Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								524cbec858 
								
							 
						 
						
							
							
								
								Merge pull request  #100309  from Chaosus/vs_prevent_invalid_boolean_varying  
							
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							Prevent using boolean varyings in vertex function of visual shaders 
							
						 
						
							2025-01-13 20:21:43 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								0aede87b67 
								
							 
						 
						
							
							
								
								Add derivative functions to sky shader mode in visual shader  
							
							
							
						 
						
							2025-01-10 10:28:02 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								6c6e74408c 
								
							 
						 
						
							
							
								
								Merge pull request  #94616  from Chaosus/vs_fix_vec4_constant  
							
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							Change `VisualShaderNodeVec4Constant` type to vec4 
							
						 
						
							2025-01-03 02:01:09 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									A Thousand Ships 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a1846b27ea 
								
							 
						 
						
							
							
								
								Improve use of Ref.is_null/valid  
							
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							Use `is_null` over `!is_valid` and vice versa. 
							
						 
						
							2024-12-23 16:35:02 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									kobewi 
								
							 
						 
						
							
							
							
							
								
							
							
								9a96393f46 
								
							 
						 
						
							
							
								
								Add warped panning to every ViewPanner instance  
							
							
							
						 
						
							2024-12-20 17:40:27 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Markus Sauermann 
								
							 
						 
						
							
							
							
							
								
							
							
								4887172a59 
								
							 
						 
						
							
							
								
								Fix ViewPanner panning mouse warp  
							
							... 
							
							
							
							Currently the mouse cursor jumps in unexpected ways, when a `ViewPanner`
is used in SubViewports or embedded Windows.
This is caused by providing wrong coordinate systems to
Input::warp_mouse_motion.
This PR replaces the use of `Input::warp_mouse_motion` with
`Viewport::wrap_mouse_in_rect` and makes sure, that the correct
coordinate systems are used.
This change makes it necessary, that all classes, that currently
use ViewPanner, need to provide the correct Viewport to ViewPanner. 
							
						 
						
							2024-12-20 00:28:49 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								059ed731f5 
								
							 
						 
						
							
							
								
								Prevent using boolean varyings in vertex function of visual shaders  
							
							
							
						 
						
							2024-12-12 14:35:49 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								ba39b078f5 
								
							 
						 
						
							
							
								
								[Scene] Add SceneStringName::FlatButton  
							
							
							
						 
						
							2024-12-10 11:12:26 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e6125ef51b 
								
							 
						 
						
							
							
								
								Merge pull request  #98763  from AThousandShips/more_sname_uses  
							
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							Use `SceneStringName` in more places 
							
						 
						
							2024-12-02 15:50:44 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									A Thousand Ships 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								af56d6e8e8 
								
							 
						 
						
							
							
								
								Use SceneStringName in more places  
							
							
							
						 
						
							2024-12-02 14:39:16 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									rune-scape 
								
							 
						 
						
							
							
							
							
								
							
							
								d58b2e879f 
								
							 
						 
						
							
							
								
								Get rid of easily removable uses of const_cast  
							
							
							
						 
						
							2024-12-01 17:50:13 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								6d4bb8fbda 
								
							 
						 
						
							
							
								
								Merge pull request  #94721  from ckaiser/animation-blend-tree-tweaks  
							
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							Improve blend tree contrast/margins 
							
						 
						
							2024-11-29 22:45:47 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								88e81ee730 
								
							 
						 
						
							
							
								
								Fix various typos and code style issues  
							
							
							
						 
						
							2024-11-28 17:40:42 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9e259ef061 
								
							 
						 
						
							
							
								
								Merge pull request  #97884  from passivestar/list-variations  
							
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							Add theme type variations for secondary Trees and ItemLists 
							
						 
						
							2024-11-27 10:47:14 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0ee60dd543 
								
							 
						 
						
							
							
								
								Merge pull request  #99516  from KoBeWi/quantum_entanglement_of_source_files  
							
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							Untangle ColorPicker includes 
							
						 
						
							2024-11-26 13:04:54 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
							
							
								
							
							
								7faad0cc7a 
								
							 
						 
						
							
							
								
								Merge pull request  #97388  from tetrapod00/visualshader-linear-srgb  
							
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							VisualShader: Add LinearToSRGB and SRGBToLinear to ColorFunc node 
							
						 
						
							2024-11-22 14:54:47 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									kobewi 
								
							 
						 
						
							
							
							
							
								
							
							
								289e548e34 
								
							 
						 
						
							
							
								
								Untangle ColorPicker includes  
							
							
							
						 
						
