Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								5dbf1809c6 
								
							 
						 
						
							
							
								
								A Whole New World (clang-format edition)  
							
							 
							
							... 
							
							
							
							I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code 
							
						 
						
							2017-03-05 16:44:50 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									volzhs 
								
							 
						 
						
							
							
							
							
								
							
							
								66b7586fb0 
								
							 
						 
						
							
							
								
								Fix wrong TreeItem reference after reconstructing  
							
							 
							
							
							
						 
						
							2017-03-03 04:01:04 +09:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								4d6a3cf7fc 
								
							 
						 
						
							
							
								
								Merge pull request  #7874  from volzhs/issue-7820-master  
							
							 
							
							... 
							
							
							
							Fix crash when click icon while editing node name 
							
						 
						
							2017-02-26 20:28:00 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									volzhs 
								
							 
						 
						
							
							
							
							
								
							
							
								3ae0ffa182 
								
							 
						 
						
							
							
								
								Fix crash when click icon while editing node name  
							
							 
							
							
							
						 
						
							2017-02-23 02:20:46 +09:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								de0045cf1b 
								
							 
						 
						
							
							
								
								-renamed globals.h to global_config.cpp (this seems to have caused a few modified files)  
							
							 
							
							... 
							
							
							
							-.pck and .zip exporting redone, seems to be working.. 
							
						 
						
							2017-02-21 00:06:30 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Hein-Pieter van Braam 
								
							 
						 
						
							
							
							
							
								
							
							
								411ee71b4d 
								
							 
						 
						
							
							
								
								Rename the _MD macro to D_METHOD  
							
							 
							
							... 
							
							
							
							This new name also makes its purpose a little clearer
This is a step towards fixing #56  
							
						 
						
							2017-02-13 12:50:02 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								0aa7242624 
								
							 
						 
						
							
							
								
								WIP new AudioServer, with buses, effects, etc.  
							
							 
							
							
							
						 
						
							2017-01-21 19:01:00 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Ferenc Arn 
								
							 
						 
						
							
							
							
							
								
							
							
								6f4f9aa6de 
								
							 
						 
						
							
							
								
								Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible.  
							
							 
							
							... 
							
							
							
							Also inlined some more math functions. 
							
						 
						
							2017-01-16 13:36:33 -06:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								f44ee891be 
								
							 
						 
						
							
							
								
								Style: Fix statements ending with ';;'  
							
							 
							
							
							
						 
						
							2017-01-16 08:49:52 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								93ab45b6b5 
								
							 
						 
						
							
							
								
								Style: Fix whole-line commented code  
							
							 
							
							... 
							
							
							
							They do not play well with clang-format which aligns the `//` part
with the rest of the code block, thus producing badly indented commented code. 
							
						 
						
							2017-01-14 14:52:23 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								de8cc309d6 
								
							 
						 
						
							
							
								
								Renamed button functions to be more verboes, same with Range unit value -> ratio  
							
							 
							
							
							
						 
						
							2017-01-13 14:08:30 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								04c749a1f0 
								
							 
						 
						
							
							
								
								New API for visibility in both CanvasItem and Spatial  
							
							 
							
							... 
							
							
							
							visible (property) - access set_visible(bool) is_visible()
is_visible_in_tree() - true when visible and parents visible
show() hide() - for convenience 
							
						 
						
							2017-01-13 10:45:50 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								83cb84753f 
								
							 
						 
						
							
							
								
								Renamed most signals so they refer to:  
							
							 
							
							... 
							
							
							
							-An action being requested to the user in present tense: (ie, draw, gui_input, etc)
-A notification that an action happened, in past tense (ie, area_entered, modal_closed, etc). 
							
						 
						
							2017-01-12 00:51:08 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								e9bb65db81 
								
							 
						 
						
							
							
								
								-All types have editable script now in properties  
							
							 
							
							... 
							
							
							
							-Changed clip to a property in Control which can be set by the user 
							
						 
						
							2017-01-09 15:50:59 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								94ee7798ce 
								
							 
						 
						
							
							
								
								-removed stop mouse and ignore mouse from control, which were confusing, replaced by mouse filter  
							
							 
							
							
							
						 
						
							2017-01-08 19:54:19 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								fa170cbc58 
								
							 
						 
						
							
							
								
								PopupMenu now emits both index_pressed and id_pressed instead of item_pressed,  closes   #3188  
							
							 
							
							
							
						 
						
							2017-01-08 18:18:54 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								920947f297 
								
							 
						 
						
							
							
								
								renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized  _input  
							
							 
							
							
							
						 
						
							2017-01-08 16:28:12 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								0f7af4ea51 
								
							 
						 
						
							
							
								
								-Changed most project settings in the engine, so they have major and minor categories.  
							
