Lukas Tenbrink
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985e6178b4
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Remove extraneous includes from texture.h .
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2025-10-10 18:39:16 +02:00 |
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Aaron Franke
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9fbf5808a0
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Rename server "free" functions to "free_rid" to match exposed API
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2025-09-30 16:52:25 -07:00 |
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Hei
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f6602d40bd
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Round gradient colors.
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2025-07-29 12:22:34 +03:00 |
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Aaron Franke
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c1acc839a8
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Directly use segment points in Geometry2D/3D function parameters
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2025-03-30 16:25:59 -07:00 |
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matheusmdx
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3e0d3c433b
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Fix pink GradientTexture2D
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2024-09-26 09:50:55 -03:00 |
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Rémi Verschelde
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5708a3a02e
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Merge pull request #92000 from clayjohn/vram-debugger
Increase coverage of VRAM debugger and add support to RD backends
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2024-05-16 09:32:11 +02:00 |
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clayjohn
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c84616c2d2
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Increase coverage of VRAM debugger and add support to RD backends
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2024-05-15 16:30:19 -07:00 |
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kobewi
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413c11357d
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
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kobewi
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02857570d3
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Add placeholder RID to GradientTexture1D
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2023-08-31 15:53:32 +02:00 |
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kobewi
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9f9210e60c
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Fix consistency of GradientTexture changes
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2023-08-29 20:28:39 +02:00 |
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kobewi
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de4a3fa151
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
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Hendrik Brucker
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7e21eb7e00
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
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