Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								1c86feee0a 
								
							 
						 
						
							
							
								
								Implement custom function overloading in shading language  
							
							
							
						 
						
							2024-10-08 15:54:00 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									David Snopek 
								
							 
						 
						
							
							
							
							
								
							
							
								1a6f8512bc 
								
							 
						 
						
							
							
								
								Add external texture support (GLES3)  
							
							... 
							
							
							
							Co-authored-by: Fredia Huya-Kouadio <fhuyakou@gmail.com>
Co-authored-by: Mauricio Narvaez <nvz@meta.com> 
							
						 
						
							2024-09-20 10:48:32 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								b2611c198e 
								
							 
						 
						
							
							
								
								Fix shader incorrectly expects int on uint and vice-versa in cases  
							
							
							
						 
						
							2024-09-11 09:22:27 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								af92fdb0ac 
								
							 
						 
						
							
							
								
								Add basic support to evaluate operator value in shader language  
							
							
							
						 
						
							2024-09-09 15:12:11 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								10a92287c6 
								
							 
						 
						
							
							
								
								Merge pull request  #94352  from Chaosus/shader_ternary_fix  
							
							... 
							
							
							
							Fix multiple ternary expressions to be used without parenthesis 
							
						 
						
							2024-08-28 00:12:07 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7999b4bb8a 
								
							 
						 
						
							
							
								
								Merge pull request  #94324  from SomeRanDev/shader_hint_enum  
							
							... 
							
							
							
							GDShader: Add `hint_enum` for `uniform int` 
							
						 
						
							2024-08-20 10:01:57 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								6bf64027b7 
								
							 
						 
						
							
							
								
								Merge pull request  #94785  from Chaosus/shader_fix_samplers_order  
							
							... 
							
							
							
							Fix texture samplers to not being last in the property list 
							
						 
						
							2024-08-19 16:05:21 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								d74749fd60 
								
							 
						 
						
							
							
								
								Fix shader crash when the comma used in for loop as a trailing  
							
							
							
						 
						
							2024-08-10 11:23:11 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								e41048e16e 
								
							 
						 
						
							
							
								
								Fix texture samplers to not being last in the property list  
							
							
							
						 
						
							2024-07-29 09:19:09 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								a2f2699208 
								
							 
						 
						
							
							
								
								Restrict sampler hint validation to only screen texture hints  
							
							
							
						 
						
							2024-07-28 22:31:57 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								ba3457dfff 
								
							 
						 
						
							
							
								
								Emit normal_roughness compatibility code in custom functions  
							
							
							
						 
						
							2024-07-26 10:45:36 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								965b2f6ca4 
								
							 
						 
						
							
							
								
								Fix shader crash when using a varying in separate func before it defined  
							
							
							
						 
						
							2024-07-23 21:55:18 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								eb4bbbb02d 
								
							 
						 
						
							
							
								
								Fix multiple ternary expressions to be used without parenthesis  
							
							
							
						 
						
							2024-07-17 10:34:17 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Robert Borghese 
								
							 
						 
						
							
							
							
							
								
							
							
								1052985b00 
								
							 
						 
						
							
							
								
								Add hint_enum for uniform int in gdshader  
							
							
							
						 
						
							2024-07-13 14:30:08 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								4f657f5c6d 
								
							 
						 
						
							
							
								
								Improve code for setup of global_func_set in ShaderLanguage  
							
							
							
						 
						
							2024-07-02 18:16:04 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2e8ebb4a5e 
								
							 
						 
						
							
							
								
								Merge pull request  #93469  from Chaosus/shader_fix_crash  
							
							... 
							
