Poommetee Ketson 
								
							 
						 
						
							
							
							
							
								
							
							
								cfac160f9f 
								
							 
						 
						
							
							
								
								3DEditor: fix selecting node in viewport not update inspector  
							
							
							
						 
						
							2018-02-07 13:27:39 +07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Poommetee Ketson 
								
							 
						 
						
							
							
							
							
								
							
							
								25dd1f0681 
								
							 
						 
						
							
							
								
								3DEditor: fix multiple node selection crash the editor  
							
							... 
							
							
							
							I'm not sure about this fix. This seems to also fixes the weird
selection bug where when selecting node 1 to 3 it focuses on
2nd node. 
							
						 
						
							2018-01-27 17:28:01 +07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								9f479f096c 
								
							 
						 
						
							
							
								
								Fix typos in code and docs with codespell  
							
							... 
							
							
							
							Using v1.11.0 from https://github.com/lucasdemarchi/codespell  
							
						 
						
							2018-01-18 22:01:42 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Gilleron 
								
							 
						 
						
							
							
							
							
								
							
							
								6a4e89b6ec 
								
							 
						 
						
							
							
								
								Fix crash when freelook shortcuts are undefined  
							
							
							
						 
						
							2018-01-15 00:32:27 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								a26e6c8215 
								
							 
						 
						
							
							
								
								Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.  
							
							... 
							
							
							
							Updated doc accordingly. 
							
						 
						
							2018-01-12 08:29:24 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									poke1024 
								
							 
						 
						
							
							
							
							
								
							
							
								b352b0b88c 
								
							 
						 
						
							
							
								
								Fixes snap button getting out of sync (issue 15366)  
							
							
							
						 
						
							2018-01-11 06:52:10 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								e4213e66b2 
								
							 
						 
						
							
							
								
								Add missing copyright headers and fix formatting  
							
							... 
							
							
							
							Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module. 
							
						 
						
							2018-01-05 01:22:23 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Artem Varaksa 
								
							 
						 
						
							
							
							
							
								
							
							
								928ca10a7b 
								
							 
						 
						
							
							
								
								Clean up \n from end of translation strings  
							
							
							
						 
						
							2018-01-04 22:00:39 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								b50a9114b1 
								
							 
						 
						
							
							
								
								Update copyright statements to 2018  
							
							... 
							
							
							
							Happy new year to the wonderful Godot community! 
							
						 
						
							2018-01-01 14:40:47 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									firefly2442 
								
							 
						 
						
							
							
							
							
								
							
							
								9ba9e37220 
								
							 
						 
						
							
							
								
								prevent strings from being evaluated to just "true"  
							
							
							
						 
						
							2017-12-30 21:22:16 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Noshyaar 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								256a60bc6e 
								
							 
						 
						
							
							
								
								Merge pull request  #14826  from carlosfvieira/14371-F_key_Viewport_focus_problem  
							
							... 
							
							
							
							Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) 
							
						 
						
							2017-12-25 08:42:31 +07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Noshyaar 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								aecffd71d8 
								
							 
						 
						
							
							
								
								Merge pull request  #14847  from YeldhamDev/3d_viewport_save  
							
							... 
							
							
							
							Fixes for the Spatial Editor's Perspective options and dead code cleaning 
							
						 
						
							2017-12-25 08:40:43 +07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									carlosfvieira 
								
							 
						 
						
							
							
							
							
								
							
							
								49859871d9 
								
							 
						 
						
							
							
								
								Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) - this  closes   #14371  and  closes   #12409  
							
							... 
							
							
							
							Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) - this closes  #14371  and closes  #12409  
							
						 
						
							2017-12-21 11:29:17 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Michael Alexsander Silva Dias 
								
							 
						 
						
							
							
							
							
								
							
							
								2490c4d882 
								
							 
						 
						
							
							
								
								Fixes for the Spatial Editor's Perspective options and dead code cleaning.  
							
