Thaddeus Crews
6a9f46931a
Merge pull request #104480 from BlueCube3310/image-unsuported-format
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Renderer: Warn when images need to be converted due to their formats being unsupported by hardware
2025-04-16 10:44:52 -05:00
Thaddeus Crews
a6979ef664
Merge pull request #97801 from basicer/srgb-color-hint
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Add `color_conversion_disabled` shader hint.
2025-04-14 19:39:42 -05:00
Thaddeus Crews
addab4f001
Merge pull request #95916 from Repiteo/core/bit-field
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Core: Add dedicated `BitField` template
2025-04-11 13:29:13 -05:00
Thaddeus Crews
c7e9dc96a4
Rendering: Fix Math
constant conversion
2025-04-11 12:33:57 -05:00
Thaddeus Crews
0d267e7b1e
Core: Add dedicated BitField
template
2025-04-11 11:53:26 -05:00
Thaddeus Crews
0964badc05
Merge pull request #105210 from nikitalita/gdsoftclass-fa-da
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Add GDSOFTCLASS to FileAccess and DirAccess derived classes
2025-04-11 09:51:08 -05:00
Rob Blanckaert
8c54290b4a
Add color_conversion_disabled
shader hint.
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Sometimes shaders want to accept a color as input that is always
in the srgb color space. This adds a hint to vec3/vec4 to enable
the color picker popup for those vectors but disable color space
conversion.
2025-04-10 21:31:15 -07:00
Thaddeus Crews
94282d88f9
Core: Use Math
namespace for constants
2025-04-10 16:29:30 -05:00
Thaddeus Crews
cade15a163
Merge pull request #92475 from AThousandShips/string_replace_char
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Add `String::replace_char(s)` methods for performance and convenience
2025-04-10 10:18:16 -05:00
Thaddeus Crews
fc1dbda769
Merge pull request #105164 from stuartcarnie/apple_pthread
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Apple: Add pthread implementation of `Thread` class
2025-04-10 10:18:12 -05:00
A Thousand Ships
889410dcda
Add String::replace_char(s)
methods for performance and convenience
2025-04-10 13:08:45 +02:00
Stuart Carnie
8c8d6de3e7
Apple: Add pthread implementation of Thread
class
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This allows Apple platforms to override the default stack size of
a thread in the WorkerThreadPool, which is 512KiB by default.
This must be increased, as SPIRV-Cross, used by the Metal driver, can
use deeply nested stacks, as can debug builds.
2025-04-10 09:35:40 +10:00
Thaddeus Crews
7a6c3b309f
Merge pull request #105130 from bruvzg/uri_fix_plus
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Add uri_file_decode to handle + in file names.
2025-04-09 18:11:56 -05:00
nikitalita
2d0ae77719
add GDSOFTCLASS to FileAccess and DirAccess derived classes
2025-04-09 11:52:50 -07:00
Thaddeus Crews
e6a61b1ecc
Merge pull request #76829 from bruvzg/ac_kit_direct
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Implement screen reader support using AccessKit library.
2025-04-08 12:32:47 -05:00
Pāvels Nadtočajevs
4310cb82b8
AccessKit integration for macOS, Linux, and Windows.
2025-04-08 20:25:47 +03:00
Pāvels Nadtočajevs
9abe2e5294
Add uri_file_decode
to handle +
in file names.
2025-04-07 23:49:17 +03:00
Lukas Tenbrink
60784744ce
Handle the case where waitpid
returns errno
EINTR
.
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This case indicates that a debugger is attached, and `waitpid` should be called again.
Log errors when threads exit with `errno`.
2025-04-07 14:48:34 +02:00
BlueCube3310
a861394e13
Renderer: Warn when images need to be converted due to their formats being unsupported by hardware
2025-04-06 19:27:02 +02:00
Thaddeus Crews
207a2b6472
Core: Integrate warning suppression macro helpers
2025-04-03 10:13:46 -05:00
Thaddeus Crews
1f56d96cf2
Merge pull request #104893 from Repiteo/scons/external-includes-alt
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SCons: Add `CPPEXTPATH` for external includes
2025-04-02 07:48:03 -05:00
Thaddeus Crews
f25fc34439
SCons: Add CPPEXTPATH
for external includes
2025-04-02 07:29:08 -05:00
Yufeng Ying
4f4031a675
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
sora
abaaa87a47
fix: use productCategory instead of vendorName for joy name on macos
2025-04-01 22:35:09 +02:00
Thaddeus Crews
4950deeea0
Merge pull request #104726 from Meorge/bugfix/reversed-buttons-do-not-spark-joy-con
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Fix Apple's incorrect mapping of Joy-Con (L) and Joy-Con (R) face buttons
2025-03-31 12:03:46 -05:00
Thaddeus Crews
e8b56aac8c
Merge pull request #104725 from Meorge/gamecontroller-avoid-joystick-code-duplication
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Make reusable functions for GameController joystick and trigger input
2025-03-31 12:03:46 -05:00
Malcolm Anderson
0f897f8c7e
Make reusable functions for GameController joystick and trigger input
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Update drivers/apple/joypad_apple.mm
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2025-03-30 21:04:30 -07:00
Kiro
23129a66ed
Replace append_utfx with direct String::utfx
2025-03-30 19:56:38 +02:00
Thaddeus Crews
152c14b053
Merge pull request #104597 from bruvzg/path_check
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Implement `DirAccess.is_equivalent` method.