							
							
							Fix crash on shader constant initialization on MinGW compiler 
							
						 
						
							2024-06-25 10:01:46 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								d5b393a268 
								
							 
						 
						
							
							
								
								Fix crash on shader constant initialization on MinGW compiler  
							
							
							
						 
						
							2024-06-22 16:36:54 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								ae95531e64 
								
							 
						 
						
							
							
								
								Forbid calling of derivative functions in incorrect functions  
							
							
							
						 
						
							2024-06-21 20:47:21 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								aecc4cbc47 
								
							 
						 
						
							
							
								
								Prevent using built-ins for func names in shaders  
							
							
							
						 
						
							2024-05-30 21:33:21 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								246a760323 
								
							 
						 
						
							
							
								
								Fix completion of functions with struct param/return type in shaders  
							
							
							
						 
						
							2024-05-28 12:13:25 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9903e6779b 
								
							 
						 
						
							
							
								
								Enforce template syntax typename over class  
							
							
							
						 
						
							2024-03-07 22:39:09 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Muller-Castro 
								
							 
						 
						
							
							
							
							
								
							
							
								96a95cb974 
								
							 
						 
						
							
							
								
								Add const lvalue ref to container parameters  
							
							
							
						 
						
							2024-01-05 14:49:57 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								24c166dfe2 
								
							 
						 
						
							
							
								
								Merge pull request  #81619  from Chaosus/fix_shader_const  
							
							... 
							
							
							
							Re-allows constants in global space to be initialized with function call 
							
						 
						
							2023-10-03 17:20:23 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Roubinski 
								
							 
						 
						
							
							
							
							
								
							
							
								d3d20f15bf 
								
							 
						 
						
							
							
								
								Re-allows constants in global space to be initialized with function call  
							
							
							
						 
						
							2023-09-13 21:04:29 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bitsawer 
								
							 
						 
						
							
							
							
							
								
							
							
								3c042fb99f 
								
							 
						 
						
							
							
								
								Fix shader language preprocessor include marker handling  
							
							
							
						 
						
							2023-09-06 16:57:40 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ninni Pipping 
								
							 
						 
						
							
							
							
							
								
							
							
								71ee65dc57 
								
							 
						 
						
							
							
								
								Enable shadow warnings and fix raised errors  
							
							
							
						 
						
							2023-05-11 16:00:59 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								94831c7209 
								
							 
						 
						
							
							
								
								Forbid passing multiview sampler to the custom function in shaders  
							
							
							
						 
						
							2023-02-21 11:23:17 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								e034d5f764 
								
							 
						 
						
							
							
								
								Fix shader failure when using non-const initializer on a constant  
							
							
							
						 
						
							2023-02-01 13:03:11 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d95794ec8a 
								
							 
						 
						
							
							
								
								One Copyright Update to rule them all  
							
							... 
							
							
							
							As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.
It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).
We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).
Also fixed "cf." Frenchism - it's meant as "refer to / see". 
							
						 
						
							2023-01-05 13:25:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								f28348fc5c 
								
							 
						 
						
							
							
								
								Fix shader crash when using boolean type for vertex->fragment varyings  
							
							
							
						 
						
							2022-12-23 07:47:49 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								56954485ed 
								
							 
						 
						
							
							
								
								Refactor ShaderData & fix the sorting of shader uniforms  
							
							
							
						 
						
							2022-12-15 10:02:59 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								5693286e90 
								
							 
						 
						
							
							
								
								Mark shader built-ins as used when passed to functions as out parameter  
							
							
							
						 
						
							2022-11-15 22:06:16 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								85fe6ecc32 
								
							 
						 
						
							
							
								
								Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable used  
							
							
							
						 
						
							2022-09-28 17:05:34 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								e4a8646c19 
								
							 
						 
						
							
							
								
								Prevent duplicated hints in shader uniform completion  
							
							
							
						 
						
							2022-09-11 15:21:43 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								028ef2edc8 
								
							 
						 
						
							
							
								
								Add shader uniform hints for screen textures so users can specify custom filter and repeat modes.  
							
							... 
							
							
							
							At this time, it works best in the Vulkan Renderers as they support using multiple samplers with the same texture.
In GLES3 this feature really only allows you to use the screen texture without mipmaps if you want to save the cost of generating them. 
							
