SPOXY
a676465b79
Remove trailing double quote from link in GLTFState class documentation
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This fixes the link to https://github.com/KhronosGroup/glTF/blob/main/specification/2.0/schema/asset.schema.json
2024-12-21 20:58:47 +01:00
Rémi Verschelde
4727f0707b
Jolt: Update to commit f094082aa, adding RISC-V, PPC64 and LoongArch support
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Fixes #100557 .
2024-12-21 15:15:50 +01:00
Bastiaan Olij
65bb72261b
OpenXR: Make sure wedge on DPad modifier is expressed in degrees.
2024-12-21 20:59:24 +11:00
Rémi Verschelde
387230b90c
Merge pull request #100667 from raulsntos/dotnet/fix-version-in-errors
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[.NET] Update required .NET SDK version in error messages
2024-12-20 23:57:39 +01:00
Rémi Verschelde
fd5548a8b7
Merge pull request #100634 from YYF233333/iwyu2
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Remove unused headers in servers
2024-12-20 23:57:09 +01:00
Rémi Verschelde
0a37e12a9b
Merge pull request #100610 from YYF233333/style
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Remove unused variable in `GDScriptLanguage`
2024-12-20 23:56:58 +01:00
Rémi Verschelde
e91b3ecd00
Merge pull request #100562 from AThousandShips/fix_text_server_binds
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[TextServer] Fix use of `find_char` in text servers
2024-12-20 23:56:51 +01:00
Rémi Verschelde
8a743f23e6
Merge pull request #98385 from RandomShaper/thread_yield
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Rationalize busy waits
2024-12-20 23:56:39 +01:00
Raul Santos
63960e1ed6
[.NET] Update required .NET SDK version in error messages
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Also, replaces the download URL with a shorter one since links are not clickable so I thought it'd be more convenient.
2024-12-20 21:57:38 +01:00
Fabio Alessandrelli
d798068a08
[WS] Fix wslay multi-frame message parsing
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The wslay library, somehow unintuitively, will call the frame recv end
callback for control frames.
This has the side effect that while receiving a long message (i.e. a
multi-frame message), if a control frame (e.g. a ping or pong) is
received it may seem that a FIN frame has been received, resulting in
the current code truncating the message.
To avoid this, this commit now ignores the frame recv end callback, and
instead rely on the msg recv callback where we can check the opcode, and
is guaranteed to be called only when the FIN frame is received for text
and binary frames.
2024-12-20 12:44:59 +01:00
Yufeng Ying
e88e30c273
Remove unused headers in servers.
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Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2024-12-20 18:51:01 +08:00
Raul Santos
975369fceb
[.NET] Fix EmitSignal with typed array parameters
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Signals with typed arrays were generating EmitSignal methods with untyped array parameters.
2024-12-20 06:51:09 +01:00
AThousandShips
15b4331fb1
[TextServer] Fix use of find_char in text servers
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The `find_char` method is not (currently) available to extensions and
can't be used in the text servers which can be built as extensions, so
now controlled by compile option
2024-12-19 21:44:30 -05:00
Thaddeus Crews
8b0b38ffa7
Merge pull request #100588 from timothyqiu/wild-rid
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Betsy: Fix stack-use-after-scope when using BC3 and BC5
2024-12-19 20:00:12 -06:00
Thaddeus Crews
5ceeff711c
Merge pull request #100587 from smix8/path_return
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Fix early navigtion path return
2024-12-19 20:00:10 -06:00
Thaddeus Crews
2fcd8223e8
Merge pull request #99538 from Geometror/lightmap-gi-transparent-surface
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Add transparency support for LightmapGI
2024-12-19 19:59:52 -06:00
Thaddeus Crews
3a12fc89b6
Merge pull request #100473 from opsocket/fix-rigid-bodies-damping
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Update damping values for jolt rigid bodies on mode switch at runtime
2024-12-19 19:59:39 -06:00
Thaddeus Crews
a4f423cc97
Merge pull request #78489 from dalexeev/gds-add-disassembling-implicit-funcs
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GDScript: Add disassembling implicit and lambda functions
2024-12-19 19:59:36 -06:00
Yufeng Ying
a43f90b89d
Remove unused variable in GDScriptLanguage.
2024-12-20 00:48:06 +08:00
Kiro
06efe84bca
Remove duplicate utf8() calls
2024-12-19 10:15:46 +01:00
Haoyu Qiu
b447eaa6a8
Betsy: Fix stack-use-after-scope when using BC3 and BC5
2024-12-19 08:42:21 +08:00
smix8
c8242162d1
Fix early navigtion path return
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Fixes early navigtion path return.
2024-12-19 01:21:38 +01:00
opsocket
0dd072b460
🐛 enforce bodies damping recomputation on mode switch at runtime
2024-12-18 16:07:04 -05:00
demolke
e649e7e3c5
GLTF: Don't duplicate textures when importing blend files
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Blender imports will always start within `.godot/imported` folder because we first convert the .blend file to .gltf, store it in `.godot/imported` and run the import from there, so on-disk resources linked from .blend files end up with duplicate textures.
