Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								bd282ff43f 
								
							 
						 
						
							
							
								
								Use HTTPS URL for Godot's website in the headers  
							
							
							
						 
						
							2017-08-27 14:16:55 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								588ffbc08a 
								
							 
						 
						
							
							
								
								Fixed wrong usage of has_no_area function,  closes   #10434  
							
							
							
						 
						
							2017-08-19 14:54:04 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								72be8876ea 
								
							 
						 
						
							
							
								
								Properly manage drawing of primitives when they lack an area,  fixes   #8930  
							
							
							
						 
						
							2017-08-18 15:12:48 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								78619a5866 
								
							 
						 
						
							
							
								
								Fixes method definitions with extra number of arguments  
							
							
							
						 
						
							2017-08-10 07:17:51 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								2f290038d6 
								
							 
						 
						
							
							
								
								Removes type information from method binds  
							
							
							
						 
						
							2017-08-10 07:17:50 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								df573f5c3a 
								
							 
						 
						
							
							
								
								-Restored Sprite3D to working function,  fixes   #2061 ,  fixes   #9738  
							
							... 
							
							
							
							-Restored an alpha scissor property in Material 
							
						 
						
							2017-08-08 17:23:44 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Poommetee Ketson 
								
							 
						 
						
							
							
							
							
								
							
							
								0154098531 
								
							 
						 
						
							
							
								
								Fix various property not found errors  
							
							
							
						 
						
							2017-07-26 20:03:13 +07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								374cffaa11 
								
							 
						 
						
							
							
								
								Merge pull request  #9764  from Noshyaar/pr-fix2  
							
							... 
							
							
							
							Add object type hint for docs 
							
						 
						
							2017-07-24 08:07:32 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Poommetee Ketson 
								
							 
						 
						
							
							
							
							
								
							
							
								2777f81d29 
								
							 
						 
						
							
							
								
								Add object type hint for docs  
							
							
							
						 
						
							2017-07-23 18:57:03 +07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								772485cdb3 
								
							 
						 
						
							
							
								
								Several changes to better run in mobile.  
							
							
							
						 
						
							2017-07-22 14:08:17 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								25678b1876 
								
							 
						 
						
							
							
								
								-Renamed GlobalConfig to ProjectSettings, makes more sense.  
							
							... 
							
							
							
							-Added system for feature overrides, it's pretty cool :) 
							
						 
						
							2017-07-19 17:06:03 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								bbada82f80 
								
							 
						 
						
							
							
								
								-Reorganized all properties of project settings (Sorry, Again).  
							
							... 
							
							
							
							(Lot's of bloat accumulated, so it was time for clean up.)
-Made EditorSettings and ProjectSettings search more useful (search in sections too) 
							
						 
						
							2017-07-17 22:18:58 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								e63c64e256 
								
							 
						 
						
							
							
								
								Clean up normalmapping, make sure tangents are imported correctly.  
							
							
							
						 
						
							2017-07-03 10:45:34 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Poommetee Ketson 
								
							 
						 
						
							
							
							
							
								
							
							
								e3998528e0 
								
							 
						 
						
							
							
								
								BuildSystem: generated files have .gen.extension  
							
							
							
						 
						
							2017-06-25 07:55:01 +07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thomas Herzog 
								
							 
						 
						
							
							
							
							
								
							
							
								bfac7c476d 
								
							 
						 
						
							
							
								
								Merge pull request  #8629  from hikari-no-yume/Sprite3D_double_sided_flag_master  
							
							... 
							
							
							
							Add double-sided flag to SpriteBase3D [master] 
							
						 
						
							2017-06-19 23:46:54 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								569a2b5bd7 
								
							 
						 
						
							
							
								
								Merge pull request  #9230  from supagu/normals-fix  
							
							... 
							
