Bill 
								
							 
						 
						
							
							
							
							
								
							
							
								b44f1c5176 
								
							 
						 
						
							
							
								
								Add fix for TAA passes rendering black meshes on XR  
							
							
							
						 
						
							2024-02-25 14:25:49 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Robert Yevdokimov 
								
							 
						 
						
							
							
							
							
								
							
							
								13e82094ee 
								
							 
						 
						
							
							
								
								Remove word duplicates in comments and strings, and fix casing and punctuation  
							
							
							
						 
						
							2024-02-23 17:28:28 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								2657593462 
								
							 
						 
						
							
							
								
								Use barriers between all blur passes with SSAO and SSIL  
							
							
							
						 
						
							2024-02-21 14:35:20 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								292f4c7f97 
								
							 
						 
						
							
							
								
								Merge pull request  #80214  from BastiaanOlij/rendering_effect  
							
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							Implement hooks into renderer 
							
						 
						
							2024-02-20 23:59:27 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Arman Elgudzhyan 
								
							 
						 
						
							
							
							
							
								
							
							
								533eab89ab 
								
							 
						 
						
							
							
								
								Fixed reversed custom AABB null check when recalculating multimesh AABBs  
							
							
							
						 
						
							2024-02-18 12:07:23 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Bastiaan Olij 
								
							 
						 
						
							
							
							
							
								
							
							
								5a98845655 
								
							 
						 
						
							
							
								
								Implement hooks into renderer  
							
							
							
						 
						
							2024-02-18 21:54:21 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Eidolon 
								
							 
						 
						
							
							
							
							
								
							
							
								08f4560e69 
								
							 
						 
						
							
							
								
								Add optional depth fog  
							
							
							
						 
						
							2024-02-17 22:39:34 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								59643bdb86 
								
							 
						 
						
							
							
								
								Merge pull request  #88325  from akien-mga/texture-formats  
							
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							Export: Unify settings for PC texture formats, removed obsoleted ETC feature 
							
						 
						
							2024-02-17 00:23:45 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Arman Elgudzhyan 
								
							 
						 
						
							
							
							
							
								
							
							
								7ac8365e11 
								
							 
						 
						
							
							
								
								Support custom AABB within MultiMesh resources  
							
							... 
							
							
							
							- Supporting custom AABB on the MultiMesh resource itself allows us to prevent costly runtime AABB recalculations.
- Should also help improve CPU Particle performance. 
							
						 
						
							2024-02-15 22:37:07 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e457f41f9b 
								
							 
						 
						
							
							
								
								Remove code relative to obsoleted ETC texture format  
							
							... 
							
							
							
							Co-authored-by: BlueCube3310 <53150244+BlueCube3310@users.noreply.github.com> 
							
						 
						
							2024-02-14 17:16:41 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5e58bcd793 
								
							 
						 
						
							
							
								
								Merge pull request  #88205  from 0x0ACB/thread_safe_texture_rid  
							
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							Make `RID_Owner<Texture>` threadsafe in `TextureStorage` for GLES3 
							
						 
						
							2024-02-13 23:43:40 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Dario 
								
							 
						 
						
							
							
							
							
								
							
							
								fc8ec5d8a9 
								
							 
						 
						
							
							
								
								Handle error when setting boot image if swap chain is not available. Skip resizing swap chain during screen creation as it's not necessary and can fail when it starts minimized.  
							
							
							
						 
						
							2024-02-13 14:19:26 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Erik Johnson 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								eab95698cd 
								
							 
						 
						
							
							
								
								Fix shadows for billboarded Sprite3D's  
							
							
							
						 
						
							2024-02-13 10:36:38 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Dario 
								
							 
						 
						
							
							
							
							
								
							
							
								73eff10c76 
								
							 
						 
						
							
							
								
								Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.  
							
							
							
						 
						
							2024-02-12 10:02:18 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f12d737681 
								
							 
						 
						
							
							
								
								Merge pull request  #87796  from RandomShaper/shader_cache_split  
							
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							Namespace shader cache files by graphics API 
							
						 
						
							2024-02-12 13:34:18 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ACB 
								
							 
						 
						
							
							
							
							
								
							
							
								09d2c09434 
								
							 
						 
						
							
							
								
								Make RID_Owner<Texture> threadsafe in TextureStorage for gles3  
							
							
							
						 
						
							2024-02-11 17:23:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									A Thousand Ships 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								684752e75b 
								
							 
						 
						
							
							
								
								Replace error checks against size with is_empty  
							
							
							
						 
						
							2024-02-09 12:50:15 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4a30fe5e7c 
								
							 
						 
						
							
							
								
