Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a002b93d86 
								
							 
						 
						
							
							
								
								Add explanations for errors related to Vector/Quat normalization  
							
							 
							
							
							
						 
						
							2020-01-24 14:19:23 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								a7f49ac9a1 
								
							 
						 
						
							
							
								
								Update copyright statements to 2020  
							
							 
							
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							Happy new year to the wonderful Godot community!
We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.
Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it. 
							
						 
						
							2020-01-01 11:16:22 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Aaron Franke 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								86922ff70b 
								
							 
						 
						
							
							
								
								Make is_equal_approx separate for structures  
							
							 
							
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							This commit adds exposed behavior for C# 
							
						 
						
							2019-10-14 16:46:54 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Aaron Franke 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								092346d82b 
								
							 
						 
						
							
							
								
								Add Vector2/3 sign and posmod functions, misc additions  
							
							 
							
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							Also make the docs more consistent, add Axis enum to Vector2, add > and >=. and C# also gets % and an override for vector-vector mod. 
							
						 
						
							2019-08-17 18:31:55 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Giacom 
								
							 
						 
						
							
							
							
							
								
							
							
								c00427add3 
								
							 
						 
						
							
							
								
								Added move_toward functions for float, Vector2 and Vector3  
							
							 
							
							
							
						 
						
							2019-05-28 11:39:35 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								a32b26dfa2 
								
							 
						 
						
							
							
								
								Several fixes to make GLES2 on HTML5 work much better.  
							
							 
							
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							Changed math class error reporting to be a bit less paranoid. 
							
						 
						
							2019-02-25 21:47:29 -03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								b16c309f82 
								
							 
						 
						
							
							
								
								Update copyright statements to 2019  
							
							 
							
							... 
							
							
							
							Happy new year to the wonderful Godot community! 
							
						 
						
							2019-01-01 12:58:10 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Aaron Franke 
								
							 
						 
						
							
							
							
							
								
							
							
								4f7b33cdcf 
								
							 
						 
						
							
							
								
								Remove redundant "== false" code  
							
							 
							
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							Some of this code has been re-organized.
f 
							
						 
						
							2018-10-06 16:20:41 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Aaron Franke 
								
							 
						 
						
							
							
							
							
								
							
							
								434973fb83 
								
							 
						 
						
							
							
								
								[Mono] Vector2/3 Project methods  
							
							 
							
							
							
						 
						
							2018-08-22 13:27:35 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Thomas Herzog 
								
							 
						 
						
							
							
							
							
								
							
							
								037f4638ab 
								
							 
						 
						
							
							
								
								add project method to Vector2/3  
							
							 
							
							
							
						 
						
							2018-08-16 12:52:38 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Aaron Franke 
								
							 
						 
						
							
							
							
							
								
							
							
								14fe7230f4 
								
							 
						 
						
							
							
								
								[Core] Move Vector2i and Rect2i out of math_2d.h  
							
							 
							
							
							
						 
						
							2018-08-11 00:33:01 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Aaron Franke 
								
							 
						 
						
							
							
							
							
								
							
							
								9d1b5f4e3b 
								
							 
						 
						
							
							
								
								[Core] Move Vector2 to its own file  
							
							 
							
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							Makes 2D math code easier to read and makes Vector2 consistent with Vector3. In the future, we may move other things out of math_2d as well. 
							
						 
						
							2018-08-10 14:59:29 -05:00