Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b917f748b5 
								
							 
						 
						
							
							
								
								Merge pull request  #75945  from Calinou/renderingdevice-finalaction-fix-typo  
							
							... 
							
							
							
							Fix typo in FinalAction `switch` statement in RenderingDevice 
							
						 
						
							2023-05-24 08:46:01 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									warriormaster12 
								
							 
						 
						
							
							
							
							
								
							
							
								10797d58dd 
								
							 
						 
						
							
							
								
								fixed a query pool validation error  
							
							
							
						 
						
							2023-05-11 17:17:23 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								564d1b34e0 
								
							 
						 
						
							
							
								
								Merge pull request  #74711  from BastiaanOlij/add_texture_native_handle  
							
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							Provide access to internal graphics handles for textures 
							
						 
						
							2023-05-09 19:28:26 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Bastiaan Olij 
								
							 
						 
						
							
							
							
							
								
							
							
								c328676d96 
								
							 
						 
						
							
							
								
								For GDExternal use, provides access to internal graphics handles for textures  
							
							
							
						 
						
							2023-05-09 13:47:22 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								6465432570 
								
							 
						 
						
							
							
								
								Save cluster render shader from being optimized out entirely  
							
							
							
						 
						
							2023-05-08 18:39:49 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								392fdd106d 
								
							 
						 
						
							
							
								
								Merge pull request  #75937  from RandomShaper/threaded_render_load  
							
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							Allow creation of rendering buffers at any time 
							
						 
						
							2023-05-08 13:52:33 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5056c427d3 
								
							 
						 
						
							
							
								
								Improve RenderingServer, RenderingDevice, ShaderGlobalsOverride documentation  
							
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							This brings the overall class reference completion percentage from 87% to 92%. 
							
						 
						
							2023-05-06 22:40:32 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								09aa1bbdb3 
								
							 
						 
						
							
							
								
								Fix unsupported sampler filter used for voxel GI  
							
							
							
						 
						
							2023-04-26 20:54:06 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								882b869220 
								
							 
						 
						
							
							
								
								Fix issues with Vulkan layout transitions  
							
							
							
						 
						
							2023-04-24 12:24:24 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dd53037f74 
								
							 
						 
						
							
							
								
								Fix typo in FinalAction switch statement in RenderingDevice  
							
							
							
						 
						
							2023-04-11 18:44:12 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								d4c46f15ae 
								
							 
						 
						
							
							
								
								Allow creation of rendering buffers at any time  
							
							
							
						 
						
							2023-04-11 16:33:47 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bruvzg 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								09465f3fe6 
								
							 
						 
						
							
							
								
								Remove (or make verbose only) various debug prints.  
							
							
							
						 
						
							2023-03-20 08:14:18 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								06042a23b6 
								
							 
						 
						
							
							
								
								Avoid overflow when calculating ptr address for 3D textures in RenderingDevice texture update  
							
							
							
						 
						
							2023-03-06 15:46:40 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									sakrel 
								
							 
						 
						
							
							
							
							
								
							
							
								089dbecef4 
								
							 
						 
						
							
							
								
								Make draw command labels thread safe  
							
							
							
						 
						
							2023-02-10 21:27:31 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ed85a2c8ce 
								
							 
						 
						
							
							
								
								Merge pull request  #70663  from EpEpDragon/feature_buffer_get_data_size_option  
							
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							Add optional size parameter to the RenderDevice buffer_get_data method. 
							
						 
						
							2023-02-10 18:49:28 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Bastiaan Olij 
								
							 
						 
						
							
							
							
							
								
							
							
								093289364f 
								
							 
						 
						
							
							
								
								Add layer slice support to render device and render buffers  
							
							
							
						 
						
							2023-02-03 09:48:56 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								5931d504c1 
								
							 
						 
						
							
							
								
								Add a few more checks to ensure that unsupported image formats are not used in the mobile renderer  
							
							
							
						 
						
							2023-01-23 12:38:09 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Bastiaan Olij 
								
							 
						 
						
							
							
							
							
								
							
							
								318656d326 
								
							 
						 
						
							
							
								
								Enabling additional vulkan extension and adding further checks  
							
							
							
						 
						
							2023-01-15 14:49:15 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								5ca2ba45f1 
								
							 
						 
						
							
							
								
								Make inclusion of Godot version in shader hash universal  
							
							
							
						 
						
							2023-01-09 17:47:02 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									EpEpDragon 
								
							 
						 
						
							
							
							
							
								
							
							
								36d02882b9 
								
							 
						 
						
							
							
								
								Added optional offset and size parameter to RenderDevice buffer_get_data method  
							
							
							
						 
						
							2023-01-06 17:08:37 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d95794ec8a 
								
							 
						 
						
							
							
								
								One Copyright Update to rule them all  
							
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							As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.
It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).
We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).
Also fixed "cf." Frenchism - it's meant as "refer to / see". 
							
