Renders text using fonts under the [url=https://www.angelcode.com/products/bmfont/]BMFont[/url] format.
		Handles files with the [code].fnt[/code] extension.
	
	
		Renders text using [code]*.fnt[/code] fonts containing texture atlases. Supports distance fields. For using vector font files like TTF directly, see [DynamicFont].
	
	
	
	
		
			
			
			
			
			
			
			
			
			
			
			
			
			
				Adds a character to the font, where [code]character[/code] is the Unicode value, [code]texture[/code] is the texture index, [code]rect[/code] is the region in the texture (in pixels!), [code]align[/code] is the (optional) alignment for the character and [code]advance[/code] is the (optional) advance.
			
		
		
			
			
			
			
			
			
			
			
			
				Adds a kerning pair to the [BitmapFont] as a difference. Kerning pairs are special cases where a typeface advance is determined by the next character.
			
		
		
			
			
			
			
			
				Adds a texture to the [BitmapFont].
			
		
		
			
			
			
				Clears all the font data and settings.
			
		
		
			
			
			
			
			
				Creates a BitmapFont from the [code]*.fnt[/code] file at [code]path[/code].
			
		
		
			
			
			
			
			
			
			
				Returns a kerning pair as a difference.
			
		
		
			
			
			
			
			
				Returns the font atlas texture at index [code]idx[/code].
			
		
		
			
			
			
				Returns the number of textures in the BitmapFont atlas.
			
		
	
	
		
			Ascent (number of pixels above the baseline).
		
		
			If [code]true[/code], distance field hint is enabled.
		
		
			The fallback font.
		
		
			Total font height (ascent plus descent) in pixels.