Mikael Hermansson
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1006fa9c42
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Skip Object::to_string when Jolt Physics is on separate thread
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2025-02-11 22:55:32 +01:00 |
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Thaddeus Crews
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b7deb853c9
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Merge pull request #102029 from mihe/jolt/area-mass-properties
Override mass properties for `Area3D` when using Jolt Physics
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2025-01-28 09:03:40 -06:00 |
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Thaddeus Crews
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e5498020b6
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Merge pull request #101815 from mihe/jolt/no-post-step
Refactor post-step operations in Jolt module to be done as needed
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2025-01-26 11:49:21 -06:00 |
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Mikael Hermansson
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f380b00351
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Override mass properties for Area3D when using Jolt Physics
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2025-01-25 18:15:50 +01:00 |
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Mikael Hermansson
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a30410bbf5
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Refactor post-step operations in Jolt module to be done as needed
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2025-01-25 12:22:30 +01:00 |
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Mikael Hermansson
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f4288fb349
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Fix kinematic bodies not synchronizing state when using Jolt Physics
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2025-01-19 16:18:14 +01:00 |
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Mikael Hermansson
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053d92401e
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Improve performance of changing compound shapes when using Jolt Physics
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2025-01-06 21:43:49 +01:00 |
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Mikael Hermansson
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7beaddc9c0
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Improve performance with many static/sleeping bodies when using Jolt Physics
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2025-01-01 21:30:02 +01:00 |
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opsocket
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0dd072b460
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🐛 enforce bodies damping recomputation on mode switch at runtime
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2024-12-18 16:07:04 -05:00 |
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Mikael Hermansson
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d470c2ac6a
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Add Jolt Physics as an alternative 3D physics engine
Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
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2024-12-11 13:57:25 +01:00 |
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