						 
						
							2023-01-05 13:25:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f318d60e06 
								
							 
						 
						
							
							
								
								Merge pull request  #65376  from reduz/astc-support  
							
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							Implement basic ASTC support 
							
						 
						
							2022-12-20 12:44:30 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								71d21c7ccb 
								
							 
						 
						
							
							
								
								Implement basic ASTC support  
							
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							Implements basic ASTC support:
* Only 4x4 and 8x8 block sizes.
* Other block sizes are too complex to handle for Godot image compression handling. May be implemented sometime in the future.
The need for ASTC is mostly for the following use cases:
* Implement a high quality compression option for textures on mobile and M1 Apple hardware.
* For this, the 4x4 is sufficient, since it uses the same size as BPTC.
ASTC supports a lot of block sizes, but the benefit of supporting most of them is slim, while the implementation complexity in Godot is very high.
Supporting only 4x4 (and 8x8) solves the real problem, which is lack of a BPTC alternative on hardware where it's missing.
Note: This does not yet support encoding on import, an ASTC encoder will need to be added. 
							
						 
						
							2022-12-20 11:26:30 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Clay John 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								aa8a899f52 
								
							 
						 
						
							
							
								
								Merge pull request  #70104  from RandomShaper/vk_dev_asserts  
							
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							Replace certain sanity checks with proper dev-only assertions in Vulkan RD 
							
						 
						
							2022-12-15 08:22:17 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								af6189711e 
								
							 
						 
						
							
							
								
								Replace certain sanity checks with proper dev-only assertions in Vulkan RD  
							
							
							
						 
						
							2022-12-15 12:34:08 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								807632a90c 
								
							 
						 
						
							
							
								
								Changed STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT type to enum flags  
							
							
							
						 
						
							2022-12-15 14:10:37 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								762c6d4b36 
								
							 
						 
						
							
							
								
								Merge pull request  #69709  from RandomShaper/refactor_spirv_reflection  
							
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							Refactor SPIR-V reflection into a generic RenderingDevice feature 
							
						 
						
							2022-12-15 09:21:35 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								14e301467e 
								
							 
						 
						
							
							
								
								Refactor SPIR-V reflection into a generic RenderingDevice feature  
							
							
							
						 
						
							2022-12-12 14:14:53 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								c985ee985f 
								
							 
						 
						
							
							
								
								Tidy up some aspects of Vulkan RD  
							
							
							
						 
						
							2022-12-12 14:14:53 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f79c034713 
								
							 
						 
						
							
							
								
								Merge pull request  #69635  from BastiaanOlij/fix_get_buffer  
							
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							Fix barrier on buffer_get_data 
							
						 
						
							2022-12-12 11:44:29 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								6e48db69a3 
								
							 
						 
						
							
							
								
								Changed RD::PipelineDynamicStateFlags type to enum flags  
							
							
							
						 
						
							2022-12-11 15:37:35 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Bastiaan Olij 
								
							 
						 
						
							
							
							
							
								
							
							
								d79f692cae 
								
							 
						 
						
							
							
								
								Fix barrier on buffer_get_data  
							
							
							
						 
						
							2022-12-06 22:44:35 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								5934eef44c 
								
							 
						 
						
							
							
								
								Changed RenderingDevice::TextureUsageBits type to enum flags  
							
							
							
						 
						
							2022-11-26 13:08:07 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e7418cac3d 
								
							 
						 
						
							
							
								
								Merge pull request  #68942  from Chaosus/barrier_mask_flags  
							
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							Expose `BarrierMask` as flags enum in `RenderingDevice` 
							
						 
						
							2022-11-22 08:31:12 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								acaf38cfbc 
								
							 
						 
						
							
							
								