							
							
						 
						
							2017-12-20 01:05:21 -02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Carlos Vieira 
								
							 
						 
						
							
							
							
							
								
							
							
								2a3f6ee8b3 
								
							 
						 
						
							
							
								
								#14619  - fixes issue 1 (gizmo huge scale) - also referred in  #14836  
							
							
							
						 
						
							2017-12-19 23:45:10 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									volzhs 
								
							 
						 
						
							
							
							
							
								
							
							
								4073de88cb 
								
							 
						 
						
							
							
								
								Refactoring FPS & information on 3D viewport  
							
							... 
							
							
							
							- FPS label position adjusted with Preview button
- Remove unnecessary Panel control
- Remove unnecessary check condition 
							
						 
						
							2017-12-17 21:49:44 +09:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Przemysław Gołąb (n-pigeon) 
								
							 
						 
						
							
							
							
							
								
							
							
								b3575b5164 
								
							 
						 
						
							
							
								
								Moved Local Space Mode and Transform Snap settings to Top Bar ...  
							
							... 
							
							
							
							...buttons for easier access. 
							
						 
						
							2017-12-16 15:42:19 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Poommetee Ketson 
								
							 
						 
						
							
							
							
							
								
							
							
								9888a56639 
								
							 
						 
						
							
							
								
								Change statable to multistate, remove extra separator  
							
							
							
						 
						
							2017-12-12 09:41:17 +07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bf45e569c9 
								
							 
						 
						
							
							
								
								Merge pull request  #11510  from AndreaCatania/skel  
							
							... 
							
							
							
							Added skeleton x-ray 
							
						 
						
							2017-12-10 13:03:53 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									AndreaCatania 
								
							 
						 
						
							
							
							
							
								
							
							
								63ec5823d1 
								
							 
						 
						
							
							
								
								Implemented skeleton visibility  
							
							... 
							
							
							
							Removed code visibility code from popup menu 
							
						 
						
							2017-12-10 03:15:52 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mariano Suligoy 
								
							 
						 
						
							
							
							
							
								
							
							
								af719a90a7 
								
							 
						 
						
							
							
								
								TileMap Fixes  
							
							
							
						 
						
							2017-12-02 20:49:01 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Guilherme Felipe 
								
							 
						 
						
							
							
							
							
								
							
							
								893a71b7dd 
								
							 
						 
						
							
							
								
								Fix alignment for button preview_camera  
							
							
							
						 
						
							2017-12-02 09:45:25 -02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								22415e5a31 
								
							 
						 
						
							
							
								
								Merge pull request  #12572  from RandomShaper/onion-skinning  
							
							... 
							
							
							
							Onion skinning 
							
						 
						
							2017-11-26 15:13:35 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e3fc6fcaa6 
								
							 
						 
						
							
							
								
								Tweak the default editor camera settings  
							
							... 
							
							
							
							- The default FOV is now 70
- The default Z-near plane is now at 0.05 meters 
							
						 
						
							2017-11-25 23:03:26 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								1964d5fddd 
								
							 
						 
						
							
							
								
								Improve/fix SpatialEditor state saving/restoring  
							
							
							
						 
						
							2017-11-25 02:18:28 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								3f31925b18 
								
							 
						 
						
							
							
								
								Universalize draw-over API for EditorPlugins  
							
							... 
							
							
							
							- Now it is usable from both `CanvasItem` and `Spatial` editors.
- `EditorPlugin` API changes:
 - `forward_draw_over_canvas()` becomes `forward_draw_over_viewport()`.
 - `update_canvas()` becomes `update_overlays()`, which now triggers the update of every overlay on top of any 2D or 3D viewports present. Also now it returns the number of such viewports, which is useful whenever you need to know the number of draw-over calls you'll get.
 - New: `[set/is]_force_draw_over_forwarding_enabled()` to force overlaying regardless it handles the current object type, in a similar fashion as `[set/is]_input_event_forwarding_always_enabled`. This kind of overlay is also on top of those for regular handled node types.
 - New: `forward_force_draw_over_canvas()`, which is the callback that gets called for plugins that enable forced overlaying. 
							
