Fredia Huya-Kouadio
e3d60bbd0c
Remove the option to compress Android native libraries
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Follow-up to https://github.com/godotengine/godot/pull/106358 , this is a separate commit / PR since it shouldn't be cherry-picked in previous releases as it removes existing functionality.
Support for 16kb page size added in the previous PR requires the native libraries to be uncompressed, so we're deprecating and removing the option to compress native libraries.
See https://developer.android.com/guide/practices/page-sizes#agp_version_851_or_higher for more details.
2025-05-15 08:41:46 -07:00
Thaddeus Crews
82ea0b9293
Merge pull request #106358 from m4gr3d/update_ndk_28
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[Android] Add support for 16 KB page sizes, update to NDK r28b
2025-05-15 10:22:27 -05:00
Fredia Huya-Kouadio
27bdc86ed1
Bump the NDK to version 28.1.13356709
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Doing so automatically adds support for 16kib page to the Godot Android shared libraries.
See https://developer.android.com/guide/practices/page-sizes#compile-16-kb-alignment for details.
2025-05-13 08:27:36 -07:00
Leo de Penning
296ca79b9d
Add CameraFeed support for Android
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Co-authored-by: KOGA Mitsuhiro <shiena.jp@gmail.com>
2025-05-13 22:46:06 +09:00
Rémi Verschelde
c1d3746a67
Merge pull request #105992 from uno1982/4.5-dev-fix-android-controller
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Fix issues with Android controller input handling
2025-05-13 01:04:52 +02:00
Fredia Huya-Kouadio
c29545f793
Bump the minimum supported SDK version to 24
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Raise the minimum supported Android version from Android 5 (Lollipop) to Android 7 (Nougat).
2025-05-08 09:45:32 -04:00
Fredia Huya-Kouadio
4b4144cc39
Annual versions bump for the Android platform
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- gradle: 8.2 -> 8.11.1
- androidx.constraintlayout:constraintlayout: 2.1.4 -> 2.2.1
- Android gradle plugin: 8.2.0 -> 8.6.1
- Android compile sdk: 34 -> 35
- Android target sdk: 34 -> 35
- Android build tools: 34.0.0 -> 35.0.0
- kotlin: 1.9.20 -> 2.1.20
- androidx.fragment:fragment: 1.7.1 -> 1.8.6
- OpenXR vendors plugin: 3.1.2-stable -> 4.0.0-stable
2025-05-07 13:14:49 -04:00
uno1982
5ce11b1eac
Fix for ps4 and ps5 controller options and share buttons
2025-05-01 11:30:02 -05:00
Anish Mishra
f8e935d406
Enable close button on PicoOS
2025-04-29 22:38:37 +05:30
Fredia Huya-Kouadio
fac2ebed78
Update the project NDK to the latest LTS version (r27c)
2025-04-22 19:43:59 -07:00
Fredia Huya-Kouadio
8a514ae56f
Enable native debug symbols generation
2025-04-22 09:04:49 -07:00
Thaddeus Crews
485406b5e0
Merge pull request #104819 from m4gr3d/setup_godot_tools_lib_maven_central
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Add maven publishing configuration for Godot tools
2025-04-16 10:45:14 -05:00
Thaddeus Crews
9906016959
Merge pull request #105301 from syntaxerror247/fix-decimal-keyboard
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Android: Fix decimal keyboard
2025-04-15 12:28:46 -05:00
Anish Mishra
8f0a642f6c
Android: Fix Decimal keyboard
2025-04-15 08:09:37 +05:30
Thaddeus Crews
4972a524fc
Merge pull request #96139 from Alex2782/reverting_pr_84331
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Add configuration option to disable `Scroll Deadzone` on Android
2025-04-11 09:51:08 -05:00
Alex
cd68034e01
Add configuration option to disable Scroll Deadzone
on Android
2025-04-07 22:15:31 +02:00
Anish Mishra
b462db5adb
Android: Hardware keyboard connection status callback
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Adds a DisplayServer method to register hardware keyboard connection change callback.
2025-04-05 08:14:29 +05:30
Fredia Huya-Kouadio
19700dacdf
Add maven publishing configuration for Godot tools
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The Godot Android library on MavenCentral is a `template` build; this updated configuration adds a new 'Godot Tools' publishing artifact, allowing developers access to the `editor` build of the Godot Android library.
2025-03-31 10:29:06 -07:00
Rémi Verschelde
e9d827b440
Merge pull request #103173 from m4gr3d/fix_prebuilt_manifest_config
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Updates and fixes to the Android prebuilt export logic
2025-03-28 14:31:57 +01:00
Anish Mishra
afe68f672f
Add support for "Mute Game" toggle in the Android Editor
2025-03-21 01:33:38 +05:30
Fredia Huya-Kouadio
845c925b67
Add support for export plugins to modify the Android prebuilt manifest
2025-03-14 16:05:09 -07:00
Thaddeus Crews
e9e4760335
Merge pull request #83538 from bruvzg/size_and_at
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[FileAccess] Implement `get_size` and `get_access_time` methods.
2025-03-11 14:00:58 -05:00
Thaddeus Crews
56bc9bc2f4
Merge pull request #102984 from syntaxerror247/volume-buttons
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Android: enable support for volume button events
2025-03-11 09:34:46 -05:00
bruvzg
85d3be8070
[FileAccess] Implement get_size
and get_access_time
methods.
