qarmin 
								
							 
						 
						
							
							
							
							
								
							
							
								4e5310cc60 
								
							 
						 
						
							
							
								
								Some code changed with Clang-Tidy  
							
							
							
						 
						
							2019-06-26 15:08:25 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								04ebf294f3 
								
							 
						 
						
							
							
								
								C#: Implement ScriptInstance::to_string  
							
							... 
							
							
							
							Create a blacklist of methods that must not be generated. Includes: "to_string", "_to_string" and "_init". 
							
						 
						
							2019-05-24 00:40:20 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								5a4bf4f369 
								
							 
						 
						
							
							
								
								C#: Marshalling support for IEnumerable<> and IDictionary<,>  
							
							... 
							
							
							
							Also fixed the hint string of exported members. 
							
						 
						
							2019-05-18 19:39:56 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								470b80cc55 
								
							 
						 
						
							
							
								
								C#: Support resource type hint in exported arrays  
							
							... 
							
							
							
							- Elements of types like PackedScene will display with the special editor for such type. 
							
						 
						
							2019-04-29 21:20:05 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								554c0ea90b 
								
							 
						 
						
							
							
								
								Merge pull request  #28423  from neikeq/dont-forget-to-think-a-name-for-this-branch  
							
							... 
							
							
							
							C#: Deprecate accessor methods and generate correct int and float types 
							
						 
						
							2019-04-29 16:56:25 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								791e1294c3 
								
							 
						 
						
							
							
								
								Mono: Lazily load scripts metadata file  
							
							... 
							
							
							
							- Only load the scripts metadata file when it's really needed. This way we avoid false errors, when there is no C# project,  about missing scripts metadata file. 
							
						 
						
							2019-04-26 19:53:44 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								c20a3823a2 
								
							 
						 
						
							
							
								
								C# bindings generator cleanup  
							
							... 
							
							
							
							- Normal log messages are no longer warnings.
- BindingsGenerator is no longer a singleton.
- Added a log function. 
							
						 
						
							2019-04-25 20:34:28 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Roldán Etcheverry 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b7cf4c2050 
								
							 
						 
						
							
							
								
								Merge pull request  #27950  from Nonnu42/contrib  
							
							... 
							
							
							
							Fixes  #17233  allowing C# to override _GetPropertyList 
						
							2019-04-12 16:43:27 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Nuno Cardoso 
								
							 
						 
						
							
							
							
							
								
							
							
								d011c8e109 
								
							 
						 
						
							
							
								
								Fixes   #17233  allowing C# to override _GetPropertyList  
							
							
							
						 
						
							2019-04-12 03:09:03 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								480d4c6fba 
								
							 
						 
						
							
							
								
								C#: Support type hints for exported Arrays  
							
							... 
							
							
							
							Added the code for Dictionary as well, but it's not yet supported by the Godot inspector. 
							
						 
						
							2019-04-06 12:14:43 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								187e6ae26d 
								
							 
						 
						
							
							
								
								C#: Add marshalling support for IEnumerable and IDictionary  
							
							... 
							
							
							
							Added constructor that takes IEnumerable for Array and IEnumerable<T> for Array<T>.
Added constructor that takes IDictionary for Dictionary and IDictionary<TKey, TValue> for Dictionary<TKey, TValue>. 
							
						 
						
							2019-04-06 12:14:37 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ForLoveOfCats 
								
							 
						 
						
							
							
							
							
								
							
							
								444242a080 
								
							 
						 
						
							
							
								
								Mono: Make missing default constructor error more foolproof  
							
							
							
						 
						
							2019-04-04 16:56:02 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								5e354162f1 
								
							 
						 
						
							
							
								
								C#: Update exports only in the editor  
							
							
							
						 
						
							2019-03-13 16:26:47 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								a4825c2f8b 
								
							 
						 
						
							
							
								
								Fix CSharpInstance::set not working with base classes  
							
							
							
						 
						
							2019-03-08 00:12:19 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								6ee3002237 
								
							 
						 
						
							
							
								
								Merge pull request  #26773  from neikeq/issue-26628  
							
							... 
							
							
							
							Mono: Fix crash with exported field of custom Reference derived type 
							
						 
						
							2019-03-07 22:54:03 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								c5f8b0960a 
								
							 
						 
						
							
							
								
								Mono: Fix crash with exported field of custom Reference derived type  
							
							
							
						 
						
							2019-03-07 22:38:31 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								8e2e0795bb 
								
							 
						 
						
							
							
								
								Mono: Partially implement some Godot debug api functions  
							
							... 
							
							
							
							Debug breaks sent with debug_break and debug_break_parse should display correctly in the Godot debugger now. 
							
						 
						
							2019-03-07 21:02:57 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4c0b0a6bdd 
								
							 
						 
						
							
							
								
								Merge pull request  #26765  from neikeq/issue-25959  
							
							... 
							