								Merge pull request  #86564  from Giwayume/feature/canvas-item-shader-custom-data  
							
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							Support CUSTOM shader attributes in 2D 
							
						 
						
							2024-02-08 10:53:24 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								f3ef83517a 
								
							 
						 
						
							
							
								
								Namespace shader cache files by graphics API  
							
							
							
						 
						
							2024-01-31 20:19:12 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Sizov 
								
							 
						 
						
							
							
							
							
								
							
							
								3f7ea71e88 
								
							 
						 
						
							
							
								
								Merge pull request  #87495  from jsjtxietian/USE_LIGHT_SHADER_CODE  
							
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							Clean up outdated `USE_LIGHT_SHADER_CODE` usage 
							
						 
						
							2024-01-25 16:27:14 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Sizov 
								
							 
						 
						
							
							
							
							
								
							
							
								1b83e8ae81 
								
							 
						 
						
							
							
								
								Merge pull request  #87460  from BastiaanOlij/stereo_ivec  
							
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							Add ivec variants to multiview_uv for stereo rendering 
							
						 
						
							2024-01-25 16:27:10 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Sizov 
								
							 
						 
						
							
							
							
							
								
							
							
								b698204a1e 
								
							 
						 
						
							
							
								
								Merge pull request  #87505  from BastiaanOlij/fix_mobile_refprobe_validation  
							
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							Fix framebuffer created for reflection probe in mobile renderer 
							
						 
						
							2024-01-24 14:08:52 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Sizov 
								
							 
						 
						
							
							
							
							
								
							
							
								2ce450f8bc 
								
							 
						 
						
							
							
								
								Merge pull request  #84894  from clayjohn/tangent-error-message  
							
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							Store ArrayMesh path in RenderingServer for use in error messages 
							
						 
						
							2024-01-24 14:07:47 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									jsjtxietian 
								
							 
						 
						
							
							
							
							
								
							
							
								2004ad1ac5 
								
							 
						 
						
							
							
								
								Clean up outdated USE_LIGHT_SHADER_CODE usage  
							
							
							
						 
						
							2024-01-24 12:30:27 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Giwayume 
								
							 
						 
						
							
							
							
							
								
							
							
								bb83c4adec 
								
							 
						 
						
							
							
								
								Add custom shader attributes to Canvas Item Shaders  
							
							
							
						 
						
							2024-01-23 14:36:39 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Bastiaan Olij 
								
							 
						 
						
							
							
							
							
								
							
							
								914eecaddb 
								
							 
						 
						
							
							
								
								Fix framebuffer created for reflection probe in mobile renderer  
							
							
							
						 
						
							2024-01-24 00:51:51 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Bastiaan Olij 
								
							 
						 
						
							
							
							
							
								
							
							
								1066f01607 
								
							 
						 
						
							
							
								
								Add ivec variants to multiview_uv for stereo rendering  
							
							
							
						 
						
							2024-01-23 16:13:31 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Sizov 
								
							 
						 
						
							
							
							
							
								
							
							
								bf94131e41 
								
							 
						 
						
							
							
								
								Merge pull request  #87225  from kleonc/transposed-texture-fix-2d-normals  
							
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							Fix 2D normals for transposed texture 
							
						 
						
							2024-01-22 20:39:04 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Sizov 
								
							 
						 
						
							
							
							
							
								
							
							
								e8105adb0e 
								
							 
						 
						
							
							
								
								Merge pull request  #87155  from griffinkh/build_warning_fix  
							
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							Fix build warning with memset value being too large 
							
						 
						
							2024-01-22 20:38:56 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Sizov 
								
							 
						 
						
							
							
							
							
								
							
							
								e95456b7f3 
								
							 
						 
						
							
							
								
								Merge pull request  #86073  from m4rr5/add_reflection_mask  
							
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							Add a reflection mask to the reflection probes 
							
						 
						
							2024-01-22 20:38:37 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Marcel Offermans 
								
							 
						 
						
							
							
							
							
								
							
							
								25f573ca63 
								
							 
						 
						
							
							
								
								Add a reflection mask to the reflection probes.  
							
							... 
							
							
							
							Co-authored-by: Bastiaan Olij <mux213@gmail.com> 
							
						 
						
							2024-01-20 08:07:31 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0bcc0e92b3 
								
							 
						 
						
							
							
								
								Merge pull request  #86730  from reduz/64-bit-cowdata  
							
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							Promote CowData to 64 bits 
							
						 
						
							2024-01-19 18:46:11 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								24fe0715b5 
								
							 
						 
						
							
							
								
								Promote CowData to 64 bits  
							
							... 
							
							
							
							Fixes a lot of bugs, please help me fill the list. 
							