2024-12-18 21:24:18 +01:00
Rémi Verschelde
024efda0b4
Merge pull request #100568 from Repiteo/dotnet/warning-as-error
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C#: Add option to treat warnings as errors
2024-12-18 19:50:20 +01:00
Hendrik Brucker
a3525bc015
Add transparency support for LightmapGI
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Co-authored-by: Guerro323 <kaltobattle@gmail.com>
2024-12-18 19:36:16 +01:00
Rémi Verschelde
56d11c1062
Merge pull request #100552 from mdelorme/mdelorme/issue_100514
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Fix initialization order in `AudioStreamInteractive` to allow `initial_clip` to be properly played
2024-12-18 17:23:42 +01:00
Thaddeus Crews
8642e970c5
C#: Add option to treat warnings as errors
2024-12-18 10:23:41 -06:00
Rémi Verschelde
48167ff06e
Merge pull request #100540 from j20001970/cameraserver-check-feed-type
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Camera: Skip non platform-specifc `CameraFeed` types in Linux/macOS driver
2024-12-18 17:23:39 +01:00
Rémi Verschelde
d45825347d
Merge pull request #100300 from edwin0cheng/improve_emoji
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Improve emoji SVG parsing by caching
2024-12-18 17:23:28 +01:00
Maxime Delorme
ea97d4457f
Fix order initialization to allow initial_clip to be properly played
2024-12-18 15:24:20 +01:00
Edwin Cheng
61d387135f
Improve emoji SVG parsing by caching
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Basically, when we first encounter the document, we parse it as before, but we also note the offsets of other glyphs and store the remaining XML. The next time we see another glyph, we can simply parse that glyph node and insert it back into the stored XML.
2024-12-18 19:02:03 +08:00
Rémi Verschelde
6cba6299f9
Merge pull request #100195 from raulsntos/dotnet/upgrade-tfm
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[.NET] Upgrade user project's TargetFramework to `net8.0`
2024-12-18 09:53:10 +01:00
Rémi Verschelde
7d30972f7c
Merge pull request #99539 from RandomShaper/fix_dotnet_rl_deadlock
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Avoid deadlocks in multi-threaded management of the C# script map
2024-12-18 09:53:01 +01:00
Haoyu Qiu
bf4e5cca3f
Make editor's shortcut names translated on-site
2024-12-18 13:00:30 +08:00
Jason Kuo
9655d7d948
Check CameraFeed type
2024-12-18 10:37:06 +08:00
Raul Santos
8d41b5a582
[.NET] Upgrade user project's TargetFramework to net8.0
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- Upgrades the TFM for new created projects to `net8.0`.
- Implements system to upgrade TFM for existing projects to `net8.0`.
2024-12-18 02:44:32 +01:00
Rémi Verschelde
6e2cf2aa7b
Merge pull request #100533 from mihe/jolt/sleeping-contacts
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Stop reporting contacts for sleeping bodies when using Jolt Physics
2024-12-18 00:39:59 +01:00
Mikael Hermansson
5bbdb4a770
Stop reporting contacts for sleeping bodies when using Jolt Physics
2024-12-17 23:20:00 +01:00
Rémi Verschelde
32c634a381
Merge pull request #100526 from fire/vsk-csg-warnings-update
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Update the warnings for CSGShape3D.
2024-12-17 23:00:17 +01:00
Rémi Verschelde
f1cf8ebfd6
Merge pull request #100506 from akien-mga/dotnet-8.0-fix-GodotSharp-build
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.NET: Downgrade Microsoft.CodeAnalysis.CSharp to 4.8.0 for compat with SDK 8.0.1xy
2024-12-17 23:00:13 +01:00
Rémi Verschelde
3dd60ba82f
Merge pull request #100406 from smix8/gridmap_edge_debug
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Fix GridMap freeing edge connection debug mesh too early
2024-12-17 23:00:07 +01:00
Rémi Verschelde
cb0d731daf
Merge pull request #100351 from raulsntos/dotnet/android-gradle-fix
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[.NET] Fix gradle builds for multiple ABIs
2024-12-17 22:59:58 +01:00
Hugo Locurcio
7a04d85ec3
Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh
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If an invalid type is supplied (which can still be done from a script),
a warning is printed (along with a workaround for ViewportTexture).
This also adds support for "negative" resource hints such as
"Texture2D,-ViewportTexture" to exclude one or more subclasses
from a class hint.
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-12-17 20:41:12 +01:00
K. S. Ernest (iFire) Lee
46b02f08c6
Update the warnings for CSGShape3D.
2024-12-17 11:02:38 -08:00
Rémi Verschelde
7bccc82721
Merge pull request #100401 from kiroxas/Simplify_NavMeshQueries3D_simplify_path_segment
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Simplify `NavMeshQueries3D::simplify_path_segment`
2024-12-17 16:19:15 +01:00
Rémi Verschelde
8385a12ba8
Merge pull request #100361 from fire/vsk-csg-warning-4.4
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Push some warnings for CSG non manifold and other errors.
2024-12-17 16:19:12 +01:00
Rémi Verschelde
4866c4a8c5
Merge pull request #99925 from Mickeon/documentation-no-static-typing-yet
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Remove uses of static typing from the documentation
2024-12-17 16:19:08 +01:00
Rémi Verschelde
076d126bc7
Merge pull request #99639 from badsectoracula/get-selected-gridmap-cells
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Expose GridMapEditorPlugin to scripts and add methods to manipulate to the selection and selected palette item
2024-12-17 16:18:54 +01:00
Rémi Verschelde
182b4741ea
Merge pull request #93479 from Repiteo/scons/better-colored-output
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SCons: Improve colored output
2024-12-17 16:18:41 +01:00