Thaddeus Crews
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e109ac21fb
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Merge pull request #100708 from smix8/navobstacle2d_debug
Improve NavigationObstacle2D debug visuals and performance
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2024-12-23 11:15:06 -06:00 |
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Yufeng Ying
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f241c1fda0
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Remove unused header in editor.
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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2024-12-24 00:40:38 +08:00 |
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smix8
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23ea3ab8d1
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Improve NavigationObstacle2D debug visuals
Improves NavigationObstacle2D debug visuals by aligning them closer to their aleady improved 3D counterpart.
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2024-12-21 19:53:17 +01:00 |
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Chaosus
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ba39b078f5
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[Scene] Add SceneStringName::FlatButton
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2024-12-10 11:12:26 +03:00 |
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Rie
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31a3b418f7
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Fix obstacle avoidance and 3D editor ignoring transform
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2024-11-16 11:30:48 +01:00 |
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smix8
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086bd1d82c
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Improve NavigationObstacle3D editor tooling
Improves NavigationObstacle3D editing options inside the editor.
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2024-11-12 12:44:12 +01:00 |
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Thaddeus Crews
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848d90837e
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Merge pull request #96730 from tracefree/properly_transforming_obstacles
Make use of NavigationObstacle3D's transform
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2024-11-11 14:18:33 -06:00 |
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Thaddeus Crews
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925b690c98
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
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Rie
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44ef3d35eb
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Make use of NavigationObstacle3D's transform
Co-authored-by: a0kami <dev.aokami@netc.fr>
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2024-11-10 17:08:12 +01:00 |
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Aaron Franke
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562c666e3d
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
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A Thousand Ships
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ee79386f7b
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
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kobewi
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413c11357d
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
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A Thousand Ships
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308dbb8c63
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[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
Convenience for a number of cases operating on single values
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2024-05-02 10:31:13 +02:00 |
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Muller-Castro
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1638c1b28f
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Add const lvalue ref to editor/* container parameters
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2024-02-26 15:28:15 -03:00 |
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smix8
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e8caa0aa92
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Fix NavigationObstacle3DEditor parenting error
Fixes NavigationObstacle3DEditor parenting error.
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2023-10-27 15:43:28 +02:00 |
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Hugo Locurcio
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fcbf7011cc
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Make 3D editor gizmos and debug shapes ignore fog
This makes them easier to see in their intended colors in scenes with fog.
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2023-09-27 00:54:57 +02:00 |
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Yuri Sizov
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4bd569be95
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
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A Thousand Ships
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75ee58fd04
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[Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
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2023-09-15 20:15:39 +02:00 |
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Yuri Sizov
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df6cd37a69
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Merge pull request #81516 from YuriSizov/editor-theme-access-the-success
Fix accessing editor theme items throughout the UI
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2023-09-15 19:48:14 +02:00 |
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Yuri Sizov
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8ecc0c4f47
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Fix accessing editor theme items throughout the UI
This also exposes `EditorInterface::get_editor_theme`.
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2023-09-15 14:51:01 +02:00 |
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Yuri Sizov
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f542dffb39
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Improve the looks of 2D/3D viewport contextual toolbars
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2023-09-13 13:04:55 +02:00 |
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kobewi
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6de34fde27
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
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smix8
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a6ac305f96
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Rework Navigation Avoidance
Rework Navigation Avoidance.
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2023-05-10 05:01:58 +02:00 |
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