							
							
							Mono: Fix crash when re-using script binding after domain reloading 
							
						 
						
							2019-03-07 20:50:37 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								e904f814c8 
								
							 
						 
						
							
							
								
								Mono: Fix crash when re-using script binding after domain reloading  
							
							
							
						 
						
							2019-03-07 19:55:40 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Hartte 
								
							 
						 
						
							
							
							
							
								
							
							
								f8a6a6c8a2 
								
							 
						 
						
							
							
								
								Update scripts exports even when normal script instances are created to better support tool scripts with exported variables.  
							
							
							
						 
						
							2019-03-07 18:52:43 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								22b41ab2fe 
								
							 
						 
						
							
							
								
								Mono: Fail on script instance creation if constructor was not found  
							
							... 
							
							
							
							Previously this would result in NULL dereferencing. Now we fail with an error. 
							
						 
						
							2019-02-28 23:22:46 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									marxin 
								
							 
						 
						
							
							
							
							
								
							
							
								e5f665c718 
								
							 
						 
						
							
							
								
								Fix -Wsign-compare warnings.  
							
							... 
							
							
							
							I decided to modify code in a defensive way. Ideally functions
like size() or length() should return an unsigned type. 
							
						 
						
							2019-02-27 07:45:57 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									marxin 
								
							 
						 
						
							
							
							
							
								
							
							
								8d51618949 
								
							 
						 
						
							
							
								
								Add -Wshadow=local to warnings and fix reported issues.  
							
							... 
							
							
							
							Fixes  #25316 . 
						
							2019-02-20 19:44:12 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								9df44c2d2c 
								
							 
						 
						
							
							
								
								Use script instance binding for objects constructed from C#  
							
							... 
							
							
							
							Only possible if the object class is a "native type". If the object class is a user class (that derives a "native type") then a script is needed.
Since CSharpLanguage does cleanup of script instance bindings when finished, cases like #25621  will no longer cause problems.
Fixed ~Object() trying to free script instance bindings after the language has already been removed, which would result in a NULL dereference. 
							
						 
						
							2019-02-09 00:32:18 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								3233083f63 
								
							 
						 
						
							
							
								
								Mono: Lifetime fixes for CSharpInstance and instance binding data  
							
							... 
							
							
							
							Avoid CSharpInstance from accessing its state after self destructing (by deleting the Reference owner).
It's now safe to replace the script instance without leaking or crashing.
Also fixed godot_icall_Object_weakref return reference being freed before returning. 
							
						 
						
							2019-02-03 06:47:25 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								d3c51a5dfb 
								
							 
						 
						
							
							
								
								Mono: Cleanup  
							
							
							
						 
						
							2019-02-03 05:38:40 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								bc8b61bb06 
								
							 
						 
						
							
							
								
								Mono: Fix hot reload build errors and cleanup  
							
							
							
						 
						
							2019-01-22 18:33:36 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								077e489773 
								
							 
						 
						
							
							
								
								Mono: Add assembly reloading to running games  
							
							... 
							
							
							
							Add environment variable to specify a custom --debugger-agent for mono. 
							
						 
						
							2019-01-21 22:44:09 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								b48dd1bdaf 
								
							 
						 
						
							
							
								
								C#: Fix crash due to missing gchandle ref null check  
							
							
							
						 
						
							2019-01-17 23:15:20 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								658296856c 
								
							 
						 
						
							
							
								
								Merge pull request  #24877  from neikeq/issue-24280  
							
							... 
							
							
							
							Fix properties being lost when reloading placeholder GDScript instance 
							
						 
						
							2019-01-10 18:02:57 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								ea85ff0dc2 
								
							 
						 
						
							
							
								
								Fix properties being lost when reloading placeholder GDScript instance  
							
							... 
							
							
							
							During reloading in `GDScriptLanguage::reload_all_scripts` a placeholder instance that must remain so is replaced with a new placeholder instance. The state is then restored by calling `ScriptInstance::set` for each property. This does not work if the script is missing the properties due to build/parse failing.
The fix for such cases is to call `placeholder_set_fallback` instead of `set` on the script instance.
I took this chance to move the `build_failed` flag from `PlaceHolderScriptInstance` to `Script`. That improves the code a lot. I also renamed it to `placeholder_fallback_enabled` which is a much better name (`build_failed` could lead to misunderstandings). 
							
						 
						
							2019-01-10 01:58:50 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								b16c309f82 
								
							 
						 
						
							
							
								
								Update copyright statements to 2019  
							
							... 
							
							
							
							Happy new year to the wonderful Godot community! 
							