							
							
							Fixed decompression of normals 
							
						 
						
							2017-06-17 13:03:48 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Fabian Mathews 
								
							 
						 
						
							
							
							
							
								
							
							
								ff0ac9d916 
								
							 
						 
						
							
							
								
								Fixed decompression of vertex colors  
							
							
							
						 
						
							2017-06-17 10:47:25 +09:30 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								b19225bfce 
								
							 
						 
						
							
							
								
								-Fix freezes caused by etccomp2,  closes   #9183  
							
							... 
							
							
							
							-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality. 
							
						 
						
							2017-06-16 21:49:37 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Fabian Mathews 
								
							 
						 
						
							
							
							
							
								
							
							
								29d0a21011 
								
							 
						 
						
							
							
								
								Fixed decompression of normals  
							
							
							
						 
						
							2017-06-17 09:43:13 +09:30 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Gilleron 
								
							 
						 
						
							
							
							
							
								
							
							
								af9fd6f44a 
								
							 
						 
						
							
							
								
								Fixed compilation on Windows + removed debug print  
							
							
							
						 
						
							2017-06-12 01:58:57 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									alexholly 
								
							 
						 
						
							
							
							
							
								
							
							
								935f730170 
								
							 
						 
						
							
							
								
								renamed all Rect3.pos to Rect3.position  
							
							
							
						 
						
							2017-06-09 15:54:02 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									alexholly 
								
							 
						 
						
							
							
							
							
								
							
							
								a3c90b0293 
								
							 
						 
						
							
							
								
								renamed all Rect2.pos to Rect2.position  
							
							
							
						 
						
							2017-06-04 02:09:17 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								98a3296702 
								
							 
						 
						
							
							
								
								Removal of Image from Variant, converted to a Resource.  
							
							
							
						 
						
							2017-05-17 07:37:45 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrea Faulds 
								
							 
						 
						
							
							
							
							
								
							
							
								fd5b929831 
								
							 
						 
						
							
							
								
								Add double-sided flag to SpriteBase3D ( fixes   #8007 )  
							
							
							
						 
						
							2017-05-02 21:03:17 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								df61dc4b2b 
								
							 
						 
						
							
							
								
								Add "Godot Engine contributors" copyright line  
							
							
							
						 
						
							2017-04-08 00:11:42 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								5dbf1809c6 
								
							 
						 
						
							
							
								
								A Whole New World (clang-format edition)  
							
							... 
							
							
							
							I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code 
							
						 
						
							2017-03-05 16:44:50 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								de0045cf1b 
								
							 
						 
						
							
							
								
								-renamed globals.h to global_config.cpp (this seems to have caused a few modified files)  
							
							... 
							
							
							
							-.pck and .zip exporting redone, seems to be working.. 
							
						 
						
							2017-02-21 00:06:30 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								da11d6d9e8 
								
							 
						 
						
							
							
								
								Many fixes to make exported scenes work better, still buggy.  
							
							
							
						 
						
							2017-02-15 08:34:02 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hein-Pieter van Braam 
								
							 
						 
						
							
							
							
							
								
							
							
								411ee71b4d 
								
							 
						 
						
							
							
								
								Rename the _MD macro to D_METHOD  
							
							... 
							
							
							
							This new name also makes its purpose a little clearer
This is a step towards fixing #56  
							
						 
						
							2017-02-13 12:50:02 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								2a0ddc1e89 
								
							 
						 
						
							
							
								
								Style: Various fixes to play nice with clang-format  
							
							
							
						 
						
							2017-01-16 08:49:52 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								93ab45b6b5 
								
							 
						 
						
							
							
								
								Style: Fix whole-line commented code  
							
							... 
							
							
							
							They do not play well with clang-format which aligns the `//` part
with the rest of the code block, thus producing badly indented commented code. 
							
						 
						
							2017-01-14 14:52:23 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								bc26f90581 
								
							 
						 
						
							
							
								
								Type renames:  
							
							... 
							
