Special button that brings up a [PopupMenu] when clicked.
	
	
		Special button that brings up a [PopupMenu] when clicked.
		New items can be created inside this [PopupMenu] using [code]get_popup().add_item("My Item Name")[/code]. You can also create them directly from the editor. To do so, select the [MenuButton] node, then in the toolbar at the top of the 2D editor, click [b]Items[/b] then click [b]Add[/b] in the popup. You will be able to give each items new properties.
		See also [BaseButton] which contains common properties and methods associated with this node.
	
	
	
	
		
			
			
			
				Returns the [PopupMenu] contained in this button.
			
		
		
			
			
			
			
			
				If [code]true[/code], shortcuts are disabled and cannot be used to trigger the button.
			
		
	
	
		
		
		
		
			If [code]true[/code], when the cursor hovers above another [MenuButton] within the same parent which also has [code]switch_on_hover[/code] enabled, it will close the current [MenuButton] and open the other one.
		
		
	
	
		
			
				Emitted when [PopupMenu] of this MenuButton is about to show.
			
		
	
	
	
	
		
			[StyleBox] used when the [MenuButton] is disabled.
		
		
			[StyleBox] used when the [MenuButton] is focused. It is displayed over the current [StyleBox], so using [StyleBoxEmpty] will just disable the focus visual effect.
		
		
			[Font] of the [MenuButton]'s text.
		
		
			Default text [Color] of the [MenuButton].
		
		
			Text [Color] used when the [MenuButton] is disabled.
		
		
			Text [Color] used when the [MenuButton] is being hovered.
		
		
			Text [Color] used when the [MenuButton] is being pressed.
		
		
			[StyleBox] used when the [MenuButton] is being hovered.
		
		
			The horizontal space between [MenuButton]'s icon and text.
		
		
			Default [StyleBox] for the [MenuButton].
		
		
			[StyleBox] used when the [MenuButton] is being pressed.