						 
						
							2022-08-09 12:29:49 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								813f6a5d57 
								
							 
						 
						
							
							
								
								Add hint_transparent to use a transparent black placeholder texture  
							
							... 
							
							
							
							This can be used in shaders to avoid the need to supply a transparent
placeholder texture manually. 
							
						 
						
							2022-08-01 23:38:06 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4b42379c8f 
								
							 
						 
						
							
							
								
								Rename RenderingServer global shader uniform methods to be more explicit  
							
							... 
							
							
							
							The `global_shader_uniform` name is longer, but it makes it much
easier to find the methods when searching in the class reference. 
							
						 
						
							2022-07-28 18:46:59 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								886c2d9681 
								
							 
						 
						
							
							
								
								Implement shader uniform groups/subgroups  
							
							
							
						 
						
							2022-07-26 11:26:09 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								be3fb7a216 
								
							 
						 
						
							
							
								
								Fix errors when using built-ins in shaderinc  
							
							
							
						 
						
							2022-07-25 12:33:04 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									reduz 
								
							 
						 
						
							
							
							
							
								
							
							
								f649678402 
								
							 
						 
						
							
							
								
								Clean up Shader Preprocessor  
							
							... 
							
							
							
							* Moved preprocessor to Shader and ShaderInclude
* Clean up RenderingServer side
* Preprocessor is separate from parser now, but it emits tokens with include location hints.
* Improved ShaderEditor validation code
* Added include file code completion
* Added notification for all files affected by a broken include. 
							
						 
						
							2022-07-22 22:53:03 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Roubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								7b94603baa 
								
							 
						 
						
							
							
								
								Adding shader preprocessor support  
							
							... 
							
							
							
							Co-authored-by: TheOrangeDay <6472143+TheOrangeDay@users.noreply.github.com> 
							
						 
						
							2022-07-22 22:51:57 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								a94110d0c6 
								
							 
						 
						
							
							
								
								Remove GLES2 shader constraints from GLES3  
							
							
							
						 
						
							2022-06-14 12:01:52 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								cf240a7ae0 
								
							 
						 
						
							
							
								
								Refactor shader hints  
							
							
							
						 
						
							2022-05-31 11:51:47 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1314e6cbcc 
								
							 
						 
						
							
							
								
								Merge pull request  #60803  from Chaosus/shader_hint_rename  
							
							... 
							
							
							
							Rename `hint_albedo`, `hint_white/black` in shaders 
							
						 
						
							2022-05-24 08:15:33 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								126470caa1 
								
							 
						 
						
							
							
								
								Merge pull request  #61226  from Chaosus/shader_fix_keyword_completion  
							
							
							
						 
						
							2022-05-23 19:05:29 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									reduz 
								
							 
						 
						
							
							
							
							
								
							
							
								45af29da80 
								
							 
						 
						
							
							
								
								Add a new HashSet template  
							
							... 
							
							
							
							* Intended to replace RBSet in most cases.
* Optimized for iteration speed 
							
						 
						
							2022-05-20 22:40:38 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Rubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								29ff04acf2 
								
							 
						 
						
							
							
								
								Fix incorrect keyword completion after period in shader editor  
							
							
							
						 
						
							2022-05-20 18:40:57 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									reduz 
								
							 
						 
						
							
							
							
							
								
							
							
								746dddc067 
								
							 
						 
						
							
							
								
								Replace most uses of Map by HashMap  
							
							... 
							
							
							
							* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.
There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated! 
							
						 
						
							2022-05-16 10:37:48 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Roubinsky 
								
							 
						 
						
							
							
							
							
								
							
							
								a8bbe570ca 
								
							 
						 
						
							
							
								
								Rename hint_albedo, hint_white/black in shaders  
							
							
							
						 
						
							2022-05-09 22:50:18 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								477b53d280 
								
							 
						 
						
							
							
								
								Merge pull request  #60568  from Chaosus/shader_keyword_completions  
							
							... 
							
							
							
							Add keyword completion to shader editor 
							
						 
						
							2022-05-04 23:27:33 +02:00