						 
						
							2017-11-24 21:24:15 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e38efe22c7 
								
							 
						 
						
							
							
								
								Merge pull request  #12301  from MarianoGnu/master  
							
							... 
							
							
							
							Implement auto-tiling 
							
						 
						
							2017-11-22 15:31:46 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Bernhard Liebl 
								
							 
						 
						
							
							
							
							
								
							
							
								80ad8afc85 
								
							 
						 
						
							
							
								
								Native pan and zoom for macOS  
							
							
							
						 
						
							2017-11-21 09:11:39 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d1831915bf 
								
							 
						 
						
							
							
								
								Merge pull request  #12359  from kubecz3k/spatial-lock  
							
							... 
							
							
							
							ability to lock spatial nodes transform in editor 
							
						 
						
							2017-11-20 16:02:20 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mariano Suligoy 
								
							 
						 
						
							
							
							
							
								
							
							
								bcfb0a09f8 
								
							 
						 
						
							
							
								
								Implement auto-tiling  
							
							
							
						 
						
							2017-11-20 06:27:47 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bc26a5bd3a 
								
							 
						 
						
							
							
								
								Merge pull request  #12936  from n-pigeon/planar_scale_gizmo  
							
							... 
							
							
							
							Implemented planar scaling with two modes. 
							
						 
						
							2017-11-20 00:16:28 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Dmitry Koteroff 
								
							 
						 
						
							
							
							
							
								
							
							
								55f992942c 
								
							 
						 
						
							
							
								
								Add "View FPS" in 3D->Perspective's popup.  
							
							... 
							
							
							
							"Fixes" to make it acceptable by clang-format.
"Fixes" to make it acceptable by clang-format. 
							
						 
						
							2017-11-20 00:35:46 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ferenc Arn 
								
							 
						 
						
							
							
							
							
								
							
							
								d28763a4c1 
								
							 
						 
						
							
							
								
								Rename Rect3 to AABB.  
							
							... 
							
							
							
							Fixes  #12973 . 
						
							2017-11-17 11:01:41 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bb1d1912ea 
								
							 
						 
						
							
							
								
								Merge pull request  #12488  from djrm/pr_gridmap_fixes  
							
							... 
							
							
							
							Several improvements to GridMap. 
							
						 
						
							2017-11-16 19:27:27 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Przemysław Gołąb (n-pigeon) 
								
							 
						 
						
							
							
							
							
								
							
							
								9cc6d21d9f 
								
							 
						 
						
							
							
								
								Implemented planar scaling with two modes.  
							
							... 
							
							
							
							Modes:
- Scale uniformly on two axes
- Hold SHIFT to scale non uniformly 
							
						 
						
							2017-11-14 23:51:27 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Przemysław Gołąb (n-pigeon) 
								
							 
						 
						
							
							
							
							
								
							
							
								9a4f6d6689 
								
							 
						 
						
							
							
								
								Fix uninitialized bool. Breaks translation in release_debug target.  
							
							
							
						 
						
							2017-11-13 22:54:33 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Przemysław Gołąb (n-pigeon) 
								
							 
						 
						
							
							
							
							
								
							
							
								e2160afcd8 
								
							 
						 
						
							
							
								
								Fixed View plane local rotation.  
							
							... 
							
							
							
							Plus some cleanups. 
							
						 
						
							2017-11-13 09:15:41 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jakub Grzesik 
								
							 
						 
						
							
							
							
							
								
							
							
								518d907914 
								
							 
						 
						
							
							
								
								ability to lock spatial nodes transform in editor  
							
							
							
						 
						
							2017-11-11 12:56:37 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Webster Sheets 
								
							 
						 
						
							
							
							
							
								
							
							
								5c88ad9457 
								
							 
						 
						
							
							
								
								Dropping a mesh file into the scene no longer creates an instanced scene.  
							