						 
						
							2024-01-19 17:41:10 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									kleonc 
								
							 
						 
						
							
							
							
							
								
							
							
								0fe7eead02 
								
							 
						 
						
							
							
								
								Fix 2D normals for transposed texture  
							
							
							
						 
						
							2024-01-15 17:34:29 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bf7e19887e 
								
							 
						 
						
							
							
								
								Merge pull request  #87096  from jsjtxietian/save-to-cache  
							
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							Add `shader_cache_dir_valid` check to `_save_to_cache` 
							
						 
						
							2024-01-15 13:29:03 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Griffin Kroah-Hartman 
								
							 
						 
						
							
							
							
							
								
							
							
								21ae69a1de 
								
							 
						 
						
							
							
								
								fix build warning with memset value being too large  
							
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							same resolution for issue #83342  for texture_storage.cpp 
							
						 
						
							2024-01-13 19:05:38 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									jsjtxietian 
								
							 
						 
						
							
							
							
							
								
							
							
								a365c070b3 
								
							 
						 
						
							
							
								
								Add shader_cache_dir_valid check to _save_to_cache  
							
							
							
						 
						
							2024-01-12 17:34:33 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c5025ea157 
								
							 
						 
						
							
							
								
								Merge pull request  #87057  from clayjohn/RD-32-bit-depth  
							
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							Default to 32-bit depth map on Forward+ renderer and 24-bit only on Mobile renderer 
							
						 
						
							2024-01-11 17:42:38 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								7b355a128c 
								
							 
						 
						
							
							
								
								Default to 32-bit depth map on Forward+ renderer and 24-bit only on Mobile renderer  
							
							
							
						 
						
							2024-01-10 12:23:59 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								74f3d168c8 
								
							 
						 
						
							
							
								
								Merge pull request  #87022  from DarioSamo/clear_region_continue_fix  
							
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							Fix incorrect mapping of initial action as clear region continue to clear. 
							
						 
						
							2024-01-10 12:03:45 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Dario 
								
							 
						 
						
							
							
							
							
								
							
							
								80eacf1b7a 
								
							 
						 
						
							
							
								
								Fix incorrect mapping of initial action as clear region continue to clear.  
							
							
							
						 
						
							2024-01-09 22:03:21 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Bastiaan Olij 
								
							 
						 
						
							
							
							
							
								
							
							
								10a8b88165 
								
							 
						 
						
							
							
								
								Fix SSR not working properly in stereo  
							
							
							
						 
						
							2024-01-09 23:19:57 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Dario 
								
							 
						 
						
							
							
							
							
								
							
							
								cc4d39b0c1 
								
							 
						 
						
							
							
								
								Acyclic Command Graph for RenderingDevice.  
							
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							Adds a new system to automatically reorder commands, perform layout transitions and insert synchronization barriers based on the commands issued to RenderingDevice. 
							
						 
						
							2024-01-08 14:54:56 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								25011e9144 
								
							 
						 
						
							
							
								
								Merge pull request  #84244  from BastiaanOlij/skip_present_if_needed  
							
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							Skip swapchain logic if there is nothing to present (Android OpenXR) 
							
						 
						
							2024-01-08 14:52:07 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								798632422d 
								
							 
						 
						
							
							
								
								Merge pull request  #86245  from ecmjohnson/fix-skeleton-culling  
							
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							Check skeleton RID when using cached AABB 
							
						 
						
							2024-01-08 11:52:41 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Bastiaan Olij 
								
							 
						 
						
							
							
							
							
								
							
							
								d6caa69e11 
								
							 
						 
						
							
							
								
								Skip swapchain logic if there is nothing to present (Android OpenXR)  
							
							
							
						 
						
							2024-01-08 21:51:04 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Muller-Castro 
								
							 
						 
						
							
							
							
							
								
							
							
								96a95cb974 
								
							 
						 
						
							
							
								
								Add const lvalue ref to container parameters  
							
							
							
						 
						
							2024-01-05 14:49:57 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								7f1863f83d 
								
							 
						 
						
							
							
								
								Tune TAA disocclusion scale to avoid rejecting all samples during motion.  
							
							
							
						 
						
							2024-01-04 17:06:57 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								6c390b620d 
								
							 
						 
						
							
							
								
								Merge pull request  #84445  from Rubonnek/add-const-references-clang-tidy  
							
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							Add const references detected by clang-tidy 
							
						 
						
							2024-01-04 14:25:33 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7abaac631b 
								
							 
						 
						
							
							
								
								Fixup SDFGI shader compilation error after  #80390  
							
							... 
							
							
							
							My mistake, I added this when rebasing and didn't notice that it was a
.glsl file and thus the availability of Math was not confirmed by the
C++ compiler. 
							
						 
						
							2024-01-03 08:51:08 +01:00