2025-03-09 16:07:00 +02:00
Rémi Verschelde
c301b2ad9a
Merge pull request #103419 from Alex2782/fix_issue_96770
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Fix crash after changing device language
2025-03-04 01:02:27 +01:00
Alex
1c02316365
Fix crash after changing device language
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The app was restarting unexpectedly due to missing configChanges flags.
Added "locale|layoutDirection" to AndroidManifest.xml to prevent activity recreation.
2025-03-01 02:42:56 +01:00
Fredia Huya-Kouadio
bea6472ea4
Fix Android mouse capture issues
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- Allow mouse capture to be enabled in `_ready`
- Update the input handler logic to avoid dropping mouse captured motion events
2025-02-28 13:54:30 -08:00
Anish Mishra
5ce16dfc69
Android: enable support for volume button events
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- Enable events KEY_VOLUMEUP and KEY_VOLUMEDOWN on Android.
- Adds a project setting to override volume buttons. It would disable system volume changes when the buttons are used within the project.
2025-02-28 09:47:22 +05:30
Anish Mishra
28d1dccf63
Android: Fix export and runtime logic to check if using Vulkan
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Also fix iOS export logic that would force a min target of iOS 14.0 (for Metal)
even when targeting the Compatibility renderer.
Co-authored-by: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
2025-02-23 12:28:59 +01:00
Rémi Verschelde
545ca2538e
Merge pull request #103122 from syntaxerror247/fix-crash
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Android: Fix excessive `getRotation` calls
2025-02-23 12:13:02 +01:00
Anish Mishra
ee4e809d4c
Android: Fix excessive getRotation calls
2025-02-21 20:32:54 +05:30
Anish Mishra
129ffce06a
Android Editor: Fix expand button black bar issue
2025-02-21 13:00:49 +05:30
Rémi Verschelde
3787cc4901
Merge pull request #102802 from syntaxerror247/fix_orientation_handling
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Android Editor: Fix embed mode orientation handling
2025-02-13 23:35:12 +01:00
Anish Mishra
4a22e007f6
Android Editor: Fix embed mode orientation handling
2025-02-13 22:22:50 +05:30
Fredia Huya-Kouadio
8ed8b4a89d
Bump the version of the openxr vendors plugin dependency
2025-02-12 09:51:07 -08:00
Fredia Huya-Kouadio
2a66335ec2
Address API regression from https://github.com/godotengine/godot/pull/101050
2025-02-11 10:19:47 -08:00
Fredia Huya-Kouadio
7495a8a02e
Add support for embedding game process in the Android Editor
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- Implement Android editor specific `EmbeddedGodotGame` to support embedding the game window in the Android editor
2025-02-11 02:20:18 -08:00
Thaddeus Crews
c90fd7f3da
Merge pull request #98066 from TCROC/fix-android-mono-export
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Fix Android mono export with 2 or more cpu architectures fails
2025-02-10 12:21:32 -06:00
Travis Lange
5e2fd7b1d7
fix android mono export causing conflicts
2025-02-10 10:09:52 -05:00
Anish Mishra
b89957efce
Android: Add Snackbar UI component
2025-02-08 22:09:46 +05:30
Fredia Huya-Kouadio
9e4365f1a7
Export the rendering/renderer/rendering_method.mobile
project setting to the AndroidManifest
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The AndroidManifest already stores the Godot editor and library versions. The addition of this meta-data allows to identify Godot Android apps that may be subject to renderer specific issues addressed in future versions of the engine.
2025-02-04 21:11:56 -08:00
Thaddeus Crews
b0655dc86f
Merge pull request #101050 from jamie-pate/fix_android_godot_app_create_instance
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Fix create_instance in android GodotApp so non-editor apps can restart
2025-01-22 16:32:29 -06:00
Thaddeus Crews
24fb28af55
Merge pull request #101689 from syntaxerror247/native-dialogs
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Make dialogs non-cancelable on Android
2025-01-20 10:05:43 -06:00
Jamie Pate
605b97075f
Fix create_instance in android GodotApp so non-editor apps can restart
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Enables OS.create_instance(args) and OS.set_restart_on_exit(true, args)
on android.
Borrowed the logic from the editor, so it completely restarts the
process so you can pass --rendering-method, --rendering-driver to switch
between forward_plus, mobile, gl_compatibility etc on an exported app.
Related:
https://github.com/godotengine/godot-proposals/issues/6423
2025-01-19 03:23:45 -08:00
Anish Mishra
401310d74d
Make dialogs non-cancelable on Android.
2025-01-17 19:45:34 +05:30
Fredia Huya-Kouadio
b4f25b1863
Clean up the XR editor logic
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- Coalesce common logic into the `main` flavor to avoid duplication
- Code cleanup
2025-01-16 09:40:30 -08:00
Rémi Verschelde
4d1cfc1784
Merge pull request #101061 from syntaxerror247/first-pr-2025
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Android: Implement support for `native dialog`
2025-01-14 15:05:59 +01:00
Anish Mishra
cb9ee099ac
Android: Implement support for native dialog
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This adds support for DisplayServer::dialog_show() on Android, aligning it with the functionality already available on macOS and Windows.
2025-01-14 15:03:14 +05:30
Anish Mishra
867ae4d85a
Update Android editor name and add missing icons
2025-01-14 13:46:45 +05:30
Rémi Verschelde
b7c0a0fbd1
Merge pull request #101387 from picoxr/add-picoos-immersivemode
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Add PICO OS Immersive Mode
2025-01-13 20:22:11 +01:00