							
							
							Matrix32 -> Transform2D
	Matrix3 -> Basis
	AABB -> Rect3
	RawArray -> PoolByteArray
	IntArray -> PoolIntArray
	FloatArray -> PoolFloatArray
	Vector2Array -> PoolVector2Array
	Vector3Array -> PoolVector3Array
	ColorArray -> PoolColorArray 
							
						 
						
							2017-01-11 00:52:51 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								2ab83e1abb 
								
							 
						 
						
							
							
								
								Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector  
							
							
							
						 
						
							2017-01-07 18:26:38 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								118eed485e 
								
							 
						 
						
							
							
								
								ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.  
							
							... 
							
							
							
							All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS() 
							
						 
						
							2017-01-02 23:03:46 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								3f3f5a5359 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'origin/gles3' into gles3-on-master  
							
							... 
							
							
							
							Various merge conflicts have been fixed manually and some mistakes
might have been made - time will tell :) 
							
						 
						
							2017-01-02 21:52:26 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								db46a34418 
								
							 
						 
						
							
							
								
								Revert "Bindings: Fix missing default value"  
							
							... 
							
							
							
							This reverts commit 068b58b3ce 
							
						 
						
							2017-01-02 20:42:32 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								b1e4c04cdc 
								
							 
						 
						
							
							
								
								Revert "bind method canvas_item_set_sort_children_by_y"  
							
							... 
							
							
							
							This reverts commit 1f9e16119f 
							
						 
						
							2017-01-02 20:39:44 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								86b0669f4c 
								
							 
						 
						
							
							
								
								Revert "Add/expose VisualServer::get_default_clear_color()"  
							
							... 
							
							
							
							This reverts commit 753ba67d65 
							
						 
						
							2017-01-02 20:32:52 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								c7bc44d5ad 
								
							 
						 
						
							
							
								
								Welcome in 2017, dear changelog reader!  
							
							... 
							
							
							
							That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games! 
							
						 
						
							2017-01-01 22:03:33 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									reduz 
								
							 
						 
						
							
							
							
							
								
							
							
								0d4abf2aa3 
								
							 
						 
						
							
							
								
								fixed a horrible bug on Windows AMD, scenes saved until now in this branch  
							
							... 
							
							
							
							are no longer valid :( 
							
						 
						
							2016-12-24 16:23:30 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								a732708b9d 
								
							 
						 
						
							
							
								
								Blend shapes using transform feedback (GPU)  
							
							
							
						 
						
							2016-11-24 20:46:55 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								7cf8d75cf8 
								
							 
						 
						
							
							
								
								WIP immediates and proper buffers swapping  
							
							
							
						 
						
							2016-11-23 07:04:55 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								943d27f46d 
								
							 
						 
						
							
							
								
								Instancing is working! (hooray)  
							
							
							
						 
						
							2016-11-22 01:26:56 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								70d095d8f2 
								
							 
						 
						
							
							
								
								Skeletons are working now.  
							
							
							
						 
						
							2016-11-21 19:03:39 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								cacf9ebb7f 
								
							 
						 
						
							
							
								
								all light types and shadows are working, pending a lot of clean-up  
							
							
							
						 
						
							2016-11-09 23:55:06 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								53d8f2b1ec 
								
							 
						 
						
							
							
								
								PBR more or less working, still working on bringing gizmos back  
							
							
							
						 
						
							2016-10-27 11:50:26 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								4428115916 
								
							 
						 
						
							
							
								
								Everything returning to normal in 3D, still a long way to go  
							
							... 
							
							
							
							-implemented the scene part of visual server and rasterizer, objects without lighting and material are rendererd only 
							
						 
						
							2016-10-19 11:14:41 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								753ba67d65 
								
							 
						 
						
							
							
								
								Add/expose VisualServer::get_default_clear_color()  
							
							
							
						 
						
							2016-10-13 11:24:55 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								fea1fb0925 
								
							 
						 
						
							
							
								
								Merge pull request  #6761  from neikeq/pr-missing-defval  
							
							... 
							
							
							
							Bindings: Fix missing default value 
							
						 
						
							2016-10-09 23:58:58 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								068b58b3ce 
								
							 
						 
						
							
							
								
								Bindings: Fix missing default value  
							
							
							
						 
						
							2016-10-09 23:51:08 +02:00