						 
						
							2019-01-01 12:58:10 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ben Rog-Wilhelm 
								
							 
						 
						
							
							
							
							
								
							
							
								b26487a2b4 
								
							 
						 
						
							
							
								
								Tweaks after feedback  
							
							
							
						 
						
							2018-12-08 00:54:12 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ben Rog-Wilhelm 
								
							 
						 
						
							
							
							
							
								
							
							
								f13f2d512f 
								
							 
						 
						
							
							
								
								Implement CSharpScript::get_script_method_list and related functionality.  
							
							
							
						 
						
							2018-12-07 23:54:40 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								f6f2be7577 
								
							 
						 
						
							
							
								
								Fix crash due to ~CSharpInstance() being called on freed instance  
							
							... 
							
							
							
							This would be the case when calling SetScript on an object with a C# script. 
							
						 
						
							2018-12-01 02:28:24 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								5fd3ef4e78 
								
							 
						 
						
							
							
								
								Implement CSharpScript::is_valid()  
							
							
							
						 
						
							2018-11-30 21:45:44 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								989b93d6a4 
								
							 
						 
						
							
							
								
								Merge pull request  #24091  from neikeq/ii  
							
							... 
							
							
							
							C#: Improve tool script support and fix reloading issues 
							
						 
						
							2018-11-30 21:39:13 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								b9b7dcdf00 
								
							 
						 
						
							
							
								
								C#: Improve tool script support and fix reloading issues  
							
							
							
						 
						
							2018-11-30 20:43:06 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								3a93499f89 
								
							 
						 
						
							
							
								
								Allow signal connecting even if script is invalid (only when compiled with tools),  fixes   #17070  
							
							
							
						 
						
							2018-11-27 19:55:37 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								02d5ff4cd0 
								
							 
						 
						
							
							
								
								Improve the C# API projects generation  
							
							... 
							
							
							
							- Now there is only one solution that contains both GodotSharp and GodotSharpEditor project. Previously we had one solution for each project
- GodotSharpEditor reference GodotShatp with a 'ProjectReference'. Previously it was a 'Reference' to the assembly
- This also simplifies the command line option to generate this solution: 'godot --generate-cs-api <OutputDir>' 
							
						 
						
							2018-11-08 01:05:22 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d47cec43f2 
								
							 
						 
						
							
							
								
								Merge pull request  #23162  from neikeq/cc  
							
							... 
							
							
							
							Proper support for namespaces and other enhancement/fixes 
							
						 
						
							2018-10-25 18:18:40 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								1aac95a737 
								
							 
						 
						
							
							
								
								Parse C# script namespace and class  
							
							... 
							
							
							
							- Added a very simple parser that can extract the namespace and class name of a C# script. 
							
						 
						
							2018-10-25 18:00:24 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								b42f7b7fae 
								
							 
						 
						
							
							
								
								C#: Fix crash when disposing Reference on domain finalize  
							
							
							
						 
						
							2018-10-25 17:21:42 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Aaron Franke 
								
							 
						 
						
							
							
							
							
								
							
							
								4f7b33cdcf 
								
							 
						 
						
							
							
								
								Remove redundant "== false" code  
							
							... 
							
							
							
							Some of this code has been re-organized.
f 
							
						 
						
							2018-10-06 16:20:41 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Aaron Franke 
								
							 
						 
						
							
							
							
							
								
							
							
								37386f112b 
								
							 
						 
						
							
							
								
								Remove redundant "== true" code  
							
							... 
							
							
							
							If it can be compared to a boolean, it can be evaluated as one in-place. 
							
						 
						
							2018-10-06 16:12:36 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								50fd5ef3b5 
								
							 
						 
						
							
							
								
								Mono: Fix not creating generic Array or Dictionary where expected  
							
							
							
						 
						
							2018-09-27 00:11:31 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Fabio Alessandrelli 
								
							 
						 
						
							
							
							
							
								
							
							
								1e9b46d687 
								
							 
						 
						
							
							
								
								Clearly deprecate sync too in favor of remotesync.  
							
							... 
							
							
							
							NOTE: This changes the RPC_MODE_* enum values.
Games should be re-exported. GDNative rebuilt. 
							
						 
						
							2018-09-15 00:06:03 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Fabio Alessandrelli 
								
							 
						 
						
							
							
							
							
								
							
							
								d6b31daec6 
								
							 
						 
						
							
							
								
								Rename slave keyword to puppet  
							
							... 
							
							
							
							The slave keyword will still be available as deprecated in 3.1 but will
be dropped from future releases. 
							
						 
						
							2018-09-15 00:06:03 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								5e57beebb1 
								
							 
						 
						
							
							
								
								Mono: Fix build regression due to wrong return type  
							
							
							
						 
						
							2018-09-12 21:08:18 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ignacio Etcheverry 
								
							 
						 
						
							
							
							
							
								
							
							
								6ae47ff19b 
								
							 
						 
						
							
							
								
								C#: Fix explicit enum values when exporting member  
							
							
							
						 
						
							2018-09-12 18:54:20 +02:00