Bryce Hutchings
cb4d1b79e0
Fix crash in command_queue_mt due to destruction of wrong object
2025-12-04 08:46:51 -08:00
Rémi Verschelde
f5918a9d35
Merge pull request #113395 from mihe/objectdb-snapshot-crash
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Fix crash when capturing ObjectDB snapshot
2025-12-01 13:38:47 +01:00
Rémi Verschelde
ad54cd4032
Merge pull request #113353 from SatLess/oversight
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Prevent double counting and cyclical error when gathering Resources
2025-12-01 13:38:29 +01:00
Mikael Hermansson
4b573fb080
Fix crash when capturing ObjectDB snapshot
2025-12-01 13:27:03 +01:00
Rémi Verschelde
39c7479839
Merge pull request #113381 from Eshaan-byte/fix-editordock-func-keyword
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Doc: Add missing func keyword to EditorDock._update_layout example
2025-12-01 13:13:27 +01:00
Rémi Verschelde
996c9a644e
Merge pull request #113176 from xuhuisheng/dev/ske-mod-error
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Fix empty 2D skeleton modification keeps printing error messages
2025-12-01 13:13:19 +01:00
Rémi Verschelde
725cf51353
Merge pull request #113393 from KoBeWi/derootizator
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Unassign scene root before freeing
2025-12-01 12:56:34 +01:00
kobewi
7573388c82
Unassign scene root before freeing
2025-12-01 12:48:58 +01:00
Rémi Verschelde
7a207b3eaa
Merge pull request #113389 from m4gr3d/fix_android_editor_gradle_apk_install
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[Android editor] Fix apk install after gradle build
2025-12-01 11:50:29 +01:00
Rémi Verschelde
7374a5e7c7
Merge pull request #113388 from m4gr3d/fix_android_build_regression
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Fix Android build regression
2025-12-01 11:50:24 +01:00
Rémi Verschelde
84abf392b6
Merge pull request #113383 from m4gr3d/disable_device_mirroring_for_android_editor
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Disable Android devices mirroring for the Android editor
2025-12-01 11:50:20 +01:00
Rémi Verschelde
c1412af255
Merge pull request #113372 from archiethehead/fix-d3d12-startup-warnings
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D3D12: Convert non-critical startup warnings to verbose prints
2025-12-01 11:50:16 +01:00
Rémi Verschelde
1c7ef74f4f
Merge pull request #113346 from deralmas/wl-keyboard-saga/unify-keys
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Wayland: Unify key handling logic
2025-12-01 11:50:11 +01:00
Rémi Verschelde
da3233a5b4
Merge pull request #113306 from Eshaan-byte/fix-dock-infinite-append
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Editor: Fix infinite appending of docks without slots to config
2025-12-01 11:50:07 +01:00
Rémi Verschelde
4d072556ef
Merge pull request #113302 from LanzaSchneider/fix-wayland-logging-invalid-format
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LinuxBSD: Fixes a formatting error when running Godot editor with Wayland prefer enabled.
2025-12-01 11:50:02 +01:00
Rémi Verschelde
c7ae694d6b
Merge pull request #113300 from LanzaSchneider/fix-focus-grab-warning-macos
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MacOS: Fix focus grab warning on macOS when running game in embedded mode.
2025-12-01 11:49:58 +01:00
Rémi Verschelde
4dad75f968
Merge pull request #113298 from YeldhamDev/teria_sido_melhor_ir_ver_o_filme_do_pele
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Fix various problems with the credits roll
2025-12-01 11:49:53 +01:00
Rémi Verschelde
e02fe5d9b0
Merge pull request #113293 from KoBeWi/debug_Debugger(4)
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Assign layout key to Debugger
2025-12-01 11:49:49 +01:00
Rémi Verschelde
1867600b8b
Merge pull request #113285 from TokageItLab/ik-remove-penetrate-check
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Remove `is_penetrated` check from IK as role overlap/excessive behavior
2025-12-01 11:49:45 +01:00
Rémi Verschelde
d1b9e51e12
Merge pull request #113269 from bruvzg/emb_headless
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[Editor] Disable embedded mode, if `--headless` is in the main instance argument list.
2025-12-01 11:49:41 +01:00
Rémi Verschelde
b275237bbd
Merge pull request #113267 from bruvzg/mac_headless_inst
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[macOS] Do not use `openApplicationAtURL` for headless instances.
2025-12-01 11:49:36 +01:00
Rémi Verschelde
7135bb534f
Merge pull request #113262 from lodetrick/dock-default-fix
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Fix Editor Docks not updating tab styles when loading layout
2025-12-01 11:49:32 +01:00
Rémi Verschelde
543713021d
Merge pull request #113253 from dependabot/dependabot/npm_and_yarn/platform/web/js-yaml-4.1.1
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Web: Bump js-yaml from 4.1.0 to 4.1.1
2025-12-01 11:49:28 +01:00
Rémi Verschelde
053bcf9d30
Merge pull request #113252 from bruvzg/ed_nat_menu_theme
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[Editor] Simplify native menu icon generation.
