kleonc 
								
							 
						 
						
							
							
							
							
								
							
							
								2bb6ad5cdf 
								
							 
						 
						
							
							
								
								Fix debug CanvasItem redraw rects in RD renderer  
							
							
							
						 
						
							2025-02-18 23:49:43 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								032cec51a7 
								
							 
						 
						
							
							
								
								Merge pull request  #101958  from berarma/theora_fixes  
							
							... 
							
							
							
							Fix Theora video issues 
							
						 
						
							2025-02-17 09:47:36 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								946c254cec 
								
							 
						 
						
							
							
								
								Fix crash at using increment op for varying in light shader function  
							
							
							
						 
						
							2025-02-15 17:37:18 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b607110ad2 
								
							 
						 
						
							
							
								
								Merge pull request  #102792  from clayjohn/varying-crash  
							
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							Validate varying count when compiling shaders 
							
						 
						
							2025-02-14 08:25:39 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pāvels Nadtočajevs 
								
							 
						 
						
							
							
							
							
								
							
							
								c03aa4b563 
								
							 
						 
						
							
							
								
								[TextServer] Fix space trimming on line break.  
							
							
							
						 
						
							2025-02-14 14:40:37 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								35100396e4 
								
							 
						 
						
							
							
								
								Validate varying count when compiling shaders  
							
							... 
							
							
							
							This avoids crashing on devices when a number of varyings greater than the device limit is used.
For now this accurately prints an error when compiling the shader, but the error text only pops up in the editor if the number of user varyings is above the limit. 
							
						 
						
							2025-02-13 15:07:15 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								54006f6ebf 
								
							 
						 
						
							
							
								
								Merge pull request  #102217  from clayjohn/mobile-pipelines  
							
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							Reduce mobile pipeline compilations 
							
						 
						
							2025-02-13 23:34:54 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1a0bf54677 
								
							 
						 
						
							
							
								
								Merge pull request  #102805  from BlueCube3310/rd-tex-fetch-fix  
							
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							RenderingDevice: Fix certain RD to Image format conversions 
							
						 
						
							2025-02-13 10:15:47 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Bernat 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5b67dda1ad 
								
							 
						 
						
							
							
								
								Update servers/audio/audio_rb_resampler.h  
							
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							Co-authored-by: K. S. Ernest (iFire) Lee <fire@users.noreply.github.com> 
							
						 
						
							2025-02-13 15:22:28 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									BlueCube3310 
								
							 
						 
						
							
							
							
							
								
							
							
								27c4e70ee8 
								
							 
						 
						
							
							
								
								RenderingDevice: Fix certain RD to Image format conversions  
							
							
							
						 
						
							2025-02-13 10:44:10 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Matias N. Goldberg 
								
							 
						 
						
							
							
							
							
								
							
							
								4712d426ef 
								
							 
						 
						
							
							
								
								Fix broken skeletal animated meshes  
							
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							Fixes  #102791  
						
							2025-02-12 22:25:22 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								78f1918bd4 
								
							 
						 
						
							
							
								
								Merge pull request  #102668  from jkirsteins/janiskirsteins/ios-aspect-fill-splash  
							
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							[iOS] Sync the boot splash and the launch screen image scale modes 
							
						 
						
							2025-02-12 12:56:26 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1939e87db1 
								
							 
						 
						
							
							
								
								Merge pull request  #101561  from darksylinc/matias-device-address-api  
							
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							Change how device address is requested to avoid future API breakage 
							
						 
						
							2025-02-12 12:56:25 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jānis Kiršteins 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0e266b0099 
								
							 
						 
						
							
							
								
								[iOS] Sync the boot splash and the launch screen image scale modes  
							
							
							
						 
						
							2025-02-12 17:41:18 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Matias N. Goldberg 
								
							 
						 
						
							
							
							
							
								
							
							
								af900a5825 
								
							 
						 
						
							
							
								
								Change how device address is requested to avoid future API breakage  
							
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							PR #100062  introduced BUFFER_USAGE_DEVICE_ADDRESS_BIT.
However it did so by adding a boolean to uniform_buffer_create(), called
"bool p_enable_device_address".
This makes maintaining backwards compatibility harder because I am
working on another feature that would require introducing yet another
bit flag.
This would save us the need to add fallback routines when the feature I
am working on makes it to Godot 4.5.
Even if my feature doesn't make it to 4.5 either, this PR makes the
routine more future-proof.
This PR also moves STORAGE_BUFFER_USAGE_DEVICE_ADDRESS into
BUFFER_CREATION_DEVICE_ADDRESS_BIT, since it's an option available to
both storage and uniforms.
This PR also moves the boolean use_as_storage into
BUFFER_CREATION_AS_STORAGE. 
							