							 
							
							... 
							
							
							
							-Changed SectionedPropertyEditor to support this
-Renamed Globals singleton to GlobalConfig, makes more sense.
-Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available 
							
						 
						
							2017-01-05 09:16:00 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								b085c40edf 
								
							 
						 
						
							
							
								
								-Conversion of most properties to a simpler syntax, easier to use by script  
							
							 
							
							... 
							
							
							
							-Modified help to display properties
GDScript can still not make use of them, though. 
							
						 
						
							2017-01-04 01:16:14 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								118eed485e 
								
							 
						 
						
							
							
								
								ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.  
							
							 
							
							... 
							
							
							
							All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS() 
							
						 
						
							2017-01-02 23:03:46 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								b530904038 
								
							 
						 
						
							
							
								
								Merge pull request  #7341  from bruno-ortiz/master  
							
							 
							
							... 
							
							
							
							Bugfixes for Tree node 
							
						 
						
							2017-01-02 15:53:43 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								f50afe81d8 
								
							 
						 
						
							
							
								
								Merge pull request  #7385  from bojidar-bg/tree-range-drag-lock  
							
							 
							
							... 
							
							
							
							Fix  #7098  by not accepting right clicks while dragging the range 
							
						 
						
							2017-01-02 14:38:25 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Bruno Ortiz 
								
							 
						 
						
							
							
							
							
								
							
							
								4b9a96859b 
								
							 
						 
						
							
							
								
								Making deselect work for TreeItem when select_mode is SELECT_SINGLE and item_selected is now properly emitted  
							
							 
							
							
							
						 
						
							2017-01-02 11:26:37 -02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								3e1b5ad223 
								
							 
						 
						
							
							
								
								Merge pull request  #7382  from volzhs/fix-visibility  
							
							 
							
							... 
							
							
							
							Able to change visibility when ancestor node is hidden 
							
						 
						
							2017-01-02 14:17:42 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								c7bc44d5ad 
								
							 
						 
						
							
							
								
								Welcome in 2017, dear changelog reader!  
							
							 
							
							... 
							
							
							
							That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games! 
							
						 
						
							2017-01-01 22:03:33 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Bojidar Marinov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d40eb1565e 
								
							 
						 
						
							
							
								
								Fix   #7098  by not accepting right clicks while dragging the range  
							
							 
							
							
							
						 
						
							2016-12-28 23:20:54 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									volzhs 
								
							 
						 
						
							
							
							
							
								
							
							
								f33e21e7af 
								
							 
						 
						
							
							
								
								Show visual notice for visibility on Scene Dock  
							
							 
							
							
							
						 
						
							2016-12-28 22:12:08 +09:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									eska 
								
							 
						 
						
							
							
							
							
								
							
							
								31f929caa2 
								
							 
						 
						
							
							
								
								Clarify a NULL comparison  
							
							 
							
							... 
							
							
							
							'TreeItem::get_children()' does not return the child count, but rather
a pointer to the children.
This comparison caused an error during WebAssembly builds using the
LLVM backend path. 
							
						 
						
							2016-11-13 15:27:17 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									volzhs 
								
							 
						 
						
							
							
							
							
								
							
							
								fd9aebd4fa 
								
							 
						 
						
							
							
								
								Fix to focus or rename node by double click  
							
							 
							
							
							
						 
						
							2016-11-01 22:26:29 +09:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								28b0e9a56c 
								
							 
						 
						
							
							
								
								Merge pull request  #6553  from pkowal1982/treecheckbox  
							
							 
							
							... 
							
							
							
							Use full width of TreeItem::Cell to change value in CELL_MODE_CHECK 
							
						 
						
							2016-10-09 13:54:36 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Pawel Kowal 
								
							 
						 
						
							
							
							
							
								
							
							
								dd4f2a2ccb 
								
							 
						 
						
							
							
								
								Use full width of TreeItem::Cell to change value in CELL_MODE_CHECK  
							
							 
							
							
							
						 
						
							2016-09-19 23:07:24 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Pawel Kowal 
								
							 
						 
						
							
							
							
							
								
							
							
								9e5aaa27bc 
								
							 
						 
						
							
							
								
								Add scrolling to Tree control in Drag and Drop mode  
							
							 
							
							
							
						 
						
							2016-09-17 21:29:55 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								fb4d6d1db0 
								
							 
						 
						
							
							
								
								More visual script improvements  
							
							 
							
							... 
							
							
							
							-Added anti-aliasing on lines
-Improved draw performance enormously
-Removed sequence ports for most nodes, current visual scripts will likely be broken now. Sorry! 
							
						 
						
							2016-08-30 23:46:41 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								01d5163b6f 
								
							 
						 
						
							
							
								
								Merge pull request  #6220  from volzhs/issue-5789  
							
							 
							
							... 
							