								Expose BarrierMask as flags enum in RenderingDevice  
							
							
							
						 
						
							2022-11-22 09:45:20 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a9a75e643e 
								
							 
						 
						
							
							
								
								Merge pull request  #68527  from pkdawson/vertex-array-offsets  
							
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							Add `offsets` parameter to RenderingDevice::vertex_array_create 
							
						 
						
							2022-11-21 11:43:28 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Bastiaan Olij 
								
							 
						 
						
							
							
							
							
								
							
							
								616ba8745f 
								
							 
						 
						
							
							
								
								Fix VRS issues  
							
							
							
						 
						
							2022-11-17 00:32:42 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								efe3220b2e 
								
							 
						 
						
							
							
								
								Fix periods in editor strings and messages  
							
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							- Ensure all strings with ellipsis end with 3 periods instead of 2.
- Fix extraneous period in "Error calling from signal '...' to callable"
  messages. 
							
						 
						
							2022-11-14 19:36:36 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Patrick Dawson 
								
							 
						 
						
							
							
							
							
								
							
							
								d7136f2d51 
								
							 
						 
						
							
							
								
								Add offsets parameter to RenderingDevice::vertex_array_create  
							
							
							
						 
						
							2022-11-11 15:45:36 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									kobewi 
								
							 
						 
						
							
							
							
							
								
							
							
								d9f066d5fa 
								
							 
						 
						
							
							
								
								Remove duplicate project settings definitions  
							
							
							
						 
						
							2022-11-08 01:29:39 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Patrick Dawson 
								
							 
						 
						
							
							
							
							
								
							
							
								382f0f97d6 
								
							 
						 
						
							
							
								
								RenderingDevice: Fix usage of index offset  
							
							
							
						 
						
							2022-11-05 21:03:32 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Bastiaan Olij 
								
							 
						 
						
							
							
							
							
								
							
							
								a4e58ec84a 
								
							 
						 
						
							
							
								
								Fix several render issues found while debugging XR  
							
							
							
						 
						
							2022-11-01 13:27:03 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Clay John 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8fd92ed867 
								
							 
						 
						
							
							
								
								Merge pull request  #64710  from MinusKube/window-size-crash  
							
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							Prevent windows from having a size greater than device limit 
							
						 
						
							2022-10-27 10:02:44 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								6d534f6e89 
								
							 
						 
						
							
							
								
								Merge pull request  #66221  from Mickeon/painstakingly-appending-ds-en-you-tea-es  
							
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							Rename remaining "*_enable" to "*_enabled" 
							
						 
						
							2022-10-11 16:17:02 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								3306ffefd1 
								
							 
						 
						
							
							
								
								Merge pull request  #67000  from RandomShaper/split_render_further  
							
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							Polish rendering driver refactor further 
							
						 
						
							2022-10-11 09:23:32 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								8017827144 
								
							 
						 
						
							
							
								
								SCons: Re-enable treating #warning as error with werror  
							
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							Replace all TODO uses of `#warning` by proper TODO comments, and will open
matching bug reports to keep track of them.
We don't have a great track record fixing TODOs, but I'd wager we're even
worse for fixing these "TODO #warning" so we should prohibit this usage. 
							
						 
						
							2022-10-10 16:12:26 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bruvzg 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0103af1ddd 
								
							 
						 
						
							
							
								
								Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.  
							
							
							
						 
						
							2022-10-07 11:32:33 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								24ff292999 
								
							 
						 
						
							
							
								
								Polish rendering driver refactor further  
							
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							Mainly:
- Make `max_descriptors_per_pool` project setting Vulkan-specific.
- Use a common, render driver agnostic magic FourCC for shader binary data.
- Downgrade spirv_reflect to Vulkan-only dependency.
- Add a `RENDER_DRIVER_*` macro to GLSL shader code for per-driver customizations. 
							
						 
						
							2022-10-06 21:08:54 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								166df0896c 
								
							 
						 
						
							
							
								
								Fix typos with codespell  
							
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							Using codespell 2.3-dev from current git.
And fix typo in `methods.py` for `vsproj=yes` option (still won't work
though). 
							
						 
						
							2022-09-30 14:23:36 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								85fe6ecc32 
								
							 
						 
						
							
							
								
								Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable used  
							
							
							
						 
						
							2022-09-28 17:05:34 +02:00