						 
						
							2025-02-11 20:00:18 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								cfe0fd62d0 
								
							 
						 
						
							
							
								
								Merge pull request  #102677  from stuartcarnie/free_invalid_id  
							
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							2D: Fix free of invalid ID 
							
						 
						
							2025-02-11 23:59:19 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								d967d8d9bd 
								
							 
						 
						
							
							
								
								Merge pull request  #102280  from Chaosus/fix_particles_process_shader_crash  
							
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							Fix crash when assigning wrong shader to particle process material 
							
						 
						
							2025-02-11 23:58:56 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5da6deaaca 
								
							 
						 
						
							
							
								
								Merge pull request  #102210  from Geometror/audioeffect-fix-cutout  
							
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							[AudioFilterSW] Fix audio cutting out due to numerical errors 
							
						 
						
							2025-02-11 09:13:24 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pāvels Nadtočajevs 
								
							 
						 
						
							
							
							
							
								
							
							
								3965bdfd62 
								
							 
						 
						
							
							
								
								[AudioStreamGenerator] Add mixing rate presets, update docs.  
							
							
							
						 
						
							2025-02-11 11:22:34 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stuart Carnie 
								
							 
						 
						
							
							
							
							
								
							
							
								90b2d4b844 
								
							 
						 
						
							
							
								
								2D: Fix free of invalid ID  
							
							
							
						 
						
							2025-02-11 08:17:29 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								d497631de0 
								
							 
						 
						
							
							
								
								Merge pull request  #102503  from clayjohn/instance-uniform-free  
							
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							Ensure instance uniforms are freed by updating dirty items before freeing 
							
						 
						
							2025-02-07 01:40:05 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								0bccb0abd1 
								
							 
						 
						
							
							
								
								Merge pull request  #102497  from BlueCube3310/mesh-uv-render-compressed-fix  
							
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							Fix rendering material when UV2 is compressed 
							
						 
						
							2025-02-07 01:40:02 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								46aeded4b7 
								
							 
						 
						
							
							
								
								Merge pull request  #102480  from DarioSamo/dont-unroll-ubershader  
							
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							Add loop annotations to ubershaders to prevent loop unrolling. 
							
						 
						
							2025-02-07 01:39:48 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								00d806a9ae 
								
							 
						 
						
							
							
								
								Merge pull request  #102470  from Hilderin/fix-floating-window-close-opened-dialog  
							
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							Fix Floating Window request close when a dialog is opened 
							
						 
						
							2025-02-07 01:39:38 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								c695eb9159 
								
							 
						 
						
							
							
								
								Merge pull request  #101952  from Flarkk/fix_spotlight_peterpanning_regression  
							
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							Fix shadow peter-panning with default spotlight 
							
						 
						
							2025-02-07 01:39:15 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								b676944dcf 
								
							 
						 
						
							
							
								
								Ensure instance uniforms are freed by updating dirty items before freeing.  
							
							
							
						 
						
							2025-02-06 14:45:55 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									BlueCube3310 
								
							 
						 
						
							
							
							
							
								
							
							
								8714b36171 
								
							 
						 
						
							
							
								
								Fix rendering material when UV2 is compressed  
							
							
							
						 
						
							2025-02-06 20:24:46 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Dario 
								
							 
						 
						
							
							
							
							
								
							
							
								d39ac94c41 
								
							 
						 
						
							
							
								
								Add loop annotations to ubershaders to prevent loop unrolling.  
							
							
							
						 
						
							2025-02-06 09:39:18 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								7444839299 
								
							 
						 
						
							
							
								
								Reduce mobile pipeline compilations by tracking more feature usage globally and only compile what is needed  
							
							
							
						 
						
							2025-02-05 18:27:23 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hilderin 
								
							 
						 
						
							
							
							
							
								
							
							
								a3d03717c0 
								
							 
						 
						
							
							
								
								Fix Floating Window request close when a dialog is opened  
							
							
							
						 
						
							2025-02-05 20:34:32 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Dario 
								
							 
						 
						
							
							
							
							
								
							
							
								1bba9dbce9 
								
							 
						 
						
							
							
								
								Fix erroneous logic when flushes are involved on RD async methods.  
							