							2024-11-22 21:42:50 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Christian Kaiser 
								
							 
						 
						
							
							
							
							
								
							
							
								5559075844 
								
							 
						 
						
							
							
								
								Fix graph node sizing regression, improve blend tree contrast/margins  
							
							
							
						 
						
							2024-11-22 16:11:28 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									passivestar 
								
							 
						 
						
							
							
							
							
								
							
							
								0ff5d5fd04 
								
							 
						 
						
							
							
								
								Add theme type variations for secondary Trees and ItemLists  
							
							
							
						 
						
							2024-11-19 18:33:30 +04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								a64b3fd3f8 
								
							 
						 
						
							
							
								
								Allow SCREEN_UV to be used in light function of spatial shader  
							
							
							
						 
						
							2024-11-19 11:39:49 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								313fe08e19 
								
							 
						 
						
							
							
								
								Merge pull request  #99177  from Chaosus/vs_swap_connections  
							
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							Add swap connection option to visual shader graph 
							
						 
						
							2024-11-15 10:42:35 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								ce833a3885 
								
							 
						 
						
							
							
								
								Add swap connection option to visual shader graph  
							
							
							
						 
						
							2024-11-15 13:02:09 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								5a856a6896 
								
							 
						 
						
							
							
								
								Fix error emitting when reset a visual shader preview parameter  
							
							
							
						 
						
							2024-11-15 12:39:07 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								485e7f899b 
								
							 
						 
						
							
							
								
								Add copy/paste options to preview material parameters in visual shader  
							
							
							
						 
						
							2024-11-12 22:04:44 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									rune-scape 
								
							 
						 
						
							
							
							
							
								
							
							
								a47daa0a44 
								
							 
						 
						
							
							
								
								Avoid const_cast in List::erase by requiring mutable elements  
							
							
							
						 
						
							2024-11-08 00:10:08 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ef8d981267 
								
							 
						 
						
							
							
								
								Merge pull request  #98303  from Chaosus/vs_transparency_preview  
							
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							Add alpha channel display to vec4 previews of visual shader nodes 
							
						 
						
							2024-10-31 11:17:34 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Aaron Franke 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								562c666e3d 
								
							 
						 
						
							
							
								
								Rename internal Button icon to button_icon to match exposed methods  
							
							
							
						 
						
							2024-10-29 16:23:03 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									tetrapod00 
								
							 
						 
						
							
							
							
							
								
							
							
								2191df0cea 
								
							 
						 
						
							
							
								
								VisualShader: Add LinearToSRGB and SRGBToLinear to ColorFunc node  
							
							
							
						 
						
							2024-10-19 12:18:34 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								43a99fba3d 
								
							 
						 
						
							
							
								
								Add alpha channel display to vec4 previews of visual shader nodes  
							
							
							
						 
						
							2024-10-18 20:00:10 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									A Thousand Ships 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								79f654ced5 
								
							 
						 
						
							
							
								
								[Core] Fix sorting of Dictionary keys  
							
							... 
							
							
							
							`StringName` keys were sorted as `StringName` which is unstable. 
							
						 
						
							2024-10-18 08:47:05 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									aryan-11825114 
								
							 
						 
						
							
							
							
							
								
							
							
								b4460c6ba3 
								
							 
						 
						
							
							
								
								Add cut_nodes_request signal to GraphEdit  
							
							
							
						 
						
							2024-09-27 08:47:11 +05:30 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									tetrapod00 
								
							 
						 
						
							
							
							
							
								
							
							
								eb5a9c3b33 
								
							 
						 
						
							
							
								
								Visual Shader: Add vector operations to Remap node  
							
							
							
						 
						
							2024-09-22 11:25:36 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Haoyu Qiu 
								
							 
						 
						
							
							
							
							
								
							
							
								14321b8ed5 
								
							 
						 
						
							
							
								
								Set auto translate mode for drag previews  
							
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							- Controls
  - `LineEdit`, `TextEdit`: Always disabled since it's dragging user input.
  - `TabBar`: Use the same auto translate mode as the node.
  - `RichTextLabel`: Always disable since auto translation is done
    differently from other controls (selection text you get
    programmatically is always after auto translation).
- Editor
  - Disable drag preview auto translation if the text is user input,
    filename, or class name.
  - Also disabled unexpected auto translation for audio bus effect names. 
							
						 
						
							2024-09-19 19:21:29 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4d35402c1c 
								
							 
						 
						
							
							
								
								Merge pull request  #96400  from Maran23/inputmap-usage-for-filter-and-corresponding-refactor  
							
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							Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList. 
							
