Commit graph

498 commits

Author SHA1 Message Date
Anish Mishra
b0ae6f7f01 Fix gui overflow in Android editor 2025-01-08 02:52:14 +05:30
A Thousand Ships
a1846b27ea
Improve use of Ref.is_null/valid
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
kobewi
9a96393f46 Add warped panning to every ViewPanner instance 2024-12-20 17:40:27 +01:00
Thaddeus Crews
cbfc34d279
Merge pull request #100444 from Sauermann/fix-view-panner-mouse-warp
Fix `ViewPanner` panning-mouse-warp
2024-12-19 20:00:01 -06:00
Markus Sauermann
4887172a59 Fix ViewPanner panning mouse warp
Currently the mouse cursor jumps in unexpected ways, when a `ViewPanner`
is used in SubViewports or embedded Windows.

This is caused by providing wrong coordinate systems to
Input::warp_mouse_motion.

This PR replaces the use of `Input::warp_mouse_motion` with
`Viewport::wrap_mouse_in_rect` and makes sure, that the correct
coordinate systems are used.

This change makes it necessary, that all classes, that currently
use ViewPanner, need to provide the correct Viewport to ViewPanner.
2024-12-20 00:28:49 +01:00
Haoyu Qiu
bf4e5cca3f Make editor's shortcut names translated on-site 2024-12-18 13:00:30 +08:00
Chaosus
9a8d6628de [Scene] Add SceneStringName::hover 2024-12-11 11:11:25 +03:00
A Thousand Ships
af56d6e8e8
Use SceneStringName in more places 2024-12-02 14:39:16 +01:00
Rémi Verschelde
88e81ee730
Fix various typos and code style issues 2024-11-28 17:40:42 +01:00
Thaddeus Crews
bbc54692c0
Merge pull request #98419 from KoBeWi/dialog_scalar
Improve Scale Selection in Animation tab
2024-11-26 13:04:59 -06:00
Thaddeus Crews
37c392ebc3
Merge pull request #96414 from SaracenOne/improve_animation_warnings
Improve behaviour of AnimationPlayer warnings.
2024-11-26 13:04:46 -06:00
Rémi Verschelde
b11bb1aa97
Merge pull request #99319 from TokageItLab/fix-fps-inspector
Fix key is deselected by changing key time in KeyEdit in FPS mode
2024-11-20 17:03:12 +01:00
Thaddeus Crews
e4dbba94d9
Merge pull request #99324 from TokageItLab/fix-fpe-spinner
Fix spinner in AnimationTrackEdit in FPS mode
2024-11-19 15:20:10 -06:00
Thaddeus Crews
63a408f320
Merge pull request #99363 from passivestar/fix-marker-drawing
Fix issues with animation markers drawing
2024-11-19 15:20:04 -06:00
passivestar
c4a78d09e5 Fix issues with animation markers drawing 2024-11-19 19:45:36 +04:00
A Thousand Ships
68f638cf02
Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
Silc Lizard (Tokage) Renew
e283fdfb59 Fix spinner in AnimationTrackEdit in FPS mode 2024-11-17 01:54:06 +09:00
Silc Lizard (Tokage) Renew
602c5edbc4 Fix key is deselected by chaning key time in KeyEdit in FPS mode 2024-11-16 23:48:10 +09:00
Thaddeus Crews
75dc6e19cd
Merge pull request #98826 from UnfavorableEnhancer/animation-editor-snap-fix
Fix animation editor snapping value not lowering as intended when holding shift
2024-11-12 12:13:03 -06:00
Thaddeus Crews
93815e7e97
Merge pull request #99013 from TokageItLab/fps-compat-toggle
Add FPS compatible option in second mode of the animation editor snapping
2024-11-11 14:18:24 -06:00
Silc Lizard (Tokage) Renew
64d04c375c Add FPS compatible option in second mode of animation editor snapping 2024-11-12 04:39:13 +09:00
UnfavorableEnhancer
d9a1e65d50 fix holding shift not lowering animation snap 2024-11-11 13:12:09 +03:00
Jason Morgado
d5176757c0 Add type filters to AnimationPlayer's "Add Track"
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-Authored-By: Tomek <kobewi4e@gmail.com>
2024-11-09 10:14:06 -05:00
Thaddeus Crews
bb5f390fb9
Style: Apply clang-tidy fixes (superficial)
• `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements`
2024-11-04 12:11:14 -06:00
Aaron Franke
562c666e3d
Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
kobewi
d5fbc7dab1 Improve Scale Selection in Animation tab 2024-10-22 15:54:17 +02:00
Haoyu Qiu
3d07fced0c Fix typos in AnimationMarkerEdit 2024-10-17 08:12:00 +08:00
Thaddeus Crews
e15000eb45
Merge pull request #97833 from AtlaStar/Fix-issue-97832
Allow seconds snapping to use minimum intervals of 0.0001 once more
2024-10-14 14:09:55 -05:00
Thaddeus Crews
168e605ad7
Merge pull request #97563 from SaracenOne/key_sub_paths
Fix keying of property subpaths.
2024-10-10 18:13:21 -05:00
Derrick Melton
8c93e8667c Allow seconds snapping to use minimum intervals of 0.0001 once more
closes #97832, also clears up some of the naming conventions used. Confirmed that entering values when `seconds` is selected where the fractional part is less than 0.0001 floors, while fractional values greater than that are retained. Doesn't revert previous behaviors for FPS, which still clamp to the nearest 1/16.
2024-10-10 15:42:37 -07:00
Derrick Melton
8a8d40ccc0 Allow fractional FPS values in Animation Editor
Closes #97548. Care also taken to not reopen issue #92273 by ensuring that the value rounds to the nearest sixteenth. Optionally any factor of 2 should work while ensuring that there isn't error accumulation.

