Thaddeus Crews
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9875cb6c95
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Merge pull request #101652 from TokageItLab/gravity-doc-springbone
Clarify `SpringBoneSimulator3D`'s gravity units and improve documentation
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2025-01-17 10:16:49 -06:00 |
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Thaddeus Crews
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464253e235
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Merge pull request #101571 from TokageItLab/validate-rotation-axis-spring-bone
Add validation for rotation axis to SpringBoneSimulator3D
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2025-01-16 17:17:50 -06:00 |
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Silc Lizard (Tokage) Renew
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8eb5443d0a
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Clarify SpringBone's gravity unit and improve documentation
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2025-01-17 07:02:54 +09:00 |
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Silc Lizard (Tokage) Renew
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48e74af421
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Add validation for rotation axis to SpringBoneSimulator3D
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2025-01-15 18:29:30 +09:00 |
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Silc Lizard (Tokage) Renew
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7b3d14fbcd
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Fix shifted joint radius index in SpringBone gizmo/remove unused tips
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2025-01-14 16:27:59 +09:00 |
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Silc Lizard (Tokage) Renew
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5472558a98
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Implement SpringBoneSimulator3D to wiggle chained bones
Co-authored-by: lyuma <xn.lyuma@gmail.com>
Co-authored-by: fire <ernest.lee@chibifire.com>
Co-authored-by: SaracenOne <SaracenOne@gmail.com>
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2025-01-14 05:43:57 +09:00 |
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