							
							
						 
						
							2025-02-05 09:49:15 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								a9fa4fd7b9 
								
							 
						 
						
							
							
								
								Merge pull request  #101642  from huwpascoe/fix_source_color  
							
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							Shaders: Fix `source_color` default value 
							
						 
						
							2025-02-05 11:33:54 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ea2770eb4f 
								
							 
						 
						
							
							
								
								Merge pull request  #101947  from Rudolph-B/Issue-101750  
							
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							Add Heightfield mask to GPUParticlesCollisionHeightField3D 
							
						 
						
							2025-02-04 09:04:11 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rudolph Bester 
								
							 
						 
						
							
							
							
							
								
							
							
								b162c59097 
								
							 
						 
						
							
							
								
								Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask  
							
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							Co-authored-by: Yahia Zakaria <yahiazakaria13@gmail.com> 
							
						 
						
							2025-02-04 08:02:44 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f230b9cb12 
								
							 
						 
						
							
							
								
								Merge pull request  #102261  from clayjohn/dummyrs-mesh-dependency  
							
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							Track mesh dependencies in Dummy RenderingServer 
							
						 
						
							2025-02-03 08:16:09 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Bernat Arlandis 
								
							 
						 
						
							
							
							
							
								
							
							
								f2475326a4 
								
							 
						 
						
							
							
								
								Fix playing of video Theora files  
							
							
							
						 
						
							2025-02-03 13:22:35 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								53e6d30771 
								
							 
						 
						
							
							
								
								Fix crash when assigning wrong shader to particle process material  
							
							
							
						 
						
							2025-02-01 15:12:02 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								6611c863bd 
								
							 
						 
						
							
							
								
								Use a smaller epsilon for omni and spot attenuation cutoff  
							
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							We just want to avoid calculating shadows when the attenuation is zero, so we should use the smallest epsilon we can get away with 
							
						 
						
							2025-01-31 17:08:23 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								258d4d5c3d 
								
							 
						 
						
							
							
								
								Track mesh dependencies in Dummy RenderingServer to properly resolve freeing MeshInstances  
							
							
							
						 
						
							2025-01-31 12:57:10 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Chaosus 
								
							 
						 
						
							
							
							
							
								
							
							
								570e59df3d 
								
							 
						 
						
							
							
								
								Fix shader uniforms has null as default value  
							
							
							
						 
						
							2025-01-31 07:35:51 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hendrik Brucker 
								
							 
						 
						
							
							
							
							
								
							
							
								a35c3515c9 
								
							 
						 
						
							
							
								
								[AudioFilterSW] Fix audio cutting out due to numerical errors  
							
							
							
						 
						
							2025-01-31 03:50:36 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ee4acfbfbf 
								
							 
						 
						
							
							
								
								Merge pull request  #95669  from kleonc/y_sort_fix_root_double_modulate  
							
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							Fix Y-sorted root item having modulation applied twice 
							
						 
						
							2025-01-29 17:45:20 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4b9f88280b 
								
							 
						 
						
							
							
								
								Merge pull request  #102122  from DarioSamo/default-sdfgi-fix  
							
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							Fix default SDFGI variant not being compiled in time. 
							
						 
						
							2025-01-29 17:45:17 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7e97ada3b7 
								
							 
						 
						
							
							
								
								Merge pull request  #102125  from DarioSamo/ubershader-thread-priority  
							
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							Mark pipeline compilation of ubershaders as high priority. 
							
						 
						
							2025-01-29 17:45:16 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3ba6ac0f66 
								
							 
						 
						
							
							
								
								Merge pull request  #102143  from MathdudeMan/shader-error  
							
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							Fix: Mass property particle shader bug 
							
						 
						
							2025-01-29 17:45:13 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stuart Carnie 
								
							 
						 
						
							
							
							
							
								
							
							
								0a9cd5ede9 
								
							 
						 
						
							
							
								
								2D: Fix clip children and rendering artefacts  
							
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							Fixes both GLES3 and RendererRD implementations
Closes  #102147  
							
						 
						
							2025-01-30 07:19:47 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									MathdudeMan 
								
							 
						 
						
							
							
							
							
								
							
							
								964cd6525e 
								
							 
						 
						
							
							
								
								Fix: Mass property particle shader error  
							
							
							
						 
						
							2025-01-28 21:00:26 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a013481b09 
								
							 
						 
						
							
							
								
								Merge pull request  #102133  from DarioSamo/particles-clear-color-fix  
							
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							Fix framebuffer clear for particle collider heightfield. 
							
						 
						
							2025-01-28 16:08:59 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thaddeus Crews 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3c80c14092 
								
							 
						 
						
							
							
								
								Merge pull request  #101924  from adamscott/game-editor-non-cached-mouse-mode  
							
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							Delegate handling `mouse_mode` to the `DisplayServer` 
							
						 
						
							2025-01-28 16:08:56 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									DarioSamo 
								
							 
						 
						
							
							
							
							
								
							
							
								5c7fd16eea 
								
							 
						 
						
							
							
								
								Fix framebuffer clear for particle collider heightfield.  
							
							
							
						 
						
							2025-01-28 14:22:30 -03:00