						 
						
							2024-09-16 13:34:38 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Giganzo 
								
							 
						 
						
							
							
							
							
								
							
							
								7d78d753b5 
								
							 
						 
						
							
							
								
								Fix Set Frame Title popup position  
							
							
							
						 
						
							2024-09-04 01:52:07 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Marius Hanl 
								
							 
						 
						
							
							
							
							
								
							
							
								74f64aaf98 
								
							 
						 
						
							
							
								
								Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.  
							
							... 
							
							
							
							- Instead of checking for Key::UP, Key::DOWN, Key::PAGEUP, Key::PAGEDOWN etc., we rather check for the action like 'ui_up' or 'ui_down'.
- Also use AcceptDialog's 'register_text_enter' functionality to consistently close a dialog when ENTER is pressed while the LineEdit has focus (instead of redirecting ENTER keys to e.g. the underlying Tree).
- Unify the LineEdit filter behavior for the SceneTreeDialog and corresponding usages
- Improve OK Button disablement (something should be selected) 
							
						 
						
							2024-08-31 21:10:27 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									rune-scape 
								
							 
						 
						
							
							
							
							
								
							
							
								154049ce17 
								
							 
						 
						
							
							
								
								StringName Dictionary keys  
							
							... 
							
							
							
							also added 'is_string()' method to Variant
and refactored many String type comparisons to use it instead 
							
						 
						
							2024-08-29 13:39:27 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								52889ab7ee 
								
							 
						 
						
							
							
								
								[Scene] Add SceneStringName::toggled  
							
							
							
						 
						
							2024-08-28 15:14:26 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								18895b8aac 
								
							 
						 
						
							
							
								
								Merge pull request  #93017  from Chaosus/vs_mesh_emitter_drag_and_drop  
							
							... 
							
							
							
							Allow drag & drop Mesh to create MeshEmitter in visual shaders 
							
						 
						
							2024-08-28 00:11:01 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9dfc41568a 
								
							 
						 
						
							
							
								
								Merge pull request  #95984  from timothyqiu/what-identifier  
							
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							Add `String.is_valid_unicode_identifier()` 
							
						 
						
							2024-08-27 16:55:06 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								21bcff00e9 
								
							 
						 
						
							
							
								
								Merge pull request  #95126  from Chaosus/shader_cubemap_fix  
							
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							Allow setting a cubemap as default parameter to shader 
							
						 
						
							2024-08-27 16:54:50 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								db251a3f99 
								
							 
						 
						
							
							
								
								Allow setting a cubemap as default parameter to shader  
							
							
							
						 
						
							2024-08-27 09:43:05 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								f538376c3b 
								
							 
						 
						
							
							
								
								Add CLIP_SPACE_FAR built-in to spatial shader  
							
							
							
						 
						
							2024-08-27 08:48:46 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Haoyu Qiu 
								
							 
						 
						
							
							
							
							
								
							
							
								8bf4ecc026 
								
							 
						 
						
							
							
								
								Add String.is_valid_unicode_identifier()  
							
							... 
							
							
							
							- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()` 
							
						 
						
							2024-08-27 11:34:08 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0125b0eb03 
								
							 
						 
						
							
							
								
								Merge pull request  #94215  from Chaosus/vs_preview_and_param_list  
							
							... 
							
							
							
							Add a material preview to visual shader editor 
							
						 
						
							2024-08-26 23:28:46 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								eef236db63 
								
							 
						 
						
							
							
								
								Fix visual shader inputs to follow the alphabet order  
							
							
							
						 
						
							2024-08-20 20:51:47 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									aryan-11825114 
								
							 
						 
						
							
							
							
							
								
							
							
								3f7efd2291 
								
							 
						 
						
							
							
								
								Fix small graph editor pins at higher display scales  
							
							
							
						 
						
							2024-08-17 15:01:05 +05:30 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								f202a3d24e 
								
							 
						 
						
							
							
								
								Add a material preview to visual shader editor  
							
							
							
						 
						
							2024-08-17 08:27:54 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d6175a43da 
								
							 
						 
						
							
							
								
								Merge pull request  #92576  from aaronfranke/shader-lang-editors  
							
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							Make shader language editors inherit the same base class 
							
						 
						
							2024-08-16 23:44:57 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0f9925c0f9 
								
							 
						 
						
							
							
								
								Merge pull request  #95542  from KoBeWi/go_bind_yourself  
							
							... 
							
							
							
							Remove empty `bind_methods()` 
							
						 
						
							2024-08-16 14:35:51 +02:00