							
							
							Make LineEdit not to cover whole line when rename node 
							
						 
						
							2016-08-29 19:04:49 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								23cb5efe7c 
								
							 
						 
						
							
							
								
								Merge pull request  #5956  from djrm/tree_behavior  
							
							 
							
							... 
							
							
							
							Double click on scene tree element to focus currently selected node 
							
						 
						
							2016-08-29 18:28:05 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									volzhs 
								
							 
						 
						
							
							
							
							
								
							
							
								2e5a4cb5ca 
								
							 
						 
						
							
							
								
								Show last added action on Input Map and implement InputEvent "=="  
							
							 
							
							
							
						 
						
							2016-08-28 15:18:13 +09:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Daniel J. Ramirez 
								
							 
						 
						
							
							
							
							
								
							
							
								70c9979cce 
								
							 
						 
						
							
							
								
								Double click on scene tree element to focus currently selected node  
							
							 
							
							... 
							
							
							
							In 3D it will focus in the first viewport
Enable double click for trees 
							
						 
						
							2016-08-27 17:15:49 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									volzhs 
								
							 
						 
						
							
							
							
							
								
							
							
								ff22db3b21 
								
							 
						 
						
							
							
								
								Make LineEdit not to cover whole line when rename node  
							
							 
							
							
							
						 
						
							2016-08-23 05:46:11 +09:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								9151eb591d 
								
							 
						 
						
							
							
								
								Changed the way the step decimals are computed to a safer way, fixes many issues.  
							
							 
							
							
							
						 
						
							2016-07-26 17:25:10 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Ovnuniarchos 
								
							 
						 
						
							
							
							
							
								
							
							
								10be575aa1 
								
							 
						 
						
							
							
								
								TreeItem.set_button exposed.  
							
							 
							
							
							
						 
						
							2016-07-16 22:36:19 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Franklin Sobrinho 
								
							 
						 
						
							
							
							
							
								
							
							
								5708006340 
								
							 
						 
						
							
							
								
								Fix tree drawing the pressed stylebox in all buttons in the column  
							
							 
							
							
							
						 
						
							2016-07-10 19:03:43 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								1d6be8b00d 
								
							 
						 
						
							
							
								
								Changed tree so shift-selection skips folded children,  closes   #5515  
							
							 
							
							
							
						 
						
							2016-07-09 13:15:45 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								454b210242 
								
							 
						 
						
							
							
								
								Remove unused variables (third pass) + dead code  
							
							 
							
							... 
							
							
							
							Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable 
							
						 
						
							2016-07-07 23:16:21 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Franklin Sobrinho 
								
							 
						 
						
							
							
							
							
								
							
							
								5c3c87206b 
								
							 
						 
						
							
							
								
								Fix TreeItem range editing by dragging on the inspector  
							
							 
							
							
							
						 
						
							2016-07-04 12:14:49 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								89bb72b2d3 
								
							 
						 
						
							
							
								
								Only emit item_selected once per Tree row,  closes   #5280  
							
							 
							
							
							
						 
						
							2016-06-30 17:52:32 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									UgisBrekis 
								
							 
						 
						
							
							
							
							
								
							
							
								d97e46ffb6 
								
							 
						 
						
							
							
								
								Adds the ability to draw parent-children relationship lines in scene tree editor  
							
							 
							
							... 
							
							
							
							Can be turned on/off in editor settings + line color change available as
well 
							
						 
						
							2016-06-15 18:10:19 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								1555608276 
								
							 
						 
						
							
							
								
								fix how some display values are shown,  fixes   #4953  
							
							 
							
							
							
						 
						
							2016-06-11 22:16:40 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								f9d615ee87 
								
							 
						 
						
							
							
								
								Contextualized Scene Tree menu  
							
							 
							
							... 
							
							
							
							-Added context menu to Scene Tree Dock
-Removed Buttons
-Added a filter to search for nods more easily in the dock 
							
						 
						
							2016-05-16 12:23:58 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								a2c4c17085 
								
							 
						 
						
							
							
								
								Experimental Right Mouse Button menu for SceneTree  
							
							 
							
							... 
							
							
							
							Will eventually replace the buttons of that dock, so please test it! 
							
						 
						
							2016-05-15 23:41:48 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								bed3efb17e 
								
							 
						 
						
							
							
								
								New reworked AnimatedSprite!  
							
							 
							
							... 
							
							
							
							-New SpriteFrames editor, with support for drag&drop, multiple animation
sets, animation speed and loop.
-New AnimatedSprite, with support for all the new features!
AnimatedSprite3D has not been updated yet.
-Added support for drag&drop to other editors, such as resourcepreload,
sample library,  etc. 
							
						 
						
							2016-05-14 23:48:45 -03:00