Further testing to ensure issue #91729 isn't reopened, but initial testing suggests that the issue will not reopen with this PR.
2024-10-02 16:46:11 -07:00
chocola-mint
ed13a840fa Add markers to animation 2024-09-29 17:27:36 +09:00
Saracen
77e803f2f3 Fix keying of property subpaths. 2024-09-28 06:52:05 +01:00
Haoyu Qiu
14321b8ed5 Set auto translate mode for drag previews
- Controls
  - `LineEdit`, `TextEdit`: Always disabled since it's dragging user input.
  - `TabBar`: Use the same auto translate mode as the node.
  - `RichTextLabel`: Always disable since auto translation is done
    differently from other controls (selection text you get
    programmatically is always after auto translation).
- Editor
  - Disable drag preview auto translation if the text is user input,
    filename, or class name.
  - Also disabled unexpected auto translation for audio bus effect names.
2024-09-19 19:21:29 +08:00
Mounir Tohami
3af4eb9207 Fix animation bezierEditor uses only half the view. 2024-09-17 11:59:12 +00:00
Rémi Verschelde
86b40fe637
Merge pull request #96902 from SaracenOne/animation_selection_box
Fix selection box + scrolling in animation editor.
2024-09-16 13:35:18 +02:00
Rémi Verschelde
4d35402c1c
Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
2024-09-16 13:34:38 +02:00
Saracen
86fc8ef99b Fix selection box + scrolling in animation editor. 2024-09-15 15:09:13 +01:00
Dowsley
9d0944b673
Update AnimationPlayer in real-time when bezier curve properties or bezier editor changes 2024-09-12 09:34:05 +02:00
Saracen
09515bfc6c Fix errors when creating bezier component tracks. 2024-09-10 08:33:42 +01:00
Kasper Arnklit Frandsen
88a866fb5a Add separate timeline snapping control to Animation Editor 2024-09-02 15:57:50 +02:00
Rémi Verschelde
71091f14ac
Merge pull request #96428 from SaracenOne/timeline_display_fix
Fix overlapping in animation timeline display.
2024-09-02 12:13:53 +02:00
Rémi Verschelde
7795849908
Merge pull request #96013 from passivestar/keyframe-navigation
Allow jumping to previous/next keyframe in animation player
2024-09-02 12:13:00 +02:00
Saracen
32e1143bfc Fix overlapping in animation timeline display. 2024-09-01 09:41:19 +01:00
passivestar
a7abbe5e9e Allow jumping to previous/next keyframe in animation player 2024-09-01 04:57:58 +04:00
Saracen
1deb42ad8d Improve behaviour of AnimationPlayer warnings. 2024-09-01 01:32:56 +01:00
Marius Hanl
74f64aaf98 Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
- Instead of checking for Key::UP, Key::DOWN, Key::PAGEUP, Key::PAGEDOWN etc., we rather check for the action like 'ui_up' or 'ui_down'.
- Also use AcceptDialog's 'register_text_enter' functionality to consistently close a dialog when ENTER is pressed while the LineEdit has focus (instead of redirecting ENTER keys to e.g. the underlying Tree).
- Unify the LineEdit filter behavior for the SceneTreeDialog and corresponding usages
- Improve OK Button disablement (something should be selected)
2024-08-31 21:10:27 +02:00
Rémi Verschelde
52d1b0be4a
Merge pull request #96328 from object71/fix-animation-snap-96159
Add `modf` function and fix animation editor snap behavior
2024-08-30 23:38:02 +02:00
Rémi Verschelde
7753900638
Merge pull request #91599 from dnllowe/realtime-animation-player-property-updates
Update AnimationPlayer in real-time when keyframe properties change
2024-08-30 23:37:42 +02:00
Hristo Iliev
fcc8518bce Add modf function and fix snap behavior
Fixes #96159
2024-08-30 17:49:57 +03:00