2025-03-29 10:16:34 -05:00
Thaddeus Crews
780cf03051
Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
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Use `append_` instead of `parse_` for `String` methods.
2025-03-29 10:16:33 -05:00
Rémi Verschelde
afc7398c2b
Merge pull request #104616 from ibrahn/init-cmd-q-pending-and-gles3-skymatdata
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Fix uninitialized member vars in CommandQueueMT and RasterizerSceneGLES3
2025-03-28 17:30:37 +01:00
bruvzg
48bfe13e4f
Add methods to decode/encode multibyte encodings.
2025-03-28 17:32:34 +02:00
Malcolm Anderson
722b412b73
Fix Apple's incorrect mapping of Joy-Con (L) and Joy-Con (R) face buttons
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Thanks, Tim Apple
2025-03-28 07:28:42 -07:00
Rémi Verschelde
5b3c732608
Merge pull request #104619 from Meorge/single-joy-con
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Support more controllers on macOS 11+
2025-03-28 14:33:22 +01:00
Rémi Verschelde
e81eb3f1e9
Merge pull request #102354 from YYF233333/style_iterator
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Use iterator pattern instead of manually traverse `List::Element *`
2025-03-28 14:31:40 +01:00
Rémi Verschelde
408d07109b
Merge pull request #99551 from DarioSamo/fragment-density-map
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Implement Fragment density map support.
2025-03-28 14:31:19 +01:00
Yyf2333
22b5ec17fb
Using iterator pattern instead of List::Element *.
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Co-authored-by: Adam Scott <ascott.ca@gmail.com>
2025-03-28 13:29:15 +08:00
Lukas Tenbrink
ffa6ef220b
Use append_
instead of parse_
for String
methods.
2025-03-27 17:51:02 +01:00
Malcolm Anderson
6f3c007e3d
Support more controllers on macOS 11+
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Fix platform availability
Make inputs accumulate, matching the `extendedGamepad` implementation
2025-03-26 21:41:51 -07:00
Ibrahn Sahir
c9352f06f7
Fix uninitialised member vars in CommandQueueMT and RasterizerSceneGLES3
2025-03-25 17:19:16 +00:00
Pāvels Nadtočajevs
d5cea9bb2e
Implement DirAccess.is_equivalent
method.
2025-03-25 17:52:15 +02:00
Dario
76d709be74
Implement support for fragment density maps.
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Co-Authored-By: Bastiaan Olij <mux213@gmail.com>
2025-03-24 11:50:04 -05:00
Thaddeus Crews
f09ee0171a
Style: Begin integrating simple .clangd
fixes
2025-03-22 13:24:35 -05:00
kobewi
10f6c01b9c
Remove ABS in favor of Math::abs
2025-03-19 13:52:40 +01:00
Rémi Verschelde
3d9b05ad4a
Merge pull request #104341 from stuartcarnie/103602/metal_fix_cubemaps
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Renderer: Fix Metal handling of cube textures; assert equal dimensions
2025-03-19 12:27:41 +01:00
Rémi Verschelde
2fa721b1bc
Merge pull request #104127 from Ivorforce/360-noclip
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Remove `String` clipping constructors.
2025-03-19 12:27:10 +01:00
Stuart Carnie
e2066298d9
Renderer: Fix Metal handling of cube textures; assert equal dimensions
2025-03-19 11:52:59 +11:00
Pāvels Nadtočajevs
a797c7b8e2
[macOS/iOS] Ensure only one axis change event is produced during single process_joypads()
call.
2025-03-18 14:58:14 +02:00
Lukas Tenbrink
a23f630781
Remove String
clipping constructors.
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Callers should instead call constructors with explicit encoding names, with known length `Span`.
2025-03-15 12:34:44 +01:00
Thaddeus Crews
c1b7865ae9
Merge pull request #103557 from aaronfranke/godot-version-defines
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Rename version defines to `GODOT_VERSION_*` to match GDExtension godot-cpp
2025-03-13 08:57:42 -05:00