A visual shader node for shader parameter (uniform) of type unsigned [int].
	
	
		A [VisualShaderNodeParameter] of type unsigned [int]. Offers additional customization for range of accepted values.
	
	
	
	
		
			Default value of this parameter, which will be used if not set externally. [member default_value_enabled] must be enabled; defaults to [code]0[/code] otherwise.
		
		
			If [code]true[/code], the node will have a custom default value.