:06:32 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Raul Santos 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a34207b812 
								
							 
						 
						
							
							
								
								Reorder PropertyHint enum to avoid breaking compat  
							
							... 
							
							
							
							Also syncs the Core enum with the C# enum for the source generators. 
							
						 
						
							2023-05-12 01:48:07 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								f83a90192f 
								
							 
						 
						
							
							
								
								Revert "Add API for HSL conversion"  
							
							... 
							
							
							
							This reverts commit 0b7fd664c1 
							
						 
						
							2023-05-10 17:45:56 -03:00