							
							
						 
						
							2017-11-10 16:31:53 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Przemysław Gołąb (n-pigeon) 
								
							 
						 
						
							
							
							
							
								
							
							
								f1c2a18e57 
								
							 
						 
						
							
							
								
								Cleanups in Spatial Transform Gizmo  
							
							... 
							
							
							
							Fixed translation i local space - changed a bit how it was implemented.
Fixed bug with rotations when object is scaled.
Added safety check preventing scaling to 0 in local space.
All Gizmoz display numerical output message on the bottom of the viewport.
Unified code a bit, so it will be easier to maintain. 
							
						 
						
							2017-11-10 08:22:11 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Daniel J. Ramirez 
								
							 
						 
						
							
							
							
							
								
							
							
								1b7f99d9e5 
								
							 
						 
						
							
							
								
								Several improvements to GridMap.  
							
							... 
							
							
							
							Fixed crash when undoing.
More ergonomic shortcuts.
Fixed freelook navigation. 
							
						 
						
							2017-11-09 16:18:48 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								a4ea63737c 
								
							 
						 
						
							
							
								
								Ability to shrink 3D viewport by half  
							
							
							
						 
						
							2017-10-31 14:23:47 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Gilleron 
								
							 
						 
						
							
							
							
							
								
							
							
								b9521f862d 
								
							 
						 
						
							
							
								
								Add option to use freelook with a toggle shortcut (like Blender) instead of holding RMB (like Unity)  
							
							
							
						 
						
							2017-10-30 23:23:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								99c8a8c7b1 
								
							 
						 
						
							
							
								
								Merge pull request  #11401  from SaracenOne/snapped_drag  
							
							... 
							
							
							
							Added snapping to spatial drag and drop. 
							
						 
						
							2017-10-22 12:06:00 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Saracen 
								
							 
						 
						
							
							
							
							
								
							
							
								c566899dcf 
								
							 
						 
						
							
							
								
								Fix drag and drop collision with non-centred origin points.  
							
							
							
						 
						
							2017-10-18 05:16:05 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Gilleron 
								
							 
						 
						
							
							
							
							
								
							
							
								59e6a27da1 
								
							 
						 
						
							
							
								
								Added icon under zoom/speed indicator bar  
							
							
							
						 
						
							2017-10-15 21:20:51 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								61a26dc23e 
								
							 
						 
						
							
							
								
								Merge pull request  #11927  from Zylann/freelook_interpolation_fix  
							
							... 
							
							
							
							Freelook interpolation fixes 
							
						 
						
							2017-10-15 20:40:16 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Daniel J. Ramirez 
								
							 
						 
						
							
							
							
							
								
							
							
								c04f8721f3 
								
							 
						 
						
							
							
								
								Return camera to origin when creating a new scene and going to 3d editor.  
							
							
							
						 
						
							2017-10-14 19:05:09 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Gilleron 
								
							 
						 
						
							
							
							
							
								
							
							
								de42e53671 
								
							 
						 
						
							
							
								
								Freelook interpolation fixes  
							
							... 
							
							
							
							- Smooth freelook position more explicitely
- Don't let orbit zoom produce translation when it shouldn't
- Make base speed framerate-independent (and tweaked setting for that)
- Don't rely on camera for calculations because it no longer reflect immediate state
- Avoid potential divide-by-zero with zoom inertia
- Make speed/zoom relation optional (if enabled, speed is adjusted from zoom)
- Never change zoom distance when freelook is active
- Orbit inertia also applies on freelook 
							
						 
						
							2017-10-10 02:38:17 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Przemysław Gołąb (n-pigeon) 
								
							 
						 
						
							
							
							
							
								
							
							
								a6ff281966 
								
							 
						 
						
							
							
								
								Fixed rotating in local space using 3D Gizmo.  
							
							
							
						 
						
							2017-10-04 23:18:31 +02:00