2025-12-01 11:49:24 +01:00
Rémi Verschelde
fc033ce088
Merge pull request #113245 from aaronfranke/gltf-order-of-operations
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GLTF: Fix order of operations for buffers and accessors
2025-12-01 11:49:20 +01:00
Rémi Verschelde
67d9154854
Merge pull request #113220 from xuhuisheng/dev/surface-vertex
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Fix GLES3 `buffer_free_data` error
2025-12-01 11:49:15 +01:00
Rémi Verschelde
8f14acb151
Merge pull request #113197 from CrayolaEater/pop-up-menu-doc-update
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Add better clarification for accelerator support on Popup Menu
2025-12-01 11:49:10 +01:00
Rémi Verschelde
f0f30fed91
Merge pull request #113172 from aaronfranke/gltf-state-vector
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GLTF: Use `const Vector` internally instead of `TypedArray` copies
2025-12-01 11:49:06 +01:00
Rémi Verschelde
a2df35489a
Merge pull request #113078 from bruvzg/proj_ov_aload_front
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Allow `override.cfg` to add autoloads to the front of the list.
2025-12-01 11:49:01 +01:00
Rémi Verschelde
a5fc5bbff5
Merge pull request #113026 from YeldhamDev/export_dialog_tidyup
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Fully hide preset settings when no preset is found in the export dialog
2025-12-01 11:48:56 +01:00
Rémi Verschelde
ae59770211
Merge pull request #112997 from YeldhamDev/quick_settings_classic_fix
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Fix visual glitch in the quick settings on the classic theme
2025-12-01 11:48:50 +01:00
Rémi Verschelde
a5bb19a0d2
Merge pull request #112952 from MadeScientist/MadeScientist-patch-1
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Fix incorrect equivalent method reference in screen-space transform methods doc
2025-12-01 11:48:45 +01:00
Rémi Verschelde
c3954a01aa
Merge pull request #112874 from AbsoluteMoose/def_val_generator_initializer_fix
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Prevent C# source generators from fully qualifying members assigned to within an object initializer
2025-12-01 11:48:40 +01:00
Rémi Verschelde
97a670db46
Merge pull request #112448 from YeldhamDev/extra_panels
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Add extra panels to some areas of the editor
2025-12-01 11:48:34 +01:00
Rémi Verschelde
5e0ddecb73
Merge pull request #112343 from timothyqiu/filter-nodes
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Scene Dock: Simplify Filter Nodes related UI
2025-12-01 11:48:29 +01:00
Rémi Verschelde
66c6987523
Merge pull request #111960 from YeldhamDev/remote_phy_crash_fix
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Fix crash when box selecting remote 3D physics nodes
2025-12-01 11:48:24 +01:00
Rémi Verschelde
c2ee46011f
Merge pull request #111755 from xuhuisheng/dev/signal_too_early
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Game View Plugin: Fix signal connected too early causing theme warning
2025-12-01 11:48:20 +01:00
Rémi Verschelde
32249f87a4
Merge pull request #111622 from YeldhamDev/you_arent_that_special_to_show_twice
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Don't show exported script variables twice in the remote inspector
2025-12-01 11:48:14 +01:00
Rémi Verschelde
a6f4154082
Merge pull request #108224 from Chubercik/libogg-1.3.6
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libogg: Update to 1.3.6
2025-12-01 11:48:09 +01:00
Rémi Verschelde
1575e3da90
Merge pull request #97620 from jj11hh/master
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[Visual Shader] Fix nodes' relative positions changed in a different display scale.
2025-12-01 11:48:05 +01:00
Rémi Verschelde
dcd071bc4b
Merge pull request #96897 from basicer/request-draw-and-wait
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Add `EditorResourcePreviewGenerator::request_draw_and_wait`
2025-12-01 11:47:57 +01:00
Archie Healy
31b18a2d6c
D3D12: Convert non-critical startup warnings to verbose prints
2025-12-01 11:18:09 +01:00
Fredia Huya-Kouadio
d85dbee766
Fix apk install after gradle build for the Android editor
2025-12-01 02:08:29 -08:00
Fredia Huya-Kouadio
0f160c7293
Fix Android build regression introduced by https://github.com/godotengine/godot/pull/110829
2025-12-01 01:21:32 -08:00
Fredia Huya-Kouadio
74d80f485c
Disable Android devices mirroring for the Android editor
2025-11-30 21:57:51 -08:00
Eshaan
7ea96d2817
Doc: Add missing func keyword to EditorDock._update_layout example
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The code snippet demonstrating method overriding for _update_layout
was missing the func keyword, which is required in GDScript method
declarations.
2025-12-01 13:08:19 +11:00
Michael Alexsander
c6852a2d91
Don't show exported script variables twice in the remote inspector
2025-11-30 18:45:13 -03:00
Jakub Marcowski
ac1f05516e
libogg: Update to 1.3.6
2025-11-30 22:27:18 +01:00
MadeScientist
3a61ca9452
Fix incorrect transform method reference in CanvasItem.get_screen_transform() documentation
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The get_global_transform method of CanvasItem doesn't consider the canvas_transform, so when any camera is enabled, its return value may differ from get_screen_transform. Thus, we should use get_global_transform_with_canvas instead, which provides consistent results with or without cameras enabled.
2025-12-01 01:07:57 +08:00
Sat
8b79e94fb6
Prevent double counting and cyclical error when gathering Resources
2025